Player Matchup

Fafnir
Fafnir
RaspaDoTacho
Fafnir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lucasfaoliva
Morgan Le Fay
Level 43
God Stats
9W - 17L
1,467 SR
Queue Stats
50W - 105L
1,313 Elo+
Solo
Kukulkan
Kukulkan
xAstharotx
Kukulkan
Level 141
God Stats
7W - 8L
1,808 SR
Queue Stats
112W - 123L
1,519 Elo+
Solo
Team Averages
Level 115
1,592 SR
1,437 Elo+

VS

Team Averages
Level 99
1,548 SR
1,727 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Hykuo
Apollo
Level 160
God Stats
9W - 3L
1,643 SR
Queue Stats
839W - 218L
1,810 Elo+
Party 1
Ra
Ra
SnitTheInvyS
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 2 / 3
7,228
723
4,064
9,435
8,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
lucasfaoliva
Morgan Le Fay
10
1 / 7 / 2
6,894
689
9,398
9,994
3,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
xAstharotx
Kukulkan
12
3 / 3 / 1
7,388
739
7,570
5,981
1,978
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 2 / 6
7,974
797
6,807
10,495
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Hykuo
Apollo
11
2 / 1 / 8
7,637
764
6,525
8,337
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 6
8,348
835
7,554
6,153
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
6
4
W
Apollo
Hykuo
Apollo
2
1
8
6
L
Fafnir
0
2
3
0.75
W
5
1
6
8
L
Morgan Le Fay
lucasfaoliva
Morgan Le Fay
1
7
2
0.29
L
Kukulkan
xAstharotx
Kukulkan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
20,886
25,410
Taken
24,985
13,264
Mitigated
15,477
4,911
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,807
663
506
2,384
10,495
10,204
0
8,056
2,439
12,822
0
W
Apollo
Hykuo
Apollo
6,525
2,805
0
1,030
8,337
3,005
250
7,620
717
0
15,503
L
Fafnir
4,064
1,136
279
2,674
9,435
8,257
0
4,543
4,380
11,006
0
W
7,554
1,224
1,649
1,943
6,153
2,268
0
5,580
573
37,903
0
L
Morgan Le Fay
lucasfaoliva
Morgan Le Fay
9,398
2,283
144
1,022
9,994
3,029
0
6,273
3,331
21,044
0
L
Kukulkan
xAstharotx
Kukulkan
7,570
1,126
276
516
5,981
1,978
0
3,040
2,775
33,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,510
Gold Earned
23,959
111
Minions Killed
115
3
Camps Cleared
5
526,928
Distance Traveled
600,408
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,974
797
5
1
0
211,442
0
W
Apollo
7,637
764
26
3
2
178,494
1
L
Fafnir
7,228
723
14
1
0
185,019
2
W
Ra
8,348
835
84
8
3
210,472
2
L
Morgan Le Fay
6,894
689
28
3
0
165,947
3
L
Kukulkan
7,388
739
69
7
3
175,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role