Player Matchup

Khepri
Khepri
Hamadj741
Khepri
Level 64
God Stats
13W - 5L
1,500 SR
Queue Stats
517W - 523L
1,569 Elo+
Solo
Cerberus
Cerberus
Hyperion43
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,569 Elo+
Party 1
Artemis
Artemis
ildsjel
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,421 Elo+
Solo
Vulcan
Vulcan
ktmeo
Vulcan
Level 154
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 1
Baba Yaga
Baba Yaga
sentos21
Baba Yaga
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,604 Elo+
Party 1
Team Averages
Level 91
1,543 SR
1,576 Elo+

VS

Team Averages
Level 128
1,503 SR
1,446 Elo+
Scylla
Scylla
Doneckiy
Scylla
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
544W - 573L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JohnTheBoz
Morgan Le Fay
Level 128
God Stats
0W - 2L
1,514 SR
Queue Stats
151W - 151L
1,541 Elo+
Solo
Serqet
Serqet
NemiroW
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,411 Elo+
Party 2
Agni
Agni
deankain
Agni
Level 155
God Stats
10W - 6L
1,500 SR
Queue Stats
916W - 970L
1,197 Elo+
Solo
Gilgamesh
Gilgamesh
квазимуда
Gilgamesh
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 131L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hamadj741
Khepri
16
0 / 3 / 24
10,091
721
4,550
15,538
21,243
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Hyperion43
Cerberus
16
1 / 4 / 24
10,720
766
6,524
18,414
26,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
ildsjel
Artemis
17
4 / 3 / 16
10,779
770
14,855
8,619
4,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
ktmeo
Vulcan
20
19 / 2 / 14
13,310
951
21,709
13,611
7,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
sentos21
Baba Yaga
20
12 / 2 / 15
12,615
901
18,528
10,021
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doneckiy
Scylla
16
3 / 11 / 3
9,666
690
10,896
14,505
6,504
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
JohnTheBoz
Morgan Le Fay
18
4 / 4 / 4
9,763
697
16,365
15,754
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
NemiroW
Serqet
16
3 / 8 / 3
9,069
648
5,931
12,688
6,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
15
1 / 9 / 6
8,629
616
9,885
15,204
9,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 4 / 3
9,880
706
5,554
13,959
11,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
33
36
Kills
14
14
Deaths
36
93
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Doneckiy
Scylla
3
11
3
0.41
W
Khepri
Hamadj741
Khepri
0
3
24
4
W
Cerberus
Hyperion43
Cerberus
1
4
24
3.25
L
Morgan Le Fay
JohnTheBoz
Morgan Le Fay
4
4
4
1.5
L
Serqet
NemiroW
Serqet
3
8
3
0.56
L
Agni
1
9
6
0.44
W
Artemis
ildsjel
Artemis
4
3
16
4
W
Vulcan
ktmeo
Vulcan
19
2
14
13
W
Baba Yaga
sentos21
Baba Yaga
12
2
15
9.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,166
Damage
48,631
66,203
Taken
72,110
65,271
Mitigated
42,356
23,426
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Doneckiy
Scylla
10,896
304
616
630
14,505
6,504
0
12,297
2,208
25,340
0
W
Khepri
Hamadj741
Khepri
4,550
122
1,912
2,779
15,538
21,243
266
9,276
5,977
9,673
0
W
Cerberus
Hyperion43
Cerberus
6,524
216
1,067
3,561
18,414
26,781
25
10,384
7,199
9,145
0
L
Morgan Le Fay
JohnTheBoz
Morgan Le Fay
16,365
730
468
3,227
15,754
7,963
0
11,760
3,994
34,669
0
L
Serqet
NemiroW
Serqet
5,931
750
276
989
12,688
6,886
0
8,147
4,541
0
6,944
L
Agni
9,885
658
1,057
3,328
15,204
9,663
0
12,785
2,419
27,677
0
W
Artemis
ildsjel
Artemis
14,855
5,098
1,450
1,653
8,619
4,122
2,960
5,201
2,932
0
31,500
W
Vulcan
ktmeo
Vulcan
21,709
6,718
1,619
4,182
13,611
7,500
1,456
5,552
7,717
47,804
0
W
Baba Yaga
sentos21
Baba Yaga
18,528
333
1,245
3,958
10,021
5,625
1,412
6,733
3,288
41,791
0
L
5,554
750
2,509
2,542
13,959
11,340
0
6,322
7,637
0
16,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,515
Gold Earned
47,007
153
Minions Killed
114
0
Camps Cleared
0
1,428,310
Distance Traveled
1,172,622
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,666
690
34
2
0
225,348
1
W
Khepri
10,091
721
3
0
0
272,139
1
W
Cerberus
10,720
766
10
1
0
300,197
1
L
Morgan Le Fay
9,763
697
30
2
0
281,188
0
L
Serqet
9,069
648
3
0
0
185,383
1
L
Agni
8,629
616
30
2
0
218,096
1
W
Artemis
10,779
770
30
2
0
245,781
0
W
Vulcan
13,310
951
56
4
0
324,209
0
W
Baba Yaga
12,615
901
54
4
0
285,984
0
L
Gilgamesh
9,880
706
17
1
0
262,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role