Player Matchup

Medusa
Medusa
Farga
Medusa
Level 120
God Stats
2W - 1L
1,285 SR
Queue Stats
6W - 10L
1,226 Elo+
Party 1
Merlin
Merlin
II Viperz 97
Merlin
Level 86
God Stats
9W - 7L
1,508 SR
Queue Stats
217W - 241L
1,376 Elo+
Solo
Chaac
Chaac
KunKDB10
Chaac
Level 48
God Stats
7W - 11L
1,431 SR
Queue Stats
11W - 23L
1,258 Elo+
Party 1
Team Averages
Level 85
1,408 SR
1,287 Elo+

VS

Team Averages
Level 74
1,630 SR
1,714 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
TheUnknowenEnder
Cliodhna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,832 Elo+
Party 2
Gilgamesh
Gilgamesh
Vwildfire
Gilgamesh
Level 83
God Stats
2W - 1L
1,890 SR
Queue Stats
21W - 13L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Farga
Medusa
14
7 / 3 / 7
9,352
850
8,383
8,917
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
13
3 / 1 / 11
8,545
777
9,655
4,297
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
KunKDB10
Chaac
14
6 / 1 / 10
8,973
816
6,931
9,767
6,353
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 5 / 3
7,726
702
5,242
9,343
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 4
7,133
648
5,612
10,067
3,612
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Vwildfire
Gilgamesh
10
3 / 5 / 2
7,430
675
6,899
11,387
7,413
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
5
5
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
3
0.5
W
Medusa
Farga
Medusa
7
3
7
3.5
W
Merlin
3
1
11
8.5
W
Chaac
KunKDB10
Chaac
6
1
10
11
L
1
6
4
0.5
L
Gilgamesh
Vwildfire
Gilgamesh
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,969
Damage
17,753
22,981
Taken
30,797
11,225
Mitigated
14,413
5,953
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,242
3,254
0
37
9,343
3,388
72
3,270
6,073
0
31,571
W
Medusa
Farga
Medusa
8,383
3,126
314
1,850
8,917
3,404
1,133
219
8,698
0
29,924
W
Merlin
9,655
526
62
756
4,297
1,468
597
115
4,182
32,799
0
W
Chaac
KunKDB10
Chaac
6,931
668
666
2,305
9,767
6,353
105
0
9,767
0
18,534
L
5,612
666
0
2,223
10,067
3,612
0
2,838
7,229
0
18,894
L
Gilgamesh
Vwildfire
Gilgamesh
6,899
2,095
0
1,365
11,387
7,413
0
4,145
7,242
0
10,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
22,289
134
Minions Killed
92
7
Camps Cleared
3
645,279
Distance Traveled
605,204
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,726
702
55
5
1
209,586
5
W
Medusa
9,352
850
50
5
5
213,902
3
W
Merlin
8,545
777
69
6
2
195,592
4
W
Chaac
8,973
816
15
1
0
235,785
2
L
Cliodhna
7,133
648
25
2
2
207,346
3
L
Gilgamesh
7,430
675
12
1
0
188,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role