Player Matchup

Odin
Odin
ExOs_Knight
Odin
Level 116
God Stats
8W - 5L
1,717 SR
Queue Stats
446W - 353L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
IIVenomTempestII
Baron Samedi
Level 119
God Stats
8W - 12L
1,140 SR
Queue Stats
316W - 302L
1,462 Elo+
Party 1
Charybdis
Charybdis
Maik-Hulkster
Charybdis
Level 107
God Stats
11W - 10L
1,500 SR
Queue Stats
105W - 105L
1,494 Elo+
Party 1
Arachne
Arachne
TheSchOppee
Arachne
Level 118
God Stats
182W - 114L
1,493 SR
Queue Stats
510W - 411L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
roestertaube242
Nu Wa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,727 Elo+
Party 1
Team Averages
Level 117
1,470 SR
1,544 Elo+

VS

Team Averages
Level 83
1,510 SR
1,481 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Atypicalawek
Charybdis
Level 65
God Stats
2W - 4L
1,470 SR
Queue Stats
12W - 12L
1,425 Elo+
Solo
Olorun
Olorun
LukaJagodic
Olorun
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,693 Elo+
Solo
Chaac
Chaac
Stoneriver-crew
Chaac
Level 63
God Stats
7W - 12L
1,394 SR
Queue Stats
39W - 46L
1,305 Elo+
Solo
Bastet
Bastet
Tshiiz
Bastet
Level 80
God Stats
39W - 17L
1,685 SR
Queue Stats
237W - 245L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,356
643
7,040
9,884
4,314
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
IIVenomTempestII
Baron Samedi
10
0 / 2 / 9
6,653
512
4,945
10,800
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Maik-Hulkster
Charybdis
12
3 / 2 / 4
7,040
542
3,707
7,450
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TheSchOppee
Arachne
13
7 / 5 / 4
8,036
618
9,153
11,812
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 9
8,010
616
9,418
8,044
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 4 / 2
6,080
468
4,788
8,503
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Atypicalawek
Charybdis
9
0 / 4 / 0
5,538
426
4,166
8,191
2,358
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
10
1 / 4 / 7
6,334
487
6,406
10,322
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 2 / 0
6,337
487
6,538
9,434
5,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Tshiiz
Bastet
13
10 / 3 / 2
8,170
628
11,248
11,514
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
17
Kills
13
13
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
2
0.25
L
Charybdis
Atypicalawek
Charybdis
0
4
0
0
W
4
2
2
2.5
W
Baron Samedi
IIVenomTempestII
Baron Samedi
0
2
9
2.25
L
Olorun
1
4
7
1.13
W
Charybdis
Maik-Hulkster
Charybdis
3
2
4
2.5
L
2
2
0
1
W
Arachne
TheSchOppee
Arachne
7
5
4
1.8
L
Bastet
Tshiiz
Bastet
10
3
2
3.67
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,263
Damage
33,146
47,990
Taken
47,964
20,674
Mitigated
26,799
16,616
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,788
1,376
132
1,771
8,503
7,286
207
1,675
6,828
31,629
0
L
Charybdis
Atypicalawek
Charybdis
4,166
1,573
0
1,714
8,191
2,358
1,299
1,889
6,302
0
26,290
W
7,040
1,467
0
2,200
9,884
4,314
0
1,534
8,350
2,373
40,600
W
Baron Samedi
IIVenomTempestII
Baron Samedi
4,945
906
859
3,328
10,800
7,575
0
1,937
8,464
17,523
0
L
Olorun
6,406
2,519
253
4,186
10,322
5,513
0
4,679
5,643
31,448
0
W
Charybdis
Maik-Hulkster
Charybdis
3,707
2,498
0
3,434
7,450
2,231
0
2,685
4,765
0
41,906
L
6,538
928
0
2,891
9,434
5,846
0
2,727
6,707
0
34,152
W
Arachne
TheSchOppee
Arachne
9,153
6,657
0
3,663
11,812
3,925
11
3,213
8,415
0
47,664
L
Bastet
Tshiiz
Bastet
11,248
1,967
0
2,577
11,514
5,796
0
3,918
7,596
0
51,976
W
9,418
2,105
126
3,006
8,044
2,629
0
1,825
6,219
47,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,095
Gold Earned
32,459
365
Minions Killed
332
0
Camps Cleared
0
1,219,397
Distance Traveled
1,180,380
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,080
468
54
4
0
231,299
3
L
Charybdis
5,538
426
65
5
0
229,697
0
W
Odin
8,356
643
98
8
0
255,865
3
W
Baron Samedi
6,653
512
27
2
0
229,806
2
L
Olorun
6,334
487
56
4
0
193,912
3
W
Charybdis
7,040
542
81
6
0
209,777
6
L
Chaac
6,337
487
57
4
0
246,463
3
W
Arachne
8,036
618
76
6
0
274,789
7
L
Bastet
8,170
628
100
8
0
279,009
1
W
Nu Wa
8,010
616
83
6
0
249,160
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role