Player Matchup

Ymir
Ymir
Dz1k124
Ymir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
GhostBuster123LP
Gilgamesh
Level 34
God Stats
11W - 7L
1,647 SR
Queue Stats
56W - 56L
1,487 Elo+
Party 2
Anubis
Anubis
Jerichorn
Anubis
Level 84
God Stats
12W - 9L
1,669 SR
Queue Stats
78W - 71L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
RoosterAvenger
Cernunnos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,512 Elo+
Party 1
Bakasura
Bakasura
matimaz
Bakasura
Level 44
God Stats
8W - 5L
1,589 SR
Queue Stats
40W - 38L
1,464 Elo+
Party 2
Team Averages
Level 42
1,581 SR
1,482 Elo+

VS

Team Averages
Level 68
1,439 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Paracelus07
Izanami
Level 27
God Stats
1W - 6L
1,496 SR
Queue Stats
151W - 199L
1,426 Elo+
Party 4
Fafnir
Fafnir
VergilAnzo
Fafnir
Level 41
God Stats
0W - 4L
1,198 SR
Queue Stats
130W - 158L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dz1k124
Ymir
13
1 / 3 / 15
8,932
525
6,270
15,183
15,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
17
4 / 1 / 5
10,196
600
7,089
9,509
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Jerichorn
Anubis
16
7 / 2 / 7
10,191
599
9,620
6,507
3,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
RoosterAvenger
Cernunnos
15
9 / 4 / 6
10,127
596
15,363
11,434
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
matimaz
Bakasura
16
4 / 4 / 4
9,822
578
7,342
12,927
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 0 / 3
10,216
601
6,232
8,739
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
 
Erlang Shen
14
2 / 7 / 3
8,247
485
5,348
13,450
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
13
0 / 3 / 4
8,088
476
5,699
7,350
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Paracelus07
Izanami
11
1 / 8 / 3
6,847
403
7,308
12,204
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
VergilAnzo
Fafnir
11
1 / 7 / 6
7,436
437
3,766
19,640
17,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
25
Kills
12
14
Deaths
25
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
0
3
9.5
L
Erlang Shen
 
Erlang Shen
2
7
3
0.5
L
Scylla
 
Scylla
0
3
4
0.67
W
Ymir
Dz1k124
Ymir
1
3
15
2.83
W
Gilgamesh
4
1
5
6.5
W
Anubis
Jerichorn
Anubis
7
2
7
5.25
L
Izanami
Paracelus07
Izanami
1
8
3
0.31
W
Cernunnos
RoosterAvenger
Cernunnos
9
4
6
3
L
Fafnir
VergilAnzo
Fafnir
1
7
6
0.57
W
Bakasura
matimaz
Bakasura
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,684
Damage
28,353
55,560
Taken
61,383
34,874
Mitigated
32,259
12,738
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,232
2,451
0
4,290
8,739
3,944
0
1,537
7,029
0
64,275
L
Erlang Shen
 
Erlang Shen
5,348
2,037
0
2,602
13,450
7,216
0
3,162
9,671
0
41,253
L
Scylla
 
Scylla
5,699
237
0
250
7,350
1,678
0
1,822
5,403
55,598
0
W
Ymir
Dz1k124
Ymir
6,270
1,824
0
1,731
15,183
15,742
560
3,109
12,074
14,677
0
W
Gilgamesh
7,089
1,781
44
2,031
9,509
5,495
1,868
1,400
8,109
0
64,028
W
Anubis
Jerichorn
Anubis
9,620
317
0
2,757
6,507
3,382
1,873
1,109
5,398
59,550
0
L
Izanami
Paracelus07
Izanami
7,308
3,859
0
1,501
12,204
2,300
0
4,292
7,537
0
42,885
W
Cernunnos
RoosterAvenger
Cernunnos
15,363
8,456
0
3,980
11,434
4,709
3,115
1,939
9,495
0
65,365
L
Fafnir
VergilAnzo
Fafnir
3,766
1,303
775
3,776
19,640
17,121
0
5,077
13,943
15,788
0
W
Bakasura
matimaz
Bakasura
7,342
5,001
0
2,195
12,927
5,546
666
1,908
11,019
0
57,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,268
Gold Earned
40,834
505
Minions Killed
408
0
Camps Cleared
0
1,669,957
Distance Traveled
1,583,419
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,216
601
109
6
0
395,630
4
L
Erlang Shen
8,247
485
86
5
0
317,108
4
L
Scylla
8,088
476
114
7
0
312,961
5
W
Ymir
8,932
525
14
1
0
309,207
1
W
Gilgamesh
10,196
600
119
7
0
366,627
4
W
Anubis
10,191
599
130
8
0
295,497
2
L
Izanami
6,847
403
84
5
0
280,398
0
W
Cernunnos
10,127
596
114
7
0
274,804
0
L
Fafnir
7,436
437
15
1
0
277,322
2
W
Bakasura
9,822
578
128
8
0
423,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role