Player Matchup

Susano
Susano
Frenchfrieslover
Susano
Level 113
God Stats
8W - 9L
1,818 SR
Queue Stats
67W - 72L
1,390 Elo+
Solo
Vulcan
Vulcan
Gladheims
Vulcan
Level 101
God Stats
0W - 2L
1,470 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 3
Gilgamesh
Gilgamesh
OjolocoBuddy
Gilgamesh
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 42L
1,799 Elo+
Party 2
Anubis
Anubis
SopaDDeVeneno
Anubis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,226 Elo+
Party 2
Jing Wei
Jing Wei
ajrene
Jing Wei
Level 128
God Stats
19W - 26L
1,773 SR
Queue Stats
448W - 393L
1,525 Elo+
Party 3
Team Averages
Level 121
1,612 SR
1,458 Elo+

VS

Team Averages
Level 128
1,577 SR
1,665 Elo+
Artemis
Artemis
AceK33
Artemis
Level 145
God Stats
4W - 1L
1,692 SR
Queue Stats
93W - 41L
1,878 Elo+
Party 1
Loki
Loki
BetaDashX
Loki
Level 81
God Stats
5W - 15L
1,222 SR
Queue Stats
206W - 214L
1,475 Elo+
Solo
Hercules
Hercules
Makavelee
Hercules
Level 156
God Stats
1W - 0L
1,705 SR
Queue Stats
81W - 49L
1,536 Elo+
Party 1
Sol
Sol
Valkorean
Sol
Level 105
God Stats
1W - 0L
1,404 SR
Queue Stats
29W - 19L
1,682 Elo+
Party 1
Geb
Geb
nab66
Geb
Level 151
God Stats
11W - 4L
1,862 SR
Queue Stats
113W - 51L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
11,657
1,166
17,144
17,644
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Gladheims
Vulcan
17
3 / 6 / 11
11,892
1,189
15,649
11,818
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
OjolocoBuddy
Gilgamesh
17
4 / 8 / 8
11,462
1,146
13,319
19,969
16,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 6 / 6
12,179
1,218
11,839
13,511
6,059
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
ajrene
Jing Wei
17
1 / 5 / 9
10,747
1,075
11,500
13,853
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

119

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AceK33
Artemis
18
4 / 6 / 18
12,555
1,256
21,421
16,274
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
18
9 / 3 / 9
13,281
1,328
7,680
10,764
4,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Makavelee
Hercules
18
7 / 1 / 16
12,855
1,286
10,703
19,863
21,500
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
7 / 4 / 13
12,385
1,239
19,829
12,086
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
nab66
Geb
18
4 / 3 / 22
12,188
1,219
12,306
16,956
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
109
17
Kills
31
31
Deaths
17
41
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
AceK33
Artemis
4
6
18
2.17
W
Loki
9
3
9
4.5
L
5
6
7
1.42
L
Vulcan
Gladheims
Vulcan
3
6
11
1.42
W
Hercules
Makavelee
Hercules
7
1
16
15
L
Gilgamesh
OjolocoBuddy
Gilgamesh
4
8
8
1
L
4
6
6
1.17
W
7
4
13
3.38
L
Jing Wei
ajrene
Jing Wei
1
5
9
1.1
W
Geb
nab66
Geb
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,451
Damage
71,939
76,795
Taken
75,943
39,829
Mitigated
56,604
6,093
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AceK33
Artemis
21,421
13,071
0
3,342
16,274
5,243
0
6,754
9,317
0
37,490
W
Loki
7,680
682
0
0
10,764
4,141
0
2,974
7,612
0
40,609
L
17,144
1,361
0
2,820
17,644
9,183
0
7,607
9,796
0
23,470
L
Vulcan
Gladheims
Vulcan
15,649
6,727
0
19
11,818
3,714
0
4,463
7,068
39,009
0
W
Hercules
Makavelee
Hercules
10,703
3,820
735
6,430
19,863
21,500
0
6,181
13,470
0
13,946
L
Gilgamesh
OjolocoBuddy
Gilgamesh
13,319
2,684
0
138
19,969
16,463
0
8,125
11,581
0
24,200
L
11,839
1,020
0
2,550
13,511
6,059
0
4,526
8,819
35,607
0
W
19,829
8,775
0
4,400
12,086
4,420
0
3,766
8,112
34,053
3,870
L
Jing Wei
ajrene
Jing Wei
11,500
8,996
0
566
13,853
4,410
0
4,236
9,548
0
25,885
W
Geb
nab66
Geb
12,306
1,617
504
1,960
16,956
21,300
0
7,813
8,913
23,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,937
Gold Earned
63,264
174
Minions Killed
182
7
Camps Cleared
7
962,538
Distance Traveled
1,002,457
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,555
1,256
41
4
5
167,704
0
W
Loki
13,281
1,328
71
7
0
220,668
0
L
Susano
11,657
1,166
10
1
0
201,663
0
L
Vulcan
11,892
1,189
56
6
0
185,180
0
W
Hercules
12,855
1,286
12
1
1
237,178
0
L
Gilgamesh
11,462
1,146
17
2
2
191,788
0
L
Anubis
12,179
1,218
63
6
4
180,262
1
W
Sol
12,385
1,239
36
4
1
171,346
0
L
Jing Wei
10,747
1,075
28
3
1
203,645
0
W
Geb
12,188
1,219
22
2
0
205,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role