Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DebbieStuart
Horus
Level 144
God Stats
20W - 27L
1,685 SR
Queue Stats
139W - 143L
1,632 Elo+
Solo
Ne Zha
Ne Zha
Inceran
Ne Zha
Level 148
God Stats
24W - 16L
1,805 SR
Queue Stats
338W - 283L
1,673 Elo+
Solo
Team Averages
Level 146
1,663 SR
1,602 Elo+

VS

Team Averages
Level 128
1,813 SR
1,757 Elo+
Bastet
Bastet
DoomerII7
Bastet
Level 156
God Stats
50W - 11L
1,972 SR
Queue Stats
470W - 79L
2,008 Elo+
Party 1
Baron Samedi
Baron Samedi
SkadiTooHotty
Baron Samedi
Level 160
God Stats
10W - 3L
1,920 SR
Queue Stats
443W - 252L
1,811 Elo+
Party 1
Athena
Athena
darthmitch89
Athena
Level 68
God Stats
7W - 5L
1,547 SR
Queue Stats
19W - 18L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 0
6,186
619
6,618
5,678
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 0
5,951
595
3,048
9,193
8,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Inceran
Ne Zha
9
0 / 3 / 0
6,494
649
5,558
10,395
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DoomerII7
Bastet
12
1 / 0 / 3
6,832
683
13,285
9,000
3,064
Baron Samedi
SkadiTooHotty
Baron Samedi
12
2 / 0 / 1
6,699
670
5,798
3,242
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
12
1 / 0 / 3
7,526
753
2,622
7,000
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
0
1
0
0
W
Bastet
DoomerII7
Bastet
1
0
3
2.5
L
Ne Zha
Inceran
Ne Zha
0
3
0
0
W
Baron Samedi
SkadiTooHotty
Baron Samedi
2
0
1
2.5
W
Athena
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,224
Damage
21,705
25,266
Taken
19,242
14,115
Mitigated
10,510
8,591
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,618
1,990
0
2,127
5,678
1,695
0
1,831
3,847
27,911
2,531
L
3,048
1,843
990
2,352
9,193
8,075
0
2,994
6,199
0
7,913
W
Bastet
DoomerII7
Bastet
13,285
2,735
0
3,902
9,000
3,064
0
2,651
6,349
0
33,651
L
Ne Zha
Inceran
Ne Zha
5,558
1,190
0
3,122
10,395
4,345
0
3,956
6,439
0
13,057
W
Baron Samedi
SkadiTooHotty
Baron Samedi
5,798
306
1,347
1,636
3,242
1,422
0
1,295
1,947
30,612
0
W
Athena
2,622
742
0
2,579
7,000
6,024
0
2,698
4,302
7,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,631
Gold Earned
21,057
103
Minions Killed
112
3
Camps Cleared
7
578,709
Distance Traveled
618,526
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,186
619
75
8
3
189,743
2
L
Horus
5,951
595
19
2
0
187,507
1
W
Bastet
6,832
683
47
5
2
232,336
4
L
Ne Zha
6,494
649
9
1
0
201,459
2
W
Baron Samedi
6,699
670
57
6
5
193,392
1
W
Athena
7,526
753
8
1
0
192,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role