Player Matchup

Janus
Janus
DeFaMiir
Janus
Level 65
God Stats
0W - 2L
1,304 SR
Queue Stats
46W - 44L
1,434 Elo+
Solo
Bacchus
Bacchus
Hanafi
Bacchus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,330 Elo+
Solo
Serqet
Serqet
Mattsplot
Serqet
Level 67
God Stats
3W - 3L
1,621 SR
Queue Stats
56W - 50L
1,429 Elo+
Solo
Neith
Neith
Max6942069
Neith
Level 63
God Stats
15W - 21L
1,522 SR
Queue Stats
276W - 277L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
SharksOnShrooms
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo
Team Averages
Level 81
1,489 SR
1,421 Elo+

VS

Team Averages
Level 96
1,522 SR
1,414 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fenrir4twenty
Tsukuyomi
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
286W - 319L
1,407 Elo+
Party 1
Izanami
Izanami
MisFortun3
Izanami
Level 102
God Stats
126W - 77L
1,570 SR
Queue Stats
537W - 518L
1,416 Elo+
Party 1
Sol
Sol
TaraFulcrumTTV
Sol
Level 69
God Stats
10W - 12L
1,906 SR
Queue Stats
425W - 451L
1,415 Elo+
Solo
Hera
Hera
siralemvolt
Hera
Level 110
God Stats
3W - 5L
1,134 SR
Queue Stats
147W - 155L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeFaMiir
Janus
11
1 / 3 / 2
6,639
474
6,184
6,997
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Hanafi
Bacchus
9
1 / 5 / 1
5,847
418
3,891
11,621
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Serqet
Mattsplot
Serqet
13
3 / 1 / 1
7,665
548
4,205
11,044
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
0 / 6 / 0
6,026
430
3,921
11,004
2,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SharksOnShrooms
Gilgamesh
11
0 / 7 / 2
6,441
460
5,131
12,379
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 0 / 9
8,474
605
4,046
11,682
7,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Fenrir4twenty
Tsukuyomi
11
1 / 3 / 2
7,138
510
3,247
9,600
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
MisFortun3
Izanami
15
9 / 0 / 3
9,455
675
12,784
9,229
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 1 / 1
9,530
681
12,480
7,031
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 1 / 2
8,413
601
8,312
5,139
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
22
22
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
9
6.5
L
Janus
DeFaMiir
Janus
1
3
2
0.67
W
Tsukuyomi
Fenrir4twenty
Tsukuyomi
1
3
2
0.67
L
Bacchus
Hanafi
Bacchus
1
5
1
0.3
L
Serqet
Mattsplot
Serqet
3
1
1
3.5
L
Neith
0
6
0
0
W
Izanami
MisFortun3
Izanami
9
0
3
10.5
L
Gilgamesh
SharksOnShrooms
Gilgamesh
0
7
2
0.14
W
6
1
1
6.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
40,869
53,045
Taken
42,681
23,062
Mitigated
17,482
11,184
Healing
19,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,046
1,655
1,250
3,216
11,682
7,081
0
2,506
8,741
0
31,265
L
Janus
DeFaMiir
Janus
6,184
777
0
2,164
6,997
1,844
0
3,814
2,955
37,297
0
W
Tsukuyomi
Fenrir4twenty
Tsukuyomi
3,247
611
0
4,050
9,600
3,199
0
1,535
8,013
0
31,005
L
Bacchus
Hanafi
Bacchus
3,891
941
187
2,472
11,621
9,877
0
3,337
8,084
13,914
0
L
Serqet
Mattsplot
Serqet
4,205
1,538
0
392
11,044
3,321
0
4,270
6,660
0
45,380
L
Neith
3,921
1,964
0
3,321
11,004
2,959
0
254
10,750
0
41,028
W
Izanami
MisFortun3
Izanami
12,784
9,591
0
5,062
9,229
3,336
3,038
3,013
5,942
0
64,718
L
Gilgamesh
SharksOnShrooms
Gilgamesh
5,131
1,148
0
2,648
12,379
5,061
0
8,535
3,804
0
27,502
W
12,480
6,326
0
4,061
7,031
2,146
3,560
617
6,180
55,788
0
W
8,312
2,024
73
1,460
5,139
1,720
1,362
2,404
2,714
48,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,618
Gold Earned
43,010
301
Minions Killed
432
0
Camps Cleared
0
1,312,445
Distance Traveled
1,308,727
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,474
605
53
4
0
240,333
3
L
Janus
6,639
474
73
5
0
274,336
4
W
Tsukuyomi
7,138
510
65
5
0
283,242
6
L
Bacchus
5,847
418
20
1
0
246,888
4
L
Serqet
7,665
548
77
6
0
313,808
0
L
Neith
6,026
430
78
6
0
219,702
0
W
Izanami
9,455
675
108
8
0
256,618
4
L
Gilgamesh
6,441
460
53
4
0
257,711
5
W
Sol
9,530
681
113
8
0
260,162
2
W
Hera
8,413
601
93
7
0
268,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role