Player Matchup

Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Blo Loop
Yemoja
Level 106
God Stats
11W - 6L
1,833 SR
Queue Stats
26W - 18L
1,583 Elo+
Solo
Chaac
Chaac
SpaaceJaam
Chaac
Level 135
God Stats
2W - 0L
1,333 SR
Queue Stats
12W - 12L
1,662 Elo+
Party 1
Odin
Odin
ooJiraiya
Odin
Level 159
God Stats
1W - 0L
1,391 SR
Queue Stats
21W - 23L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
weedcame
Guan Yu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,177 Elo+
Party 1
Team Averages
Level 143
1,511 SR
1,484 Elo+

VS

Team Averages
Level 121
1,584 SR
1,571 Elo+
Merlin
Merlin
Alwaysabean
Merlin
Level 141
God Stats
11W - 10L
1,610 SR
Queue Stats
14W - 11L
1,605 Elo+
Solo
Cu Chulainn
Cu Chulainn
BWANASIMBA
Cu Chulainn
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 46L
1,613 Elo+
Solo
Geb
Geb
Presisionp
Geb
Level 67
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TAMKAAZE
Nu Wa
Level 156
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 2L
1,564 Elo+
Solo
Loki
Loki
perros_gritando
Loki
Level 93
God Stats
73W - 67L
1,485 SR
Queue Stats
74W - 72L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 3 / 5
8,871
739
14,247
12,622
5,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Blo Loop
Yemoja
16
3 / 0 / 3
8,961
747
5,307
12,666
6,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
16
1 / 1 / 8
8,991
749
11,868
11,230
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
16
3 / 0 / 6
9,238
770
6,969
7,315
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
weedcame
Guan Yu
15
2 / 1 / 10
8,695
725
7,616
12,713
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 3 / 4
8,312
693
11,759
10,144
3,693
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
BWANASIMBA
Cu Chulainn
14
0 / 1 / 1
7,989
666
4,535
10,556
9,948
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 2
8,281
690
9,696
14,869
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
TAMKAAZE
Nu Wa
13
1 / 3 / 0
7,543
629
7,775
8,567
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 2
8,770
731
4,810
10,651
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
13
Kills
5
5
Deaths
13
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
5
2.17
L
Merlin
1
3
4
1
L
Cu Chulainn
BWANASIMBA
Cu Chulainn
0
1
1
0.5
W
Yemoja
Blo Loop
Yemoja
3
0
3
4.5
L
1
4
2
0.5
W
Chaac
1
1
8
5
L
Nu Wa
TAMKAAZE
Nu Wa
1
3
0
0.33
W
Odin
3
0
6
6
L
2
2
2
1.5
W
Guan Yu
weedcame
Guan Yu
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,007
Damage
38,575
56,546
Taken
54,787
40,950
Mitigated
30,523
31,246
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
14,247
6,815
386
1,388
12,622
5,594
516
7,765
4,857
33,332
0
L
Merlin
11,759
989
0
3,283
10,144
3,693
0
5,019
4,743
33,855
0
L
Cu Chulainn
BWANASIMBA
Cu Chulainn
4,535
468
0
215
10,556
9,948
0
3,003
6,939
0
28,036
W
Yemoja
Blo Loop
Yemoja
5,307
1,119
4,808
7,011
12,666
6,792
1,156
6,981
5,685
22,696
0
L
9,696
709
0
708
14,869
10,512
0
8,457
5,649
18,830
0
W
Chaac
11,868
644
94
4,684
11,230
12,005
932
3,925
7,305
2,498
35,284
L
Nu Wa
TAMKAAZE
Nu Wa
7,775
2,035
218
862
8,567
2,688
0
3,557
4,629
22,333
0
W
Odin
6,969
1,058
117
1,353
7,315
4,874
448
3,070
4,245
0
39,266
L
4,810
1,106
0
2,936
10,651
3,682
1,213
2,843
7,495
0
31,073
W
Guan Yu
weedcame
Guan Yu
7,616
862
5,167
6,238
12,713
11,685
550
7,489
5,224
7,045
15,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
40,895
241
Minions Killed
203
0
Camps Cleared
0
1,258,535
Distance Traveled
1,160,097
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,871
739
49
4
0
245,026
3
L
Merlin
8,312
693
42
4
0
242,516
1
L
Cu Chulainn
7,989
666
50
4
0
253,564
4
W
Yemoja
8,961
747
36
3
0
213,058
3
L
Geb
8,281
690
27
2
0
229,835
3
W
Chaac
8,991
749
70
6
0
268,975
1
L
Nu Wa
7,543
629
29
2
0
181,662
3
W
Odin
9,238
770
52
4
0
269,788
1
L
Loki
8,770
731
55
5
0
252,520
1
W
Guan Yu
8,695
725
34
3
0
261,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role