Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold I
Vinum5966
Chiron
Gold I
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 77L
1,763 MMR
Party 1
Thoth
Thoth
Platinum IV
WickedRed21
Thoth
Platinum IV
Level 62
God Stats
27W - 9L
2,018 SR
Queue Stats
39W - 19L
2,024 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,673 SR
1,762 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,605 SR
1,599 MMR
Cu Chulainn
Cu Chulainn
Gold IV
ABrownieBuffalo
Cu Chulainn
Gold IV
Level 121
God Stats
6W - 3L
1,730 SR
Queue Stats
84W - 96L
1,890 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
GEHDYC
Baron Samedi
Gold III
Level 156
God Stats
173W - 179L
1,585 SR
Queue Stats
308W - 379L
1,543 MMR
Solo
Athena
Athena
Silver I
Kimerakeeper
Athena
Silver I
Level 153
God Stats
23W - 36L
1,500 SR
Queue Stats
215W - 296L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 2 / 10
7,582
758
8,733
7,540
2,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Vinum5966
Chiron
13
4 / 0 / 8
7,765
777
8,691
6,327
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 1 / 6
7,976
798
15,211
5,988
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FenrirZeusOdinGebArtio

VS

Bans
MulanAresAnubisCerberusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ABrownieBuffalo
Cu Chulainn
10
0 / 4 / 2
6,569
657
6,893
13,449
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Baron Samedi
GEHDYC
Baron Samedi
11
3 / 6 / 0
7,615
762
4,381
13,856
8,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
0 / 4 / 0
6,090
609
2,878
10,987
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
3
3
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
10
4
L
Cu Chulainn
ABrownieBuffalo
Cu Chulainn
0
4
2
0.25
L
Baron Samedi
GEHDYC
Baron Samedi
3
6
0
0.5
L
Athena
0
4
0
0
W
Chiron
Vinum5966
Chiron
4
0
8
8
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
14,152
19,855
Taken
38,292
7,202
Mitigated
26,884
5,843
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,733
1,703
0
1,080
7,540
2,735
0
3,679
3,861
0
19,433
L
Cu Chulainn
ABrownieBuffalo
Cu Chulainn
6,893
484
81
3,094
13,449
10,065
0
6,217
7,232
4,015
20,265
L
Baron Samedi
GEHDYC
Baron Samedi
4,381
140
900
5,156
13,856
8,497
0
5,071
8,785
19,010
0
L
Athena
2,878
1,089
384
2,178
10,987
8,322
0
4,273
6,714
7,620
0
W
Chiron
Vinum5966
Chiron
8,691
4,340
422
2,922
6,327
2,264
905
2,734
3,593
0
31,281
W
15,211
599
88
1,331
5,988
2,203
0
2,724
3,264
36,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
20,274
137
Minions Killed
92
7
Camps Cleared
2
631,754
Distance Traveled
531,149
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,582
758
20
2
4
230,861
1
L
Cu Chulainn
6,569
657
51
5
1
179,305
3
L
Baron Samedi
7,615
762
34
3
1
159,318
2
L
Athena
6,090
609
7
1
0
192,526
4
W
Chiron
7,765
777
71
7
2
198,940
5
W
Thoth
7,976
798
46
5
1
201,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role