Player Matchup

Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
TortureBabies
Sobek
Level 38
God Stats
2W - 0L
1,735 SR
Queue Stats
32W - 22L
1,664 Elo+
Party 1
Ullr
Ullr
speedrunninglife
Ullr
Level 147
God Stats
8W - 3L
1,644 SR
Queue Stats
167W - 85L
1,804 Elo+
Party 1
Team Averages
Level 101
1,626 SR
1,656 Elo+

VS

Team Averages
Level 71
1,642 SR
1,500 Elo+
Poseidon
Poseidon
CesarMus
Poseidon
Level 69
God Stats
0W - 1L
1,711 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 2
Hercules
Hercules
Sneyder2411
Hercules
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
36W - 57L
1,500 Elo+
Party 2
Chiron
Chiron
SpargleFunkleton
Chiron
Level 115
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
9 / 1 / 6
10,678
763
11,211
10,571
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 0 / 15
10,180
727
2,791
13,202
16,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 0 / 8
11,075
791
17,024
7,190
3,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CesarMus
Poseidon
12
1 / 7 / 0
8,221
587
9,086
10,613
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Sneyder2411
Hercules
12
0 / 4 / 1
7,670
548
5,631
13,535
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 6 / 1
7,922
566
7,674
11,556
3,911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
6
12
L
Poseidon
CesarMus
Poseidon
1
7
0
0.14
L
Hercules
Sneyder2411
Hercules
0
4
1
0.13
L
0
6
1
0.08
W
0
0
15
7.5
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,026
Damage
22,391
30,963
Taken
35,704
23,596
Mitigated
18,858
14,112
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,211
4,063
0
5,422
10,571
4,393
2,145
2,958
7,504
36,756
4,026
L
Poseidon
CesarMus
Poseidon
9,086
881
0
716
10,613
2,785
0
4,014
6,599
35,792
0
L
Hercules
Sneyder2411
Hercules
5,631
653
49
4,849
13,535
12,162
0
6,009
7,526
272
14,030
L
7,674
3,313
513
1,791
11,556
3,911
0
3,063
8,457
0
25,296
W
2,791
262
714
5,743
13,202
16,154
0
3,497
9,244
8,987
0
W
17,024
5,154
0
2,233
7,190
3,049
1,092
3,124
3,909
0
60,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,933
Gold Earned
23,813
177
Minions Killed
128
7
Camps Cleared
4
831,698
Distance Traveled
696,344
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,678
763
51
4
4
277,873
3
L
Poseidon
8,221
587
58
4
2
217,309
1
L
Hercules
7,670
548
15
1
0
252,298
5
L
Chiron
7,922
566
55
4
2
226,737
5
W
Sobek
10,180
727
21
2
1
285,856
8
W
Ullr
11,075
791
105
8
2
267,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role