Player Matchup

Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
LockSmitee
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,477 Elo+
Party 1
Odin
Odin
Viivwolf
Odin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 279L
1,425 Elo+
Solo
Eset
Eset
eladk
Eset
Level 68
God Stats
1W - 2L
1,505 SR
Queue Stats
101W - 94L
1,420 Elo+
Party 1
Sol
Sol
zSuPeRz
Sol
Level 43
God Stats
1W - 4L
1,176 SR
Queue Stats
55W - 72L
1,398 Elo+
Party 1
Team Averages
Level 65
1,436 SR
1,444 Elo+

VS

Team Averages
Level 127
1,367 SR
1,573 Elo+
Merlin
Merlin
Aitolos_
Merlin
Level 98
God Stats
4W - 3L
1,216 SR
Queue Stats
136W - 117L
1,542 Elo+
Party 3
Ravana
Ravana
LiveStatistic
Ravana
Level 160
God Stats
4W - 3L
1,257 SR
Queue Stats
1,175W - 1,341L
1,471 Elo+
Party 2
Bacchus
Bacchus
LordDiablo_89_cz
Bacchus
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
270W - 246L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PandemicCashew
Ah Muzen Cab
Level 149
God Stats
25W - 21L
1,364 SR
Queue Stats
1,177W - 1,341L
1,473 Elo+
Party 2
Sol
Sol
therock_kiss_ass
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,790 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
8 / 5 / 9
12,643
665
26,992
18,934
8,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
LockSmitee
Xing Tian
19
3 / 5 / 18
12,061
635
6,331
26,528
33,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
18
1 / 8 / 21
11,695
616
9,118
22,575
25,820
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
eladk
Eset
20
10 / 5 / 13
14,007
737
18,874
19,979
9,099
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sol
20
6 / 4 / 16
12,657
666
20,184
19,082
7,769
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aitolos_
Merlin
20
6 / 1 / 12
13,941
734
24,329
11,620
4,922
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 7 / 12
11,081
583
8,667
19,722
21,765
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

19
6 / 9 / 13
12,924
680
15,354
33,342
35,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
PandemicCashew
Ah Muzen Cab
20
8 / 6 / 14
13,470
709
24,269
14,838
5,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 6 / 15
13,969
735
21,316
17,521
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
93
28
Kills
27
27
Deaths
29
77
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
8
5
9
2.5
W
Merlin
Aitolos_
Merlin
6
1
12
12
W
0
7
12
0.86
L
Xing Tian
LockSmitee
Xing Tian
3
5
18
2.4
W
6
9
13
1.39
W
Ah Muzen Cab
PandemicCashew
Ah Muzen Cab
8
6
14
2.5
L
Odin
1
8
21
1.44
L
Eset
eladk
Eset
10
5
13
3.3
W
7
6
15
2.42
L
Sol
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,499
Damage
93,935
107,098
Taken
97,043
83,948
Mitigated
74,805
29,535
Healing
31,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
26,992
12,529
2,720
4,283
18,934
8,062
2,076
10,082
8,764
0
51,802
W
Merlin
Aitolos_
Merlin
24,329
552
873
1,176
11,620
4,922
2,035
5,683
5,937
57,919
0
W
8,667
1,511
1,377
5,358
19,722
21,765
186
9,655
10,067
0
20,089
L
Xing Tian
LockSmitee
Xing Tian
6,331
622
1,859
2,442
26,528
33,198
507
13,946
12,293
12,742
0
W
15,354
894
1,668
8,260
33,342
35,941
0
13,146
20,196
24,133
0
W
Ah Muzen Cab
PandemicCashew
Ah Muzen Cab
24,269
6,690
2,129
3,530
14,838
5,791
2,065
7,500
7,338
0
42,735
L
Odin
9,118
1,307
1,751
1,562
22,575
25,820
313
11,597
10,469
1,249
20,430
L
Eset
eladk
Eset
18,874
1,163
4,181
4,001
19,979
9,099
257
11,969
7,814
43,698
0
W
21,316
8,044
1,157
5,599
17,521
6,386
2,014
10,153
7,368
38,951
0
L
Sol
20,184
5,189
1,868
4,868
19,082
7,769
262
12,219
6,759
39,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,063
Gold Earned
65,385
220
Minions Killed
188
0
Camps Cleared
0
1,703,356
Distance Traveled
1,658,786
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,643
665
60
3
0
345,292
0
W
Merlin
13,941
734
63
3
0
381,535
0
W
Ravana
11,081
583
26
1
0
343,158
3
L
Xing Tian
12,061
635
9
0
0
321,576
7
W
Bacchus
12,924
680
6
0
0
316,519
2
W
Ah Muzen Cab
13,470
709
28
1
0
297,300
3
L
Odin
11,695
616
34
2
0
338,870
2
L
Eset
14,007
737
61
3
0
344,598
0
W
Sol
13,969
735
65
3
0
320,274
0
L
Sol
12,657
666
56
3
0
353,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role