Player Matchup

Tsukuyomi
Tsukuyomi
GrimaceYeti
Tsukuyomi
Level 116
God Stats
1W - 3L
1,291 SR
Queue Stats
159W - 140L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Swexiz
Kuzenbo
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 180L
1,049 Elo+
Solo
Ganesha
Ganesha
komider
Ganesha
Level 66
God Stats
2W - 0L
1,732 SR
Queue Stats
100W - 86L
1,637 Elo+
Solo
Ah Puch
Ah Puch
oupouaout
Ah Puch
Level 155
God Stats
2W - 1L
1,267 SR
Queue Stats
73W - 68L
1,452 Elo+
Solo
Thor
Thor
ФебРус
Thor
Level 81
God Stats
1W - 6L
1,500 SR
Queue Stats
236W - 248L
1,464 Elo+
Solo
Team Averages
Level 105
1,458 SR
1,424 Elo+

VS

Team Averages
Level 88
1,440 SR
1,428 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Big13Earl
Cernunnos
Level 16
God Stats
0W - 1L
1,199 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 1
Anubis
Anubis
DCh3sh
Anubis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 73L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Happypaino-o
Cthulhu
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 66L
1,169 Elo+
Party 1
Sun Wukong
Sun Wukong
SpektaR
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 117L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GrimaceYeti
Tsukuyomi
18
15 / 5 / 10
11,494
958
19,032
12,193
5,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Swexiz
Kuzenbo
17
5 / 4 / 16
10,711
893
5,882
19,332
29,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ganesha
komider
Ganesha
15
0 / 3 / 21
9,599
800
8,789
17,399
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
oupouaout
Ah Puch
18
2 / 2 / 15
10,543
879
11,194
8,473
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 3 / 14
9,550
796
9,311
12,980
5,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 5 / 10
9,676
806
7,840
8,107
2,720
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Big13Earl
Cernunnos
18
6 / 6 / 9
10,787
899
8,779
13,009
5,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
DCh3sh
Anubis
16
4 / 7 / 10
9,608
801
12,751
10,437
5,682
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Happypaino-o
Cthulhu
13
0 / 5 / 8
8,438
703
8,401
14,351
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SpektaR
Sun Wukong
15
2 / 5 / 5
8,618
718
10,959
13,625
11,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
59
27
Kills
17
17
Deaths
28
76
Assists
42
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
5
10
2
L
Cernunnos
Big13Earl
Cernunnos
6
6
9
1.75
L
Anubis
DCh3sh
Anubis
4
7
10
1.29
W
Tsukuyomi
GrimaceYeti
Tsukuyomi
15
5
10
4
L
Cthulhu
Happypaino-o
Cthulhu
0
5
8
0.8
L
Sun Wukong
SpektaR
Sun Wukong
2
5
5
0.9
W
Kuzenbo
Swexiz
Kuzenbo
5
4
16
3.25
W
Ganesha
komider
Ganesha
0
3
21
3.5
W
Ah Puch
oupouaout
Ah Puch
2
2
15
4.75
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,208
Damage
48,730
70,377
Taken
59,529
60,493
Mitigated
41,931
26,903
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,840
158
100
176
8,107
2,720
353
3,811
4,296
10,950
0
L
Cernunnos
Big13Earl
Cernunnos
8,779
3,971
0
1,818
13,009
5,725
2,018
5,589
7,420
0
23,168
L
Anubis
DCh3sh
Anubis
12,751
1,086
864
1,333
10,437
5,682
612
5,211
5,226
25,975
0
W
Tsukuyomi
GrimaceYeti
Tsukuyomi
19,032
5,930
1,627
1,263
12,193
5,697
476
6,444
5,749
0
33,217
L
Cthulhu
Happypaino-o
Cthulhu
8,401
234
921
2,732
14,351
16,335
130
5,717
8,634
18,231
0
L
Sun Wukong
SpektaR
Sun Wukong
10,959
1,575
1,072
3,031
13,625
11,469
314
5,537
8,088
0
20,793
W
Kuzenbo
Swexiz
Kuzenbo
5,882
2,097
2,745
2,922
19,332
29,608
413
4,736
14,596
15,447
0
W
Ganesha
komider
Ganesha
8,789
478
4,176
4,734
17,399
16,004
688
6,538
10,861
11,657
0
W
Ah Puch
oupouaout
Ah Puch
11,194
349
2,032
1,899
8,473
3,666
1,828
4,134
4,339
42,553
0
W
9,311
1,143
2,273
3,232
12,980
5,518
1,807
7,140
5,840
0
14,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,897
Gold Earned
47,127
125
Minions Killed
136
0
Camps Cleared
0
1,088,074
Distance Traveled
932,782
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,676
806
18
2
0
216,842
1
L
Cernunnos
10,787
899
43
4
0
140,484
0
L
Anubis
9,608
801
44
4
0
149,709
0
W
Tsukuyomi
11,494
958
26
2
0
223,787
1
L
Cthulhu
8,438
703
13
1
0
196,798
0
L
Sun Wukong
8,618
718
18
2
0
228,949
0
W
Kuzenbo
10,711
893
12
1
0
232,101
1
W
Ganesha
9,599
800
0
0
0
230,650
0
W
Ah Puch
10,543
879
77
6
0
178,849
1
W
Thor
9,550
796
10
1
0
222,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role