Player Matchup

Scylla
Scylla
GSN Ghetto
Scylla
Level 155
God Stats
2W - 5L
1,597 SR
Queue Stats
24W - 26L
1,615 Elo+
Solo
Heimdallr
Heimdallr
Meezoj
Heimdallr
Level 133
God Stats
12W - 10L
1,825 SR
Queue Stats
471W - 429L
1,622 Elo+
Party 1
Geb
Geb
Worst GT NA
Geb
Level 67
God Stats
7W - 5L
1,872 SR
Queue Stats
467W - 364L
1,726 Elo+
Party 1
Chaac
Chaac
oRoyaltyz
Chaac
Level 160
God Stats
44W - 33L
1,720 SR
Queue Stats
1,094W - 897L
1,644 Elo+
Solo
Ne Zha
Ne Zha
wolvywolverine
Ne Zha
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 153L
1,715 Elo+
Solo
Team Averages
Level 135
1,703 SR
1,664 Elo+

VS

Team Averages
Level 143
1,473 SR
1,668 Elo+
Anhur
Anhur
Dip king 187789
Anhur
Level 144
God Stats
2W - 3L
1,636 SR
Queue Stats
303W - 291L
1,617 Elo+
Solo
Fafnir
Fafnir
FANPICS 4 U
Fafnir
Level 160
God Stats
5W - 8L
1,313 SR
Queue Stats
443W - 421L
1,632 Elo+
Solo
Skadi
Skadi
Nbuck
Skadi
Level 125
God Stats
38W - 30L
1,395 SR
Queue Stats
265W - 283L
1,597 Elo+
Solo
Ravana
Ravana
maнev
Ravana
Level 160
God Stats
3W - 2L
1,524 SR
Queue Stats
467W - 198L
1,808 Elo+
Solo
Cabrakan
Cabrakan
supersonic1107
Cabrakan
Level 126
God Stats
5W - 8L
1,500 SR
Queue Stats
181W - 182L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GSN Ghetto
Scylla
14
1 / 5 / 1
8,476
499
4,662
8,341
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Meezoj
Heimdallr
15
1 / 4 / 1
9,086
534
6,676
9,255
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 3 / 1
7,783
458
6,433
13,720
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
oRoyaltyz
Chaac
16
2 / 5 / 1
9,313
548
9,816
18,031
16,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 5 / 0
7,763
457
4,712
12,386
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
10,443
614
5,468
8,741
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
14
2 / 1 / 10
9,891
582
6,232
15,745
20,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Nbuck
Skadi
17
6 / 0 / 4
10,519
619
10,874
7,798
2,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
maнev
Ravana
18
10 / 1 / 6
11,592
682
12,618
9,859
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
17
2 / 4 / 3
10,737
632
10,597
14,068
18,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
22
22
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Fafnir
2
1
10
7
L
Scylla
GSN Ghetto
Scylla
1
5
1
0.3
L
Heimdallr
Meezoj
Heimdallr
1
4
1
0.38
W
Skadi
Nbuck
Skadi
6
0
4
8
L
2
3
1
0.83
W
Ravana
maнev
Ravana
10
1
6
13
L
Chaac
oRoyaltyz
Chaac
2
5
1
0.5
W
Cabrakan
2
4
3
0.88
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,299
Damage
45,789
61,733
Taken
56,211
38,429
Mitigated
50,316
13,792
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,468
3,262
0
4,002
8,741
3,037
868
2,095
6,646
0
68,793
W
Fafnir
6,232
1,159
0
3,396
15,745
20,765
749
3,122
12,212
23,533
0
L
Scylla
GSN Ghetto
Scylla
4,662
406
0
570
8,341
2,254
0
1,040
7,301
62,531
0
L
Heimdallr
Meezoj
Heimdallr
6,676
4,482
0
977
9,255
2,493
0
1,293
7,962
0
64,838
W
Skadi
Nbuck
Skadi
10,874
4,430
0
2,404
7,798
2,935
3,348
2,615
4,935
0
74,167
L
6,433
817
78
2,279
13,720
12,798
0
1,640
12,080
24,534
0
W
Ravana
maнev
Ravana
12,618
3,590
0
1,908
9,859
4,780
0
1,488
8,314
0
100,067
L
Chaac
oRoyaltyz
Chaac
9,816
3,742
0
7,513
18,031
16,054
0
10,660
7,371
0
68,949
W
Cabrakan
10,597
2,444
82
3,902
14,068
18,799
0
1,418
12,574
63,191
0
L
4,712
1,728
0
2,375
12,386
4,830
0
1,926
10,190
0
56,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,421
Gold Earned
53,182
520
Minions Killed
592
0
Camps Cleared
0
1,610,091
Distance Traveled
1,790,502
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,443
614
151
9
0
328,646
3
W
Fafnir
9,891
582
26
2
0
364,786
6
L
Scylla
8,476
499
125
7
0
294,708
5
L
Heimdallr
9,086
534
136
8
0
304,355
3
W
Skadi
10,519
619
140
8
0
372,260
6
L
Geb
7,783
458
19
1
0
330,628
5
W
Ravana
11,592
682
135
8
0
442,994
1
L
Chaac
9,313
548
142
8
0
311,065
3
W
Cabrakan
10,737
632
140
8
0
281,816
0
L
Ne Zha
7,763
457
98
6
0
369,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role