Player Matchup

Hades
Hades
Gold III
Gremgle
Hades
Gold III
Level 69
God Stats
3W - 2L
1,320 SR
Queue Stats
53W - 58L
1,635 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 69
1,320 SR
1,635 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,500 SR
1,563 MMR
Kali
Kali
Bronze III
RumbleCrumble
Kali
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 29L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gremgle
Hades
15
3 / 0 / 0
9,320
932
6,213
12,047
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ChronosAnhurBellonaHe BoBastet

VS

Bans
OlorunFreyaAh Muzen CabSetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,208
821
8,980
11,482
7,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
Gremgle
Hades
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,213
Damage
8,980
12,047
Taken
11,482
6,287
Mitigated
7,632
7,500
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Gremgle
Hades
6,213
2,040
0
7,500
12,047
6,287
129
441
11,606
46,511
0
L
8,980
4,046
0
5,269
11,482
7,632
0
6,431
5,051
0
47,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,320
Gold Earned
8,208
109
Minions Killed
96
6
Camps Cleared
4
187,655
Distance Traveled
196,294
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,320
932
109
11
6
187,655
4
L
Kali
8,208
821
96
10
4
196,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role