Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Buzv
Tsukuyomi
Gold V
Level 142
God Stats
4W - 5L
1,217 SR
Queue Stats
388W - 390L
1,464 MMR
Solo
Tiamat
Tiamat
Gold III
Toxoplasmosis
Tiamat
Gold III
Level 158
God Stats
17W - 19L
1,594 SR
Queue Stats
208W - 207L
1,475 MMR
Solo
Khepri
Khepri
Silver I
YmirShagsYerMa
Khepri
Silver I
Level 121
God Stats
1W - 1L
1,832 SR
Queue Stats
6W - 7L
1,501 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,529 SR
1,488 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,621 SR
1,478 MMR
Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Jelly
Erlang Shen
Bronze III
Level 160
God Stats
2W - 2L
1,886 SR
Queue Stats
35W - 21L
1,479 MMR
Solo
Cerberus
Cerberus
Bronze III
Saiboticrage
Cerberus
Bronze III
Level 81
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 5L
1,455 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Thehbk12
Nu Wa
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 3 / 5
10,221
601
11,966
16,818
16,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
 
Apollo
15
3 / 6 / 3
9,309
548
13,628
14,424
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Buzv
Tsukuyomi
17
7 / 2 / 6
10,704
630
7,375
11,909
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 2 / 8
10,843
638
11,859
9,098
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 11
8,347
491
5,721
10,333
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ArtioCliodhnaThothSol

VS

Bans
AthenaGilgameshGebCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 6 / 1
8,545
503
12,713
14,430
14,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
 
Anhur
14
3 / 4 / 1
8,418
495
9,273
15,738
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Jelly
Erlang Shen
16
9 / 4 / 0
9,936
584
11,490
13,447
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Saiboticrage
Cerberus
10
0 / 4 / 4
6,594
388
2,696
14,081
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Thehbk12
Nu Wa
13
1 / 7 / 4
8,012
471
7,581
11,178
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
24
Kills
14
14
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
3
5
2.17
W
Apollo
 
Apollo
3
6
3
0.75
L
Mulan
 
Mulan
1
6
1
0.25
L
Anhur
 
Anhur
3
4
1
0.88
W
Tsukuyomi
Buzv
Tsukuyomi
7
2
6
5
L
Erlang Shen
Jelly
Erlang Shen
9
4
0
2.25
L
Cerberus
Saiboticrage
Cerberus
0
4
4
0.5
L
Nu Wa
Thehbk12
Nu Wa
1
7
4
0.43
W
8
2
8
6
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,549
Damage
43,753
62,582
Taken
68,874
40,070
Mitigated
38,186
17,019
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,966
2,644
0
5,460
16,818
16,871
35
1,284
14,818
9,743
59,152
W
Apollo
 
Apollo
13,628
8,588
0
5,790
14,424
4,392
146
1,716
12,629
0
69,280
L
Mulan
 
Mulan
12,713
3,369
24
3,627
14,430
14,762
0
3,390
11,040
4,827
53,083
L
Anhur
 
Anhur
9,273
4,787
0
6,099
15,738
5,139
470
1,298
14,440
0
62,618
W
Tsukuyomi
Buzv
Tsukuyomi
7,375
1,868
0
859
11,909
4,661
0
2,217
9,423
0
81,481
L
Erlang Shen
Jelly
Erlang Shen
11,490
5,899
0
1,600
13,447
6,118
0
4,187
9,260
0
73,740
L
Cerberus
Saiboticrage
Cerberus
2,696
506
182
2,889
14,081
9,016
0
4,540
9,541
10,880
0
L
Nu Wa
Thehbk12
Nu Wa
7,581
1,649
73
1,238
11,178
3,151
0
6,737
4,441
45,682
0
W
11,859
1,579
0
1,919
9,098
5,913
632
3,756
5,104
72,392
0
W
5,721
1,353
576
2,415
10,333
8,233
0
2,155
8,133
18,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
41,505
542
Minions Killed
445
0
Camps Cleared
0
1,618,736
Distance Traveled
1,522,795
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,221
601
142
8
0
290,458
5
W
Apollo
9,309
548
124
7
0
285,702
6
L
Mulan
8,545
503
122
7
0
314,903
5
L
Anhur
8,418
495
104
6
0
279,821
3
W
Tsukuyomi
10,704
630
132
8
0
363,995
2
L
Erlang Shen
9,936
584
109
6
0
340,974
1
L
Cerberus
6,594
388
27
2
0
309,385
5
L
Nu Wa
8,012
471
83
5
0
277,712
2
W
Tiamat
10,843
638
131
8
0
335,915
12
W
Khepri
8,347
491
13
1
0
342,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role