Player Matchup

Neith
Neith
Ecuastyles
Neith
Level 6
God Stats
2W - 4L
1,879 SR
Queue Stats
3W - 5L
1,717 Elo+
Party 1
Merlin
Merlin
Gadly121
Merlin
Level 41
God Stats
39W - 52L
1,586 SR
Queue Stats
115W - 124L
1,610 Elo+
Solo
Achilles
Achilles
Voges14
Achilles
Level 40
God Stats
2W - 3L
1,507 SR
Queue Stats
73W - 77L
1,564 Elo+
Solo
Sol
Sol
ch3_09
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,606 Elo+
Party 1
Atlas
Atlas
sonicman92
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 44
1,594 SR
1,599 Elo+

VS

Team Averages
Level 92
1,539 SR
1,576 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
An Elephant Man
Mulan
Level 146
God Stats
3W - 0L
1,800 SR
Queue Stats
4W - 0L
1,797 Elo+
Solo
Vulcan
Vulcan
SafesideSideways
Vulcan
Level 45
God Stats
12W - 16L
1,147 SR
Queue Stats
65W - 80L
1,419 Elo+
Solo
Terra
Terra
XGhosterHD
Terra
Level 149
God Stats
1W - 0L
1,728 SR
Queue Stats
301W - 261L
1,642 Elo+
Party 2
Tsukuyomi
Tsukuyomi
defro152
Tsukuyomi
Level 18
God Stats
10W - 12L
1,519 SR
Queue Stats
268W - 229L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 8 / 2
10,942
684
8,891
15,378
6,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Gadly121
Merlin
20
1 / 5 / 1
11,839
740
7,691
14,292
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Voges14
Achilles
19
2 / 3 / 3
11,598
725
11,688
20,871
23,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
ch3_09
Sol
19
2 / 3 / 2
11,364
710
7,139
13,859
4,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
12
0 / 0 / 0
7,423
464
0
625
151

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
5 / 1 / 7
12,946
809
10,171
7,797
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 3 / 9
12,407
775
13,907
19,253
20,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

20
5 / 2 / 12
13,572
848
23,666
11,647
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
13
0 / 0 / 3
9,706
607
623
1,214
923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
defro152
Tsukuyomi
19
3 / 1 / 11
11,833
740
8,007
11,000
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
19
19
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
7
8.5
W
6
3
9
3.5
L
Neith
2
8
2
0.38
L
Merlin
Gadly121
Merlin
1
5
1
0.3
W
5
2
12
5.5
L
Achilles
Voges14
Achilles
2
3
3
1.17
W
Terra
0
0
3
1.5
L
Sol
ch3_09
Sol
2
3
2
1
W
Tsukuyomi
defro152
Tsukuyomi
3
1
11
8.5
L
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,409
Damage
56,374
65,025
Taken
50,911
38,707
Mitigated
33,092
12,117
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,171
2,231
0
952
7,797
2,718
1,352
2,480
5,140
58,681
0
W
13,907
1,228
0
5,518
19,253
20,313
901
4,622
14,148
0
45,118
L
Neith
8,891
3,151
29
1,255
15,378
6,165
1,443
8,912
6,340
0
27,950
L
Merlin
Gadly121
Merlin
7,691
0
390
2,786
14,292
4,595
0
7,130
7,108
73,779
0
W
23,666
11,414
0
460
11,647
5,057
970
4,228
7,305
84,129
0
L
Achilles
Voges14
Achilles
11,688
1,866
231
3,531
20,871
23,294
0
10,112
10,647
2,807
36,494
W
Terra
623
41
1,107
723
1,214
923
0
334
856
623
0
L
Sol
ch3_09
Sol
7,139
1,314
0
3,895
13,859
4,502
645
7,596
6,183
46,358
0
W
Tsukuyomi
defro152
Tsukuyomi
8,007
1,895
0
1,869
11,000
4,081
1,662
3,718
7,201
0
31,935
L
Atlas
0
0
0
0
625
151
0
625
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,166
Gold Earned
60,464
309
Minions Killed
324
0
Camps Cleared
0
1,310,115
Distance Traveled
1,500,609
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,946
809
100
6
0
340,850
3
W
Mulan
12,407
775
57
4
0
340,171
3
L
Neith
10,942
684
40
3
0
252,881
0
L
Merlin
11,839
740
124
8
0
354,792
3
W
Vulcan
13,572
848
121
8
0
382,906
4
L
Achilles
11,598
725
77
5
0
359,042
0
W
Terra
9,706
607
0
0
0
54,360
0
L
Sol
11,364
710
68
4
0
343,400
0
W
Tsukuyomi
11,833
740
46
3
0
382,322
0
L
Atlas
7,423
464
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role