Player Matchup

Cabrakan
Cabrakan
DTT_Mong-o_King
Cabrakan
Level 88
God Stats
0W - 2L
1,246 SR
Queue Stats
47W - 68L
1,343 Elo+
Party 1
Nemesis
Nemesis
DTTjurim
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
MemesarelifeUwU
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,380 Elo+
Party 1
Merlin
Merlin
Szakacs92529
Merlin
Level 117
God Stats
12W - 11L
1,735 SR
Queue Stats
99W - 110L
1,533 Elo+
Solo
Jing Wei
Jing Wei
Tyr_Lukas2
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,360 Elo+
Party 1
Team Averages
Level 87
1,496 SR
1,392 Elo+

VS

Team Averages
Level 126
1,433 SR
1,442 Elo+
Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Centurion072
Bastet
Level 106
God Stats
5W - 8L
1,371 SR
Queue Stats
241W - 230L
1,434 Elo+
Party 2
Chaac
Chaac
Hstevens1999
Chaac
Level 118
God Stats
16W - 10L
1,132 SR
Queue Stats
195W - 188L
1,436 Elo+
Party 2
Skadi
Skadi
alpha9743
Skadi
Level 127
God Stats
1W - 0L
1,661 SR
Queue Stats
6W - 7L
1,441 Elo+
Solo
Agni
Agni
jamesclynes234
Agni
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 254L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
1 / 5 / 1
4,916
492
3,928
8,503
4,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
DTTjurim
Nemesis
7
0 / 2 / 1
4,648
465
871
5,018
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 4 / 1
4,997
500
3,485
7,390
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Merlin
9
1 / 2 / 0
5,276
528
3,382
5,319
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Tyr_Lukas2
Jing Wei
10
0 / 3 / 0
5,250
525
808
7,289
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 0 / 6
5,811
581
3,930
4,954
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
10
1 / 1 / 6
6,060
606
4,319
7,017
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 0
7,373
737
5,897
3,557
1,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
alpha9743
Skadi
10
6 / 1 / 4
6,553
655
5,711
5,012
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,208
621
1,891
5,910
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
6
4
W
Bastet
1
1
6
4
L
Cabrakan
1
5
1
0.3
L
Nemesis
DTTjurim
Nemesis
0
2
1
0.25
W
5
0
0
5
L
1
4
1
0.38
L
Merlin
1
2
0
0.5
L
Jing Wei
Tyr_Lukas2
Jing Wei
0
3
0
0
W
Skadi
alpha9743
Skadi
6
1
4
8
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,474
Damage
21,748
33,519
Taken
26,450
11,612
Mitigated
9,812
8,695
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,930
1,842
386
2,337
4,954
2,910
571
2,959
1,780
14,305
0
W
Bastet
4,319
1,217
0
4,132
7,017
1,750
0
2,037
4,912
0
29,682
L
Cabrakan
3,928
841
0
1,246
8,503
4,093
0
2,249
6,254
19,128
0
L
Nemesis
DTTjurim
Nemesis
871
251
0
1,894
5,018
1,184
0
89
4,929
0
16,330
W
5,897
449
0
1,582
3,557
1,892
408
0
3,557
0
43,743
L
3,485
279
286
1,934
7,390
2,678
120
1,763
5,627
21,906
0
L
Merlin
3,382
135
0
711
5,319
1,514
0
1,688
3,631
26,965
0
L
Jing Wei
Tyr_Lukas2
Jing Wei
808
521
0
2,624
7,289
2,143
0
0
7,289
0
28,200
W
Skadi
alpha9743
Skadi
5,711
2,994
0
745
5,012
1,471
452
3,213
1,799
0
29,883
W
1,891
92
30
1,986
5,910
1,789
543
2,144
3,444
27,611
2,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
32,005
245
Minions Killed
277
0
Camps Cleared
0
909,908
Distance Traveled
1,071,008
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,811
581
20
2
0
203,394
2
W
Bastet
6,060
606
54
5
0
239,721
0
L
Cabrakan
4,916
492
43
4
0
172,062
2
L
Nemesis
4,648
465
46
5
0
178,293
0
W
Chaac
7,373
737
91
9
0
225,045
3
L
Cthulhu
4,997
500
30
3
0
184,858
0
L
Merlin
5,276
528
58
6
0
183,259
3
L
Jing Wei
5,250
525
68
7
0
191,436
1
W
Skadi
6,553
655
53
5
0
196,757
1
W
Agni
6,208
621
59
6
0
206,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role