Player Matchup

Kuzenbo
Kuzenbo
Azron230
Kuzenbo
Level 157
God Stats
5W - 6L
1,243 SR
Queue Stats
426W - 437L
1,561 Elo+
Solo
Janus
Janus
ConBravura_
Janus
Level 124
God Stats
19W - 21L
1,838 SR
Queue Stats
273W - 275L
1,520 Elo+
Solo
Chaac
Chaac
Joshhhharrisonn
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,543 Elo+
Solo
Izanami
Izanami
aml_16_
Izanami
Level 65
God Stats
12W - 19L
1,690 SR
Queue Stats
81W - 110L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
iseeallin_16to9
Ao Kuang
Level 69
God Stats
1W - 1L
1,755 SR
Queue Stats
8W - 7L
1,430 Elo+
Solo
Team Averages
Level 100
1,605 SR
1,511 Elo+

VS

Team Averages
Level 123
1,562 SR
1,486 Elo+
Sol
Sol
KyuubiSage9
Sol
Level 130
God Stats
2W - 3L
1,325 SR
Queue Stats
14W - 22L
1,428 Elo+
Solo
Arachne
Arachne
Vittymadriles
Arachne
Level 128
God Stats
8W - 10L
1,285 SR
Queue Stats
75W - 90L
1,287 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yosgary_I
Tsukuyomi
Level 128
God Stats
6W - 3L
1,705 SR
Queue Stats
19W - 14L
1,697 Elo+
Solo
Vamana
Vamana
ggtrchucknorris2
Vamana
Level 109
God Stats
10W - 6L
1,782 SR
Queue Stats
147W - 190L
1,491 Elo+
Solo
Persephone
Persephone
lvaerde
Persephone
Level 119
God Stats
3W - 6L
1,715 SR
Queue Stats
158W - 143L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azron230
Kuzenbo
12
2 / 3 / 0
7,038
541
5,776
11,299
11,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,389
491
2,489
7,553
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
5,399
415
5,997
9,926
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
aml_16_
Izanami
7
0 / 4 / 0
5,206
400
1,621
5,603
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
12
1 / 3 / 0
6,542
503
3,771
11,383
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,927
610
8,367
8,050
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
13
6 / 0 / 3
7,865
605
7,120
7,695
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Yosgary_I
Tsukuyomi
13
2 / 1 / 1
7,999
615
6,754
8,816
4,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 0 / 4
7,314
563
5,961
7,824
5,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
lvaerde
Persephone
14
2 / 2 / 1
8,340
642
4,994
4,946
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
16
16
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Azron230
Kuzenbo
2
3
0
0.67
L
1
3
0
0.33
L
0
3
1
0.17
W
2
1
3
3.5
W
Arachne
6
0
3
7.5
W
Tsukuyomi
Yosgary_I
Tsukuyomi
2
1
1
2.5
L
Izanami
aml_16_
Izanami
0
4
0
0
W
4
0
4
6
L
Ao Kuang
1
3
0
0.33
W
Persephone
lvaerde
Persephone
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
33,196
45,764
Taken
37,331
22,977
Mitigated
15,716
10,677
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Azron230
Kuzenbo
5,776
1,175
0
654
11,299
11,686
0
682
10,613
35,089
0
L
2,489
0
0
2,204
7,553
1,738
0
3,669
3,780
32,698
0
L
5,997
867
0
2,956
9,926
4,560
0
5,187
4,465
0
24,517
W
8,367
4,147
0
4,618
8,050
2,008
2,340
808
7,053
56,570
0
W
Arachne
7,120
4,551
0
3,499
7,695
2,646
66
2,238
5,271
0
38,123
W
Tsukuyomi
Yosgary_I
Tsukuyomi
6,754
1,352
0
5,258
8,816
4,305
582
4,246
4,062
0
49,457
L
Izanami
aml_16_
Izanami
1,621
1,140
0
1,005
5,603
1,384
47
1,978
3,514
0
18,169
W
5,961
2,307
337
3,541
7,824
5,121
830
1,487
5,979
3,415
21,761
L
Ao Kuang
3,771
625
0
3,858
11,383
3,609
0
2,362
8,805
37,805
0
W
Persephone
lvaerde
Persephone
4,994
549
0
665
4,946
1,636
0
2,363
2,369
50,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
39,445
319
Minions Killed
436
0
Camps Cleared
0
1,165,223
Distance Traveled
1,415,395
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,038
541
75
6
0
246,366
1
L
Janus
6,389
491
78
6
0
239,352
6
L
Chaac
5,399
415
43
3
0
234,312
5
W
Sol
7,927
610
103
8
0
234,750
0
W
Arachne
7,865
605
74
6
0
343,184
0
W
Tsukuyomi
7,999
615
109
8
0
280,515
0
L
Izanami
5,206
400
44
3
0
169,859
1
W
Vamana
7,314
563
47
4
0
301,208
1
L
Ao Kuang
6,542
503
79
6
0
275,334
4
W
Persephone
8,340
642
103
8
0
255,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role