Player Matchup

Hades
Hades
DimitriBalance
Hades
Level 63
God Stats
7W - 6L
1,725 SR
Queue Stats
567W - 617L
1,453 Elo+
Solo
Arachne
Arachne
GaneshOrTroll
Arachne
Level 69
God Stats
13W - 12L
1,444 SR
Queue Stats
174W - 193L
1,523 Elo+
Solo
Sobek
Sobek
XxxDeadlyShotxxX
Sobek
Level 95
God Stats
0W - 1L
1,801 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo
Izanami
Izanami
slimdarkknight
Izanami
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,659 Elo+
Party 2
Sun Wukong
Sun Wukong
zendik
Sun Wukong
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,724 Elo+
Party 2
Team Averages
Level 95
1,594 SR
1,555 Elo+

VS

Team Averages
Level 109
1,453 SR
1,502 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DrunkBourbon
Izanami
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 51L
1,586 Elo+
Solo
Arachne
Arachne
L3gmorn
Arachne
Level 60
God Stats
10W - 13L
1,266 SR
Queue Stats
117W - 126L
1,534 Elo+
Solo
Janus
Janus
doo the r0ar
Janus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,767
483
2,550
7,847
2,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
11
1 / 3 / 3
6,884
492
4,802
9,129
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 2 / 3
6,700
479
2,457
8,988
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 2
7,439
531
7,002
9,239
1,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
zendik
Sun Wukong
13
1 / 0 / 0
7,707
551
8,131
11,699
7,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 1 / 1
7,923
566
7,264
11,057
8,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
 
Cerberus
11
2 / 2 / 4
7,041
503
4,271
11,102
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DrunkBourbon
Izanami
14
2 / 2 / 4
8,422
602
7,858
8,158
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
L3gmorn
Arachne
13
4 / 2 / 3
7,921
566
6,632
13,666
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 0 / 1
8,364
597
2,635
2,090
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
11
12
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
Cerberus
 
Cerberus
2
2
4
2
L
2
3
0
0.67
W
Izanami
DrunkBourbon
Izanami
2
2
4
2
L
Arachne
1
3
3
0.83
W
Arachne
L3gmorn
Arachne
4
2
3
2.75
L
1
2
3
1.25
W
3
0
1
3.5
L
2
4
2
0.75
L
Sun Wukong
zendik
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
28,660
46,902
Taken
46,073
18,579
Mitigated
21,289
15,953
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,264
2,712
0
4,824
11,057
8,340
0
296
10,761
1,271
51,733
W
Cerberus
 
Cerberus
4,271
239
186
2,649
11,102
4,713
0
2,562
8,250
28,836
0
L
2,550
325
31
2,923
7,847
2,963
0
3,255
4,592
34,758
0
W
Izanami
DrunkBourbon
Izanami
7,858
5,155
0
2,861
8,158
2,051
1,366
814
7,344
0
63,172
L
Arachne
4,802
3,232
0
1,902
9,129
2,649
0
670
8,459
0
41,418
W
Arachne
L3gmorn
Arachne
6,632
3,929
0
8,466
13,666
5,627
0
1,512
12,154
0
42,272
L
2,457
257
0
1,878
8,988
4,003
0
2,260
6,728
10,848
0
W
2,635
263
0
991
2,090
558
0
356
1,734
62,571
0
L
7,002
3,999
0
2,432
9,239
1,691
208
741
8,498
0
58,459
L
Sun Wukong
zendik
Sun Wukong
8,131
1,324
0
6,787
11,699
7,273
538
0
11,699
1,375
50,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
39,671
425
Minions Killed
483
0
Camps Cleared
0
1,324,547
Distance Traveled
1,423,802
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,923
566
108
8
0
245,934
4
W
Cerberus
7,041
503
61
4
0
299,758
1
L
Hades
6,767
483
85
6
0
254,488
4
W
Izanami
8,422
602
128
9
0
263,273
1
L
Arachne
6,884
492
82
6
0
232,422
2
W
Arachne
7,921
566
86
6
0
322,803
3
L
Sobek
6,700
479
19
1
0
297,521
2
W
Janus
8,364
597
100
7
0
292,034
1
L
Izanami
7,439
531
118
8
0
249,195
1
L
Sun Wukong
7,707
551
121
9
0
290,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role