Player Matchup

Athena
Athena
DirtiestDancer
Athena
Level 93
God Stats
2W - 5L
1,571 SR
Queue Stats
33W - 59L
1,437 Elo+
Solo
Danzaburou
Danzaburou
JULIX514
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Party 2
Hades
Hades
alexitou113
Hades
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Team Averages
Level 92
1,524 SR
1,479 Elo+

VS

Team Averages
Level 70
1,569 SR
1,270 Elo+
Cernunnos
Cernunnos
Odinnotlikegame
Cernunnos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,144 Elo+
Party 1
Cabrakan
Cabrakan
SarcasticShad0w
Cabrakan
Level 147
God Stats
3W - 1L
1,650 SR
Queue Stats
47W - 58L
1,522 Elo+
Solo
Tiamat
Tiamat
Touryu
Tiamat
Level 17
God Stats
1W - 2L
1,557 SR
Queue Stats
1W - 4L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
9,284
663
3,321
9,357
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
JULIX514
Danzaburou
14
1 / 3 / 3
9,454
675
6,041
8,211
3,023
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 5 / 2
8,933
638
6,267
9,306
6,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Odinnotlikegame
Cernunnos
15
3 / 1 / 5
9,682
692
7,384
6,908
2,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
14
3 / 2 / 5
10,225
730
7,399
13,243
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Touryu
Tiamat
15
2 / 1 / 6
10,639
760
7,474
7,131
5,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
8
8
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
L
Danzaburou
JULIX514
Danzaburou
1
3
3
0.83
W
Cernunnos
Odinnotlikegame
Cernunnos
3
1
5
5.5
W
Cabrakan
3
2
5
2.75
W
Tiamat
Touryu
Tiamat
2
1
6
5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
22,257
26,874
Taken
27,282
18,541
Mitigated
18,343
3,682
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,321
398
102
945
9,357
9,449
54
4,685
4,672
17,601
0
L
Danzaburou
JULIX514
Danzaburou
6,041
1,608
0
844
8,211
3,023
1,328
5,426
2,785
0
33,917
W
Cernunnos
Odinnotlikegame
Cernunnos
7,384
3,241
0
1,556
6,908
2,658
2,214
1,865
5,033
0
48,984
W
Cabrakan
7,399
389
0
4,144
13,243
10,530
510
4,478
8,503
29,292
0
W
Tiamat
Touryu
Tiamat
7,474
852
360
2,601
7,131
5,155
178
3,516
3,512
31,829
0
L
6,267
316
148
1,643
9,306
6,069
0
5,463
3,843
16,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
30,546
135
Minions Killed
161
3
Camps Cleared
8
636,409
Distance Traveled
749,753
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,284
663
28
2
1
221,560
4
L
Danzaburou
9,454
675
77
6
2
220,169
5
W
Cernunnos
9,682
692
87
6
4
233,208
3
W
Cabrakan
10,225
730
35
3
4
249,856
3
W
Tiamat
10,639
760
39
3
0
266,689
3
L
Hades
8,933
638
30
2
0
194,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role