Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
Vinum5966
Ah Muzen Cab
Gold II
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 77L
1,741 MMR
Party 1
Thoth
Thoth
Platinum IV
WickedRed21
Thoth
Platinum IV
Level 62
God Stats
27W - 9L
1,992 SR
Queue Stats
39W - 19L
2,002 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,664 SR
1,748 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,737 SR
1,581 MMR
Vamana
Vamana
Gold II
DaBiggestOpp_
Vamana
Gold II
Level 79
God Stats
7W - 6L
1,984 SR
Queue Stats
343W - 339L
1,620 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
GEHDYC
Baron Samedi
Gold III
Level 156
God Stats
173W - 179L
1,596 SR
Queue Stats
308W - 379L
1,564 MMR
Solo
Skadi
Skadi
Platinum V
TLeddy2002
Skadi
Platinum V
Level 85
God Stats
11W - 11L
1,631 SR
Queue Stats
225W - 266L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 2 / 6
8,370
698
4,030
12,370
11,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Vinum5966
Ah Muzen Cab
16
7 / 0 / 5
10,252
854
12,290
7,598
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 8
9,445
787
16,623
5,476
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
FenrirGilgameshArtioSolOdin

VS

Bans
BastetCerberusAtlasAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,507
626
7,382
11,981
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
GEHDYC
Baron Samedi
12
0 / 5 / 2
7,438
620
4,266
13,468
10,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
1 / 5 / 1
7,272
606
6,205
11,902
3,187
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
6
2
L
1
2
1
0.75
L
Baron Samedi
GEHDYC
Baron Samedi
0
5
2
0.2
L
Skadi
1
5
1
0.3
W
Ah Muzen Cab
Vinum5966
Ah Muzen Cab
7
0
5
9.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
17,853
25,444
Taken
37,351
16,721
Mitigated
21,031
10,570
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,030
115
688
3,897
12,370
11,363
338
2,168
9,948
12,627
0
L
7,382
3,099
83
3,075
11,981
7,447
0
6,128
5,853
0
20,992
L
Baron Samedi
GEHDYC
Baron Samedi
4,266
98
1,487
5,492
13,468
10,397
36
7,324
6,144
20,147
0
L
Skadi
6,205
3,215
0
1,839
11,902
3,187
0
7,249
4,653
0
29,991
W
Ah Muzen Cab
Vinum5966
Ah Muzen Cab
12,290
3,404
0
3,956
7,598
3,269
1,680
1,343
6,148
0
61,701
W
16,623
404
0
2,029
5,476
2,089
405
1,034
4,292
44,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,067
Gold Earned
22,217
179
Minions Killed
141
10
Camps Cleared
2
780,960
Distance Traveled
689,091
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,370
698
10
1
0
258,404
1
L
Vamana
7,507
626
48
4
0
248,964
1
L
Baron Samedi
7,438
620
36
3
0
217,017
3
L
Skadi
7,272
606
57
5
2
223,110
3
W
Ah Muzen Cab
10,252
854
113
9
8
263,944
5
W
Thoth
9,445
787
56
5
2
258,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role