Player Matchup

Nu Wa
Nu Wa
Aluprix
Nu Wa
Level 37
God Stats
2W - 2L
1,616 SR
Queue Stats
7W - 5L
1,642 Elo+
Party 1
Atlas
Atlas
BananaGreg
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,842 Elo+
Party 1
Serqet
Serqet
DinoSxmmy
Serqet
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,480 Elo+
Solo
Bellona
Bellona
LakShooter
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo
Zhong Kui
Zhong Kui
RasLMPP
Zhong Kui
Level 44
God Stats
4W - 3L
1,327 SR
Queue Stats
105W - 110L
1,442 Elo+
Solo
Team Averages
Level 38
1,489 SR
1,541 Elo+

VS

Team Averages
Level 69
1,671 SR
1,524 Elo+
Artio
Artio
BlackHorizons
Artio
Level 13
God Stats
3W - 0L
1,822 SR
Queue Stats
24W - 12L
1,668 Elo+
Solo
Bellona
Bellona
Lynxja
Bellona
Level 119
God Stats
8W - 9L
1,388 SR
Queue Stats
162W - 142L
1,434 Elo+
Solo
Jing Wei
Jing Wei
N1nja25t
Jing Wei
Level 103
God Stats
16W - 11L
1,500 SR
Queue Stats
97W - 92L
1,299 Elo+
Solo
Discordia
Discordia
Ryners
Discordia
Level 66
God Stats
3W - 1L
1,826 SR
Queue Stats
34W - 27L
1,609 Elo+
Party 2
Bastet
Bastet
Sayvok
Bastet
Level 45
God Stats
4W - 0L
1,819 SR
Queue Stats
34W - 23L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aluprix
Nu Wa
14
2 / 5 / 4
7,967
797
12,904
8,169
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
14
2 / 4 / 2
7,943
794
7,105
14,803
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
DinoSxmmy
Serqet
13
1 / 4 / 1
7,250
725
2,703
7,596
3,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
LakShooter
Bellona
13
0 / 6 / 3
7,308
731
4,282
14,135
10,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
RasLMPP
Zhong Kui
13
2 / 5 / 3
7,437
744
10,452
10,360
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 7
8,577
858
11,047
15,002
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Lynxja
Bellona
13
0 / 1 / 10
7,703
770
4,393
7,806
3,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
N1nja25t
Jing Wei
16
4 / 0 / 5
8,462
846
7,245
5,097
1,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Ryners
Discordia
15
3 / 1 / 8
8,259
826
7,576
6,392
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Sayvok
Bastet
15
9 / 4 / 6
8,808
881
14,867
13,305
5,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
7
Kills
24
24
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aluprix
Nu Wa
2
5
4
0.8
L
Atlas
2
4
2
0.75
W
8
1
7
11.5
L
Serqet
DinoSxmmy
Serqet
1
4
1
0.38
L
Bellona
LakShooter
Bellona
0
6
3
0.25
W
Bellona
Lynxja
Bellona
0
1
10
5
W
Jing Wei
N1nja25t
Jing Wei
4
0
5
6.5
L
Zhong Kui
RasLMPP
Zhong Kui
2
5
3
0.7
W
Discordia
Ryners
Discordia
3
1
8
7
W
Bastet
Sayvok
Bastet
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,446
Damage
45,128
55,063
Taken
47,602
36,808
Mitigated
23,240
8,151
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aluprix
Nu Wa
12,904
2,197
0
567
8,169
2,622
13
2,391
5,704
32,175
0
L
Atlas
7,105
3,356
0
3,338
14,803
13,493
0
4,715
9,663
18,886
0
W
11,047
1,482
3,548
3,885
15,002
10,267
0
10,137
4,505
29,576
0
L
Serqet
DinoSxmmy
Serqet
2,703
509
0
0
7,596
3,953
0
1,937
5,559
0
14,806
L
Bellona
LakShooter
Bellona
4,282
608
934
1,474
14,135
10,583
170
4,096
9,888
0
11,886
W
Bellona
Lynxja
Bellona
4,393
613
1,229
938
7,806
3,695
0
5,654
2,152
0
13,019
W
Jing Wei
N1nja25t
Jing Wei
7,245
6,254
0
0
5,097
1,876
755
1,615
3,233
0
30,480
L
Zhong Kui
RasLMPP
Zhong Kui
10,452
1,166
0
1,838
10,360
6,157
78
4,549
5,626
20,677
0
W
Discordia
Ryners
Discordia
7,576
671
0
543
6,392
2,259
436
4,624
1,644
26,910
0
W
Bastet
Sayvok
Bastet
14,867
5,224
0
3,267
13,305
5,143
7
8,431
4,732
0
29,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
41,809
157
Minions Killed
191
0
Camps Cleared
0
970,546
Distance Traveled
997,911
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,967
797
52
5
0
181,306
0
L
Atlas
7,943
794
26
3
0
199,975
0
W
Artio
8,577
858
36
4
0
206,308
0
L
Serqet
7,250
725
24
2
0
204,416
0
L
Bellona
7,308
731
23
2
0
196,584
0
W
Bellona
7,703
770
15
2
0
160,932
0
W
Jing Wei
8,462
846
51
5
0
204,069
0
L
Zhong Kui
7,437
744
32
3
0
188,265
3
W
Discordia
8,259
826
52
5
0
201,922
0
W
Bastet
8,808
881
37
4
0
224,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role