Player Matchup

Cupid
Cupid
CrazedJellyBean
Cupid
Level 89
God Stats
2W - 0L
1,725 SR
Queue Stats
13W - 8L
1,678 Elo+
Solo
Ullr
Ullr
Dovahkiin_HyB
Ullr
Level 121
God Stats
7W - 5L
1,844 SR
Queue Stats
44W - 54L
1,419 Elo+
Party 2
Merlin
Merlin
Gauldoth
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Hunter_RatHa
Gilgamesh
Level 156
God Stats
5W - 2L
1,696 SR
Queue Stats
56W - 53L
1,479 Elo+
Party 2
Chaac
Chaac
kssw34rt588
Chaac
Level 62
God Stats
2W - 5L
1,258 SR
Queue Stats
100W - 120L
1,253 Elo+
Solo
Team Averages
Level 103
1,605 SR
1,461 Elo+

VS

Team Averages
Level 125
1,686 SR
1,422 Elo+
Discordia
Discordia
Bearbo
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,157 Elo+
Solo
Charybdis
Charybdis
NASxLDN
Charybdis
Level 142
God Stats
1W - 3L
1,784 SR
Queue Stats
94W - 121L
1,527 Elo+
Party 1
Nike
Nike
Thom_Rosco
Nike
Level 143
God Stats
5W - 3L
1,688 SR
Queue Stats
98W - 94L
1,585 Elo+
Party 1
Ymir
Ymir
TiggyyB
Ymir
Level 97
God Stats
1W - 2L
1,803 SR
Queue Stats
44W - 51L
1,516 Elo+
Party 1
Neith
Neith
xXShannaro_7354X
Neith
Level 138
God Stats
8W - 6L
1,655 SR
Queue Stats
102W - 109L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 12
14,910
828
21,552
14,578
6,720
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 5 / 12
14,545
808
15,452
17,338
8,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Gauldoth
Merlin
20
6 / 3 / 19
13,908
773
20,381
15,418
6,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Hunter_RatHa
Gilgamesh
20
16 / 3 / 18
16,295
905
32,316
23,062
11,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 5 / 12
11,807
656
5,715
20,852
13,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bearbo
Discordia
19
3 / 6 / 8
11,931
663
17,052
15,079
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
NASxLDN
Charybdis
19
4 / 9 / 5
12,150
675
13,028
20,179
6,508
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 8 / 7
12,293
683
22,025
24,812
23,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
TiggyyB
Ymir
18
2 / 10 / 7
11,906
661
8,372
30,689
36,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 8 / 1
10,953
609
10,903
17,941
6,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
43
41
Kills
15
16
Deaths
41
73
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bearbo
Discordia
3
6
8
1.17
W
10
0
12
16
W
8
5
12
2.8
W
Merlin
Gauldoth
Merlin
6
3
19
5.17
W
Gilgamesh
Hunter_RatHa
Gilgamesh
16
3
18
8.33
L
Charybdis
NASxLDN
Charybdis
4
9
5
0.72
L
6
8
7
1.19
L
Ymir
TiggyyB
Ymir
2
10
7
0.55
W
1
5
12
1.4
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,416
Damage
71,380
91,248
Taken
108,700
46,337
Mitigated
77,312
25,833
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bearbo
Discordia
17,052
999
71
1,023
15,079
4,744
0
1,464
13,615
43,481
0
W
21,552
14,638
1,182
8,713
14,578
6,720
4,135
2,873
11,705
0
79,612
W
15,452
4,331
0
3,136
17,338
8,255
1,580
5,701
11,637
0
60,996
W
Merlin
Gauldoth
Merlin
20,381
1,160
345
3,120
15,418
6,608
1,800
5,351
10,067
55,507
0
W
Gilgamesh
Hunter_RatHa
Gilgamesh
32,316
10,730
0
5,384
23,062
11,680
372
4,737
18,325
0
68,777
L
Charybdis
NASxLDN
Charybdis
13,028
6,393
0
1,960
20,179
6,508
0
6,003
14,176
0
42,537
L
22,025
4,588
0
991
24,812
23,167
0
4,741
20,071
0
41,198
L
Ymir
TiggyyB
Ymir
8,372
1,055
376
1,285
30,689
36,667
0
5,421
25,268
26,437
0
W
5,715
136
0
3,953
20,852
13,074
673
6,762
14,090
0
30,790
L
10,903
1,711
0
2,614
17,941
6,226
0
2,752
15,189
0
51,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,465
Gold Earned
59,233
413
Minions Killed
276
0
Camps Cleared
0
1,842,021
Distance Traveled
1,463,183
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,931
663
45
3
0
289,522
2
W
Cupid
14,910
828
129
7
0
359,365
2
W
Ullr
14,545
808
95
5
0
347,888
3
W
Merlin
13,908
773
74
4
0
382,220
8
W
Gilgamesh
16,295
905
78
4
0
370,325
0
L
Charybdis
12,150
675
63
4
0
239,122
1
L
Nike
12,293
683
42
2
0
346,614
1
L
Ymir
11,906
661
47
3
0
285,129
1
W
Chaac
11,807
656
37
2
0
382,223
1
L
Neith
10,953
609
79
4
0
302,796
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role