Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Babayagakw
Heimdallr
Level 106
God Stats
9W - 5L
1,879 SR
Queue Stats
715W - 781L
1,500 Elo+
Party 1
King Arthur
King Arthur
HPcrazyHP
King Arthur
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
181W - 177L
1,691 Elo+
Party 1
Nox
Nox
PabIito
Nox
Level 98
God Stats
8W - 9L
1,653 SR
Queue Stats
127W - 140L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VoyevodaKW
Kumbhakarna
Level 65
God Stats
3W - 2L
1,730 SR
Queue Stats
12W - 22L
1,518 Elo+
Party 1
Team Averages
Level 73
1,652 SR
1,549 Elo+

VS

Team Averages
Level 59
1,493 SR
1,494 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Marvers
Gilgamesh
Level 46
God Stats
5W - 5L
1,497 SR
Queue Stats
16W - 22L
1,478 Elo+
Party 3
Anhur
Anhur
Rarisso
Anhur
Level 26
God Stats
1W - 3L
1,466 SR
Queue Stats
41W - 50L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 1 / 8
8,951
597
11,279
11,561
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Babayagakw
Heimdallr
13
2 / 2 / 8
7,908
527
5,204
8,986
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
HPcrazyHP
King Arthur
13
2 / 3 / 3
8,179
545
6,423
11,970
5,936
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
15
9 / 0 / 4
9,049
603
9,117
2,904
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
VoyevodaKW
Kumbhakarna
11
0 / 2 / 8
6,972
465
4,231
9,510
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 3 / 3
8,296
553
5,492
10,824
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
 
Olorun
13
0 / 5 / 0
7,539
503
3,343
10,433
7,561
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
 
Atlas
11
2 / 2 / 3
7,438
496
7,117
12,134
9,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Marvers
Gilgamesh
13
3 / 5 / 1
8,147
543
7,811
13,186
9,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Rarisso
Anhur
11
1 / 5 / 2
7,062
471
3,843
8,108
2,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
20
Kills
8
8
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
8
11
L
Thanatos
 
Thanatos
2
3
3
1.17
L
Olorun
 
Olorun
0
5
0
0
L
Atlas
 
Atlas
2
2
3
1.75
W
Heimdallr
Babayagakw
Heimdallr
2
2
8
3
W
King Arthur
HPcrazyHP
King Arthur
2
3
3
1.17
L
Gilgamesh
Marvers
Gilgamesh
3
5
1
0.7
W
Nox
9
0
4
11
L
Anhur
Rarisso
Anhur
1
5
2
0.4
W
Kumbhakarna
VoyevodaKW
Kumbhakarna
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,254
Damage
27,606
44,931
Taken
54,685
20,427
Mitigated
32,642
12,913
Healing
19,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,279
7,184
0
2,316
11,561
4,324
0
2,959
8,602
0
56,976
L
Thanatos
 
Thanatos
5,492
779
0
9,540
10,824
3,695
166
1,588
8,642
0
50,075
L
Olorun
 
Olorun
3,343
1,872
0
1,862
10,433
7,561
0
3,595
6,423
49,975
0
L
Atlas
 
Atlas
7,117
2,501
1,704
1,454
12,134
9,575
0
2,966
8,843
21,853
0
W
Heimdallr
Babayagakw
Heimdallr
5,204
2,956
0
3,585
8,986
2,933
0
1,996
6,990
0
53,354
W
King Arthur
HPcrazyHP
King Arthur
6,423
352
0
2,577
11,970
5,936
285
1,389
10,581
0
45,562
L
Gilgamesh
Marvers
Gilgamesh
7,811
3,372
0
3,727
13,186
9,398
630
2,314
10,217
0
51,721
W
Nox
9,117
173
351
1,702
2,904
1,130
570
1,325
1,579
46,294
0
L
Anhur
Rarisso
Anhur
3,843
2,033
0
976
8,108
2,413
1,414
1,791
6,186
0
33,721
W
Kumbhakarna
VoyevodaKW
Kumbhakarna
4,231
192
18
2,364
9,510
6,104
0
2,791
6,719
8,965
4,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
38,482
413
Minions Killed
416
0
Camps Cleared
0
1,537,864
Distance Traveled
1,361,808
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,951
597
106
7
0
383,170
0
L
Thanatos
8,296
553
92
6
0
302,739
0
L
Olorun
7,539
503
112
7
0
246,097
6
L
Atlas
7,438
496
21
1
0
315,335
0
W
Heimdallr
7,908
527
102
7
0
270,781
0
W
King Arthur
8,179
545
98
7
0
279,851
4
L
Gilgamesh
8,147
543
109
7
0
249,240
2
W
Nox
9,049
603
96
6
0
300,586
5
L
Anhur
7,062
471
82
5
0
248,397
4
W
Kumbhakarna
6,972
465
11
1
0
303,476
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role