Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FrankMcCroon
Nike
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
402W - 410L
1,490 Elo+
Solo
Xing Tian
Xing Tian
KingMarkxNIRx
Xing Tian
Level 147
God Stats
8W - 6L
1,283 SR
Queue Stats
350W - 357L
1,341 Elo+
Solo
Da Ji
Da Ji
Oxythh
Da Ji
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
325W - 294L
1,623 Elo+
Solo
Team Averages
Level 97
1,457 SR
1,491 Elo+

VS

Team Averages
Level 86
1,496 SR
1,525 Elo+
Medusa
Medusa
Biphos
Medusa
Level 28
God Stats
1W - 1L
1,267 SR
Queue Stats
52W - 55L
1,466 Elo+
Solo
Skadi
Skadi
BoyNewToy
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,556 Elo+
Party 1
Cerberus
Cerberus
UGNAKAS
Cerberus
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
352W - 330L
1,605 Elo+
Party 1
Athena
Athena
blabla IntoXx
Athena
Level 121
God Stats
6W - 4L
1,715 SR
Queue Stats
427W - 455L
1,438 Elo+
Solo
Ah Puch
Ah Puch
rabbit12380
Ah Puch
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
320W - 304L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
4 / 5 / 10
11,976
749
13,067
27,638
31,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
 
Medusa
19
4 / 5 / 14
11,684
730
22,537
14,309
6,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 5 / 18
11,167
698
14,409
23,250
21,269
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
KingMarkxNIRx
Xing Tian
19
9 / 4 / 10
11,874
742
20,197
17,665
14,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Oxythh
Da Ji
18
5 / 5 / 14
10,851
678
10,765
14,734
6,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Biphos
Medusa
20
10 / 2 / 10
13,077
817
25,191
11,649
6,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
BoyNewToy
Skadi
18
4 / 10 / 10
11,539
721
15,658
16,339
6,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
UGNAKAS
Cerberus
19
2 / 3 / 19
10,980
686
8,932
19,255
27,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
1 / 5 / 19
10,958
685
7,131
30,870
25,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
rabbit12380
Ah Puch
20
7 / 4 / 13
12,320
770
26,356
12,172
5,819
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
95
24
Kills
24
24
Deaths
24
66
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
10
1.8
L
Medusa
 
Medusa
4
5
14
2.2
W
Medusa
Biphos
Medusa
10
2
10
7.5
W
Skadi
BoyNewToy
Skadi
4
10
10
0.9
L
2
5
18
2.2
L
Xing Tian
KingMarkxNIRx
Xing Tian
9
4
10
3.5
L
Da Ji
Oxythh
Da Ji
5
5
14
2.4
W
Cerberus
UGNAKAS
Cerberus
2
3
19
3.83
W
1
5
19
2.1
W
Ah Puch
rabbit12380
Ah Puch
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,975
Damage
83,268
97,596
Taken
90,285
80,187
Mitigated
71,393
32,152
Healing
22,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,067
2,169
5,158
8,586
27,638
31,109
300
10,772
16,866
0
21,812
L
Medusa
 
Medusa
22,537
7,316
1,258
1,003
14,309
6,346
1,856
7,651
6,658
0
54,080
W
Medusa
Biphos
Medusa
25,191
11,771
1,016
2,115
11,649
6,698
2,641
2,408
9,172
0
58,854
W
Skadi
BoyNewToy
Skadi
15,658
6,346
801
998
16,339
6,499
1,747
3,747
12,406
0
26,976
L
14,409
912
1,622
5,493
23,250
21,269
603
9,983
13,267
0
23,306
L
Xing Tian
KingMarkxNIRx
Xing Tian
20,197
898
1,458
2,571
17,665
14,717
127
5,821
11,844
34,563
0
L
Da Ji
Oxythh
Da Ji
10,765
1,153
2,540
2,463
14,734
6,746
1,162
8,192
6,542
0
14,010
W
Cerberus
UGNAKAS
Cerberus
8,932
375
0
3,941
19,255
27,197
188
5,004
14,022
14,576
0
W
7,131
1,081
640
9,106
30,870
25,180
0
6,347
24,061
12,788
0
W
Ah Puch
rabbit12380
Ah Puch
26,356
2,127
1,776
2,116
12,172
5,819
315
2,691
9,251
53,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,552
Gold Earned
58,874
175
Minions Killed
183
0
Camps Cleared
0
1,425,675
Distance Traveled
1,420,417
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,976
749
25
2
0
259,816
0
L
Medusa
11,684
730
85
5
0
291,637
1
W
Medusa
13,077
817
58
4
0
286,645
2
W
Skadi
11,539
721
31
2
0
245,047
3
L
Nike
11,167
698
32
2
0
283,059
1
L
Xing Tian
11,874
742
24
2
0
302,696
5
L
Da Ji
10,851
678
9
1
0
288,467
4
W
Cerberus
10,980
686
20
1
0
275,846
5
W
Athena
10,958
685
10
1
0
316,101
1
W
Ah Puch
12,320
770
64
4
0
296,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role