Player Matchup

Amaterasu
Amaterasu
Mr_Bluemani
Amaterasu
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 175L
1,486 Elo+
Solo
Awilix
Awilix
SkOrPiOn031105
Awilix
Level 107
God Stats
14W - 23L
1,693 SR
Queue Stats
62W - 118L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
TOURER_V_777
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 86L
1,476 Elo+
Party 1
Merlin
Merlin
ZeusLounge
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 95L
1,476 Elo+
Party 1
Atlas
Atlas
orange tree god
Atlas
Level 126
God Stats
18W - 12L
2,049 SR
Queue Stats
359W - 348L
1,542 Elo+
Solo
Team Averages
Level 111
1,648 SR
1,483 Elo+

VS

Team Averages
Level 95
1,380 SR
1,409 Elo+
Heimdallr
Heimdallr
BanditTrickster
Heimdallr
Level 96
God Stats
6W - 4L
1,500 SR
Queue Stats
183W - 175L
1,439 Elo+
Solo
Zeus
Zeus
Lagrimmm1562
Zeus
Level 69
God Stats
60W - 59L
1,520 SR
Queue Stats
166W - 184L
1,356 Elo+
Solo
Loki
Loki
Ominous pain460
Loki
Level 86
God Stats
4W - 4L
1,302 SR
Queue Stats
16W - 22L
1,378 Elo+
Party 2
Ymir
Ymir
VSUAL GUNNer
Ymir
Level 98
God Stats
2W - 6L
1,077 SR
Queue Stats
37W - 47L
1,397 Elo+
Party 2
Arachne
Arachne
oscarandrees
Arachne
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mr_Bluemani
Amaterasu
13
1 / 1 / 0
7,317
523
4,009
9,037
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 8 / 0
6,320
451
3,814
12,269
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TOURER_V_777
Danzaburou
9
0 / 4 / 2
5,872
419
2,783
6,738
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ZeusLounge
Merlin
10
3 / 10 / 0
6,696
478
7,778
10,820
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 2
7,253
518
3,995
14,026
7,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BanditTrickster
Heimdallr
14
2 / 2 / 6
8,174
584
6,618
8,254
2,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 3 / 6
8,287
592
10,565
7,559
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 0
8,282
592
3,918
7,493
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 9
8,849
632
6,644
6,698
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
oscarandrees
Arachne
14
9 / 1 / 2
8,567
612
8,230
10,740
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
27
27
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BanditTrickster
Heimdallr
2
2
6
2.5
W
7
3
6
3.33
L
Amaterasu
Mr_Bluemani
Amaterasu
1
1
0
1
W
2
1
0
2
L
1
8
0
0.13
L
Danzaburou
TOURER_V_777
Danzaburou
0
4
2
0.25
W
7
0
9
11.5
L
Merlin
ZeusLounge
Merlin
3
10
0
0.3
L
2
4
2
0.75
W
Arachne
oscarandrees
Arachne
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,379
Damage
35,975
52,890
Taken
40,744
22,648
Mitigated
17,706
11,398
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BanditTrickster
Heimdallr
6,618
2,410
0
2,292
8,254
2,763
780
2,317
5,883
0
60,437
W
10,565
1,949
0
2,748
7,559
2,377
158
3,007
4,246
42,155
0
L
Amaterasu
Mr_Bluemani
Amaterasu
4,009
1,220
0
5,007
9,037
5,386
0
1,295
7,742
0
39,212
W
3,918
1,704
0
2,317
7,493
2,779
0
694
6,727
0
54,210
L
3,814
1,205
0
580
12,269
4,279
0
3,965
8,158
0
31,677
L
Danzaburou
TOURER_V_777
Danzaburou
2,783
723
0
1,207
6,738
1,485
477
1,237
5,445
0
24,516
W
6,644
2,027
2,202
2,163
6,698
5,733
145
2,802
3,695
28,148
0
L
Merlin
ZeusLounge
Merlin
7,778
155
0
1,140
10,820
3,900
391
5,388
5,090
27,274
0
L
3,995
1,615
1,073
2,391
14,026
7,598
175
4,602
9,246
29,510
0
W
Arachne
oscarandrees
Arachne
8,230
5,405
0
3,505
10,740
4,054
177
2,165
8,420
0
49,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
42,159
309
Minions Killed
430
0
Camps Cleared
0
1,287,626
Distance Traveled
1,402,855
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,174
584
99
7
0
250,836
2
W
Zeus
8,287
592
78
6
0
247,549
2
L
Amaterasu
7,317
523
95
7
0
264,815
5
W
Loki
8,282
592
117
8
0
294,471
3
L
Awilix
6,320
451
58
4
0
271,202
1
L
Danzaburou
5,872
419
46
3
0
270,697
1
W
Ymir
8,849
632
45
3
0
281,622
0
L
Merlin
6,696
478
59
4
0
218,737
1
L
Atlas
7,253
518
51
4
0
262,175
0
W
Arachne
8,567
612
91
7
0
328,377
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role