Player Matchup

Discordia
Discordia
Platinum III
Ashen3clipse
Discordia
Platinum III
Level 158
God Stats
6W - 6L
1,319 SR
Queue Stats
415W - 424L
1,966 MMR
Solo
Loki
Loki
Bronze III
DeviantSauce
Loki
Bronze III
Level 68
God Stats
0W - 1L
1,866 SR
Queue Stats
2W - 8L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
DripVision
Heimdallr
Silver I
Level 151
God Stats
10W - 6L
1,550 SR
Queue Stats
336W - 335L
1,465 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Jerem1218
Sun Wukong
Platinum V
Level 160
God Stats
13W - 15L
1,580 SR
Queue Stats
284W - 268L
1,789 MMR
Solo
Athena
Athena
Gold IV
Mrfugu888
Athena
Gold IV
Level 128
God Stats
0W - 2L
1,282 SR
Queue Stats
19W - 18L
1,613 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,520 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,760 SR
1,702 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold III
OresterNova
Sol
Gold III
Level 106
God Stats
4W - 0L
1,874 SR
Queue Stats
45W - 47L
1,566 MMR
Party 2
Xbalanque
Xbalanque
Grandmaster
Ruedy
Xbalanque
Grandmaster
Level 160
God Stats
9W - 2L
1,943 SR
Queue Stats
264W - 133L
2,547 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Yerkóxmaul
Guan Yu
Gold IV
Level 140
God Stats
13W - 7L
1,831 SR
Queue Stats
56W - 57L
1,476 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Zénkai
Gilgamesh
Gold IV
Level 106
God Stats
9W - 9L
1,651 SR
Queue Stats
77W - 83L
1,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ashen3clipse
Discordia
17
2 / 5 / 7
11,126
484
22,684
14,781
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 11 / 2
10,159
442
5,977
18,030
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
DripVision
Heimdallr
19
4 / 7 / 3
11,875
516
19,334
27,722
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Jerem1218
Sun Wukong
20
7 / 3 / 0
13,751
598
17,174
23,439
22,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Athena
Mrfugu888
Athena
15
2 / 5 / 8
10,462
455
7,414
28,108
33,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CliodhnaMulanBastet

VS

Bans
GebAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 1 / 17
12,221
531
4,508
22,752
24,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 4 / 5
14,253
620
13,143
17,139
6,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Ruedy
Xbalanque
20
13 / 4 / 9
16,976
738
42,980
29,374
12,177
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Yerkóxmaul
Guan Yu
19
2 / 3 / 13
13,104
570
12,385
24,209
28,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Zénkai
Gilgamesh
20
8 / 5 / 5
13,341
580
15,780
24,625
16,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
16
Kills
31
31
Deaths
17
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
17
8.5
L
Discordia
Ashen3clipse
Discordia
2
5
7
1.1
L
1
11
2
0.18
L
Heimdallr
DripVision
Heimdallr
4
7
3
0.79
L
Sun Wukong
Jerem1218
Sun Wukong
7
3
0
2.33
L
Athena
Mrfugu888
Athena
2
5
8
1.2
W
8
4
5
2.63
W
Xbalanque
Ruedy
Xbalanque
13
4
9
4.38
W
Guan Yu
Yerkóxmaul
Guan Yu
2
3
13
2.83
W
Gilgamesh
Zénkai
Gilgamesh
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,583
Damage
88,796
112,080
Taken
118,099
73,074
Mitigated
88,313
24,900
Healing
46,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,508
286
513
4,699
22,752
24,464
0
8,096
13,144
28,034
0
L
Discordia
Ashen3clipse
Discordia
22,684
653
0
1,203
14,781
3,808
0
4,246
10,535
89,531
0
L
5,977
1,891
0
3,378
18,030
4,274
0
1,679
16,351
0
70,741
L
Heimdallr
DripVision
Heimdallr
19,334
12,274
0
7,130
27,722
8,157
126
1,888
25,834
0
101,916
L
Sun Wukong
Jerem1218
Sun Wukong
17,174
2,133
0
11,183
23,439
22,863
19
3,519
19,920
0
102,191
L
Athena
Mrfugu888
Athena
7,414
1,453
0
2,006
28,108
33,972
11
6,319
21,789
35,464
2,276
W
13,143
5,309
0
6,720
17,139
6,938
1,338
10,268
6,871
99,862
0
W
Xbalanque
Ruedy
Xbalanque
42,980
21,691
0
15,820
29,374
12,177
7,183
3,517
25,857
0
199,709
W
Guan Yu
Yerkóxmaul
Guan Yu
12,385
2,663
4,548
11,446
24,209
28,390
305
4,574
19,635
0
79,336
W
Gilgamesh
Zénkai
Gilgamesh
15,780
5,013
0
2,504
24,625
16,344
185
5,859
18,766
0
103,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,373
Gold Earned
69,895
627
Minions Killed
707
0
Camps Cleared
0
2,224,183
Distance Traveled
2,328,227
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,221
531
14
1
0
427,944
9
L
Discordia
11,126
484
140
6
0
455,609
6
L
Loki
10,159
442
104
5
0
432,371
4
L
Heimdallr
11,875
516
152
7
0
391,064
0
L
Sun Wukong
13,751
598
190
8
0
461,245
5
L
Athena
10,462
455
41
2
0
483,894
8
W
Sol
14,253
620
167
7
0
425,031
8
W
Xbalanque
16,976
738
258
11
0
500,817
7
W
Guan Yu
13,104
570
138
6
0
511,524
3
W
Gilgamesh
13,341
580
130
6
0
462,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role