Player Matchup

Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElGranJulianOmar
Tsukuyomi
Level 29
God Stats
8W - 3L
1,861 SR
Queue Stats
16W - 8L
1,669 Elo+
Solo
Horus
Horus
Valid Girth
Horus
Level 106
God Stats
6W - 10L
1,500 SR
Queue Stats
292W - 391L
1,405 Elo+
Party 1
Sobek
Sobek
VividFawn470432
Sobek
Level 40
God Stats
13W - 8L
1,682 SR
Queue Stats
280W - 389L
1,391 Elo+
Party 1
Chiron
Chiron
nparsons35
Chiron
Level 126
God Stats
16W - 7L
1,504 SR
Queue Stats
16W - 8L
1,378 Elo+
Solo
Team Averages
Level 84
1,609 SR
1,468 Elo+

VS

Team Averages
Level 64
1,536 SR
1,475 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Highendlow
Chaac
Level 32
God Stats
15W - 16L
1,410 SR
Queue Stats
240W - 289L
1,335 Elo+
Solo
Hera
Hera
Orlandito_507
Hera
Level 121
God Stats
34W - 22L
1,771 SR
Queue Stats
285W - 276L
1,632 Elo+
Solo
Kali
Kali
WarLord101202
Kali
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 294L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 6
8,503
773
7,764
7,979
3,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
17
7 / 1 / 11
9,287
844
12,759
9,459
4,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 11
7,972
725
6,697
13,686
11,711
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 12
8,427
766
4,809
13,602
13,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
nparsons35
Chiron
18
11 / 0 / 9
9,669
879
10,555
6,976
3,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 7 / 3
7,268
661
6,224
10,269
5,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
 
Merlin
12
0 / 5 / 2
6,793
618
5,878
8,020
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
14
1 / 5 / 3
7,649
695
8,972
12,642
8,204
15
2 / 5 / 1
7,945
722
9,455
7,818
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 1
8,350
759
5,261
10,011
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
23
Kills
5
5
Deaths
23
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
6
2.5
L
Cernunnos
 
Cernunnos
0
7
3
0.21
L
Merlin
 
Merlin
0
5
2
0.2
W
Tsukuyomi
7
1
11
12.5
L
Chaac
1
5
3
0.5
L
2
5
1
0.5
W
1
1
11
6.5
W
2
1
12
8
L
2
1
1
2.5
W
Chiron
nparsons35
Chiron
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,584
Damage
35,790
51,702
Taken
48,760
35,525
Mitigated
23,998
26,818
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,764
114
393
1,697
7,979
3,223
126
1,738
6,241
36,708
0
L
Cernunnos
 
Cernunnos
6,224
2,243
0
593
10,269
5,386
755
1,458
8,811
0
19,429
L
Merlin
 
Merlin
5,878
723
0
0
8,020
2,768
0
1,960
6,060
15,309
0
W
Tsukuyomi
12,759
4,636
0
5,529
9,459
4,090
592
3,880
5,579
0
30,672
L
Chaac
8,972
912
0
2,239
12,642
8,204
645
2,958
9,684
0
29,933
L
9,455
1,570
0
175
7,818
2,846
0
2,547
5,271
26,664
0
W
6,697
3,538
2,707
7,512
13,686
11,711
168
3,241
10,445
0
25,203
W
4,809
413
336
3,683
13,602
13,407
216
3,327
10,275
12,411
0
L
5,261
2,505
0
1,944
10,011
4,794
82
3,650
6,361
0
24,177
W
Chiron
nparsons35
Chiron
10,555
4,206
1,869
3,092
6,976
3,094
1,442
3,147
3,829
0
36,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
38,005
202
Minions Killed
192
0
Camps Cleared
0
1,139,069
Distance Traveled
1,011,642
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,503
773
60
5
0
205,115
1
L
Cernunnos
7,268
661
37
3
0
183,220
0
L
Merlin
6,793
618
14
1
0
197,466
0
W
Tsukuyomi
9,287
844
52
5
0
252,110
3
L
Chaac
7,649
695
42
4
0
185,163
1
L
Hera
7,945
722
54
5
0
190,091
4
W
Horus
7,972
725
24
2
0
208,005
5
W
Sobek
8,427
766
13
1
0
229,130
1
L
Kali
8,350
759
45
4
0
255,702
6
W
Chiron
9,669
879
53
5
0
244,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role