Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Alibabaxo
Gilgamesh
Level 148
God Stats
2W - 3L
1,723 SR
Queue Stats
93W - 79L
1,649 Elo+
Solo
Olorun
Olorun
Kleynzinho
Olorun
Level 2
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Izanami
Izanami
ScariestFlea168
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xFelipeFx
Morgan Le Fay
Level 55
God Stats
13W - 7L
1,887 SR
Queue Stats
120W - 109L
1,604 Elo+
Solo
Team Averages
Level 67
1,577 SR
1,494 Elo+

VS

Team Averages
Level 134
1,546 SR
1,525 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HakaiRyooku
Bastet
Level 125
God Stats
3W - 1L
1,730 SR
Queue Stats
46W - 63L
1,470 Elo+
Solo
Chang'e
Chang'e
Indiesponivel
Chang'e
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,650 Elo+
Solo
Cupid
Cupid
neoman097
Cupid
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 7 / 0
8,561
856
11,851
11,002
3,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Alibabaxo
Gilgamesh
8
0 / 0 / 0
4,468
447
0
0
0
Olorun
Kleynzinho
Olorun
12
0 / 9 / 2
6,598
660
1,661
11,353
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
0 / 7 / 0
6,693
669
1,471
9,833
2,690
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
xFelipeFx
Morgan Le Fay
15
0 / 3 / 1
7,510
751
3,710
7,319
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 1 / 6
8,915
892
4,906
12,360
6,876
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
16
2 / 1 / 8
8,871
887
5,593
3,667
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
17
10 / 1 / 9
9,927
993
12,702
7,786
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
16
7 / 2 / 7
9,229
923
6,754
7,865
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
neoman097
Cupid
15
4 / 1 / 9
8,601
860
5,617
6,626
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
6
Kills
26
26
Deaths
6
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
7
0
0.86
W
Hercules
 
Hercules
3
1
6
6
W
Merlin
 
Merlin
2
1
8
6
L
Gilgamesh
Alibabaxo
Gilgamesh
0
0
0
0
W
Bastet
10
1
9
14.5
W
Chang'e
7
2
7
5.25
L
Olorun
Kleynzinho
Olorun
0
9
2
0.11
L
0
7
0
0
W
Cupid
neoman097
Cupid
4
1
9
8.5
L
Morgan Le Fay
xFelipeFx
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,693
Damage
35,572
39,507
Taken
38,304
12,186
Mitigated
16,036
1,813
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,851
2,384
0
0
11,002
3,597
0
3,957
7,045
0
25,623
W
Hercules
 
Hercules
4,906
735
0
3,026
12,360
6,876
1,006
444
11,838
24
27,066
W
Merlin
 
Merlin
5,593
469
0
620
3,667
1,427
1,362
626
2,939
37,832
0
L
Gilgamesh
Alibabaxo
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
12,702
2,458
0
2,044
7,786
3,053
1,687
1,738
6,010
0
28,011
W
Chang'e
6,754
700
2,191
2,377
7,865
2,599
1,238
2,086
5,617
20,860
0
L
Olorun
Kleynzinho
Olorun
1,661
567
0
904
11,353
3,588
0
2,176
9,177
6,212
0
L
1,471
1,127
0
213
9,833
2,690
0
2,764
7,069
0
15,862
W
Cupid
neoman097
Cupid
5,617
2,782
621
2,028
6,626
2,081
3,721
87
6,529
0
22,067
L
Morgan Le Fay
xFelipeFx
Morgan Le Fay
3,710
270
0
696
7,319
2,311
0
3,450
3,869
25,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
45,543
143
Minions Killed
225
0
Camps Cleared
0
619,052
Distance Traveled
1,140,110
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,561
856
29
3
0
182,580
2
W
Hercules
8,915
892
44
4
0
219,610
1
W
Merlin
8,871
887
75
8
0
204,874
1
L
Gilgamesh
4,468
447
0
0
0
0
0
W
Bastet
9,927
993
44
4
0
273,418
2
W
Chang'e
9,229
923
33
3
0
234,868
3
L
Olorun
6,598
660
12
1
0
137,352
2
L
Izanami
6,693
669
40
4
0
145,333
2
W
Cupid
8,601
860
29
3
0
207,340
2
L
Morgan Le Fay
7,510
751
62
6
0
153,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role