Player Matchup

Serqet
Serqet
MathildeTan
Serqet
Level 104
God Stats
10W - 14L
1,551 SR
Queue Stats
217W - 234L
1,364 Elo+
Solo
Neith
Neith
Squallpgc
Neith
Level 127
God Stats
113W - 94L
1,606 SR
Queue Stats
148W - 146L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
iF_Advyy
Erlang Shen
Level 82
God Stats
4W - 4L
1,752 SR
Queue Stats
24W - 25L
1,593 Elo+
Solo
Sol
Sol
mariocusabayuk
Sol
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 44L
1,481 Elo+
Solo
Atlas
Atlas
ptittoto76
Atlas
Level 67
God Stats
0W - 3L
1,327 SR
Queue Stats
83W - 99L
1,466 Elo+
Solo
Team Averages
Level 97
1,547 SR
1,477 Elo+

VS

Team Averages
Level 67
1,546 SR
1,547 Elo+
Charybdis
Charybdis
DiLL8303
Charybdis
Level 43
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 5L
1,767 Elo+
Party 1
Chaac
Chaac
KepkaDen
Chaac
Level 68
God Stats
36W - 25L
1,672 SR
Queue Stats
422W - 462L
1,389 Elo+
Solo
Apollo
Apollo
MeSCirroc
Apollo
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 55L
1,398 Elo+
Solo
Fenrir
Fenrir
ShadUB7
Fenrir
Level 120
God Stats
82W - 93L
1,267 SR
Queue Stats
169W - 176L
1,416 Elo+
Solo
Khepri
Khepri
lunypuppet
Khepri
Level 60
God Stats
6W - 2L
1,789 SR
Queue Stats
11W - 5L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
5 / 1 / 1
6,479
589
4,414
6,299
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Squallpgc
Neith
9
0 / 5 / 1
5,042
458
4,077
7,674
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
iF_Advyy
Erlang Shen
9
2 / 4 / 0
5,734
521
3,050
6,891
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 2
6,194
563
3,961
7,190
1,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
9
1 / 1 / 2
5,785
526
5,921
7,874
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DiLL8303
Charybdis
10
5 / 2 / 1
6,275
570
7,243
6,165
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
KepkaDen
Chaac
12
4 / 2 / 2
7,086
644
7,234
9,683
4,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
MeSCirroc
Apollo
11
2 / 2 / 1
6,453
587
2,768
6,049
1,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ShadUB7
Fenrir
11
3 / 2 / 3
6,489
590
4,522
6,423
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
lunypuppet
Khepri
10
0 / 1 / 6
6,208
564
2,500
7,458
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
14
14
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DiLL8303
Charybdis
5
2
1
2.75
W
Chaac
KepkaDen
Chaac
4
2
2
2.5
L
Serqet
5
1
1
5.5
W
Apollo
MeSCirroc
Apollo
2
2
1
1.25
W
Fenrir
ShadUB7
Fenrir
3
2
3
2.25
L
Neith
Squallpgc
Neith
0
5
1
0.1
L
Erlang Shen
iF_Advyy
Erlang Shen
2
4
0
0.5
W
Khepri
lunypuppet
Khepri
0
1
6
3
L
1
3
2
0.67
L
Atlas
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
24,267
35,928
Taken
35,778
12,162
Mitigated
15,598
11,252
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DiLL8303
Charybdis
7,243
4,390
0
2,328
6,165
2,022
403
1,868
4,213
0
32,078
W
Chaac
KepkaDen
Chaac
7,234
1,252
86
4,772
9,683
4,101
815
1,199
8,484
0
33,707
L
Serqet
4,414
814
0
2,205
6,299
1,798
0
203
6,096
0
22,768
W
Apollo
MeSCirroc
Apollo
2,768
1,322
0
1,442
6,049
1,900
0
2,474
3,575
0
34,657
W
Fenrir
ShadUB7
Fenrir
4,522
655
0
1,977
6,423
2,561
583
1,944
4,362
0
31,289
L
Neith
Squallpgc
Neith
4,077
1,426
215
2,698
7,674
1,648
182
1,154
6,520
0
26,558
L
Erlang Shen
iF_Advyy
Erlang Shen
3,050
1,440
0
674
6,891
3,025
70
0
6,891
0
20,940
W
Khepri
lunypuppet
Khepri
2,500
155
282
2,734
7,458
5,014
112
2,397
5,061
13,474
0
L
3,961
1,146
150
3,164
7,190
1,622
2,022
0
7,190
33,140
0
L
Atlas
5,921
2,927
99
2,047
7,874
4,069
0
1,143
6,731
22,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
32,511
238
Minions Killed
274
0
Camps Cleared
0
962,350
Distance Traveled
1,073,602
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,275
570
67
6
0
182,400
2
W
Chaac
7,086
644
66
6
0
213,772
0
L
Serqet
6,479
589
48
4
0
250,506
1
W
Apollo
6,453
587
71
6
0
218,590
1
W
Fenrir
6,489
590
53
5
0
231,857
0
L
Neith
5,042
458
50
5
0
177,712
1
L
Erlang Shen
5,734
521
44
4
0
155,026
1
W
Khepri
6,208
564
17
2
0
226,983
3
L
Sol
6,194
563
78
7
0
171,481
1
L
Atlas
5,785
526
18
2
0
207,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role