Player Matchup

Scylla
Scylla
EzClapBlazaj
Scylla
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
360W - 355L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
Je7zhu
Gilgamesh
Level 124
God Stats
1W - 1L
1,528 SR
Queue Stats
101W - 113L
1,430 Elo+
Party 2
Artemis
Artemis
L3gmorn
Artemis
Level 60
God Stats
13W - 12L
1,585 SR
Queue Stats
117W - 126L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
ballciansack
Cu Chulainn
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 187L
1,657 Elo+
Solo
Yemoja
Yemoja
shawzyshaw
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,489 Elo+
Party 2
Team Averages
Level 107
1,523 SR
1,537 Elo+

VS

Team Averages
Level 91
1,571 SR
1,512 Elo+
Tyr
Tyr
 
Tyr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BuzzcutSawdust
Cabrakan
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 102L
1,537 Elo+
Party 1
Anubis
Anubis
SpellWeaverLII
Anubis
Level 88
God Stats
5W - 5L
1,855 SR
Queue Stats
74W - 68L
1,453 Elo+
Solo
Awilix
Awilix
xXNECRONEXUSXx
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
9 / 2 / 4
9,271
713
10,892
7,024
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Je7zhu
Gilgamesh
13
5 / 2 / 7
8,098
623
9,155
11,354
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
L3gmorn
Artemis
13
4 / 2 / 1
7,623
586
9,966
8,956
2,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
ballciansack
Cu Chulainn
10
0 / 7 / 1
6,406
493
3,826
12,464
5,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
shawzyshaw
Yemoja
11
0 / 1 / 7
7,298
561
4,051
6,736
6,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
6 / 1 / 1
8,270
636
8,905
11,375
10,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
 
Neith
12
0 / 3 / 1
6,373
490
4,195
9,522
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
10
1 / 1 / 4
6,284
483
2,890
10,904
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 9 / 3
6,425
494
7,189
11,450
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 4 / 2
7,603
585
5,909
9,144
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
18
Kills
14
14
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
1
1
6.5
L
Neith
 
Neith
0
3
1
0.17
L
Cabrakan
1
1
4
3
W
Scylla
9
2
4
5.5
W
Gilgamesh
Je7zhu
Gilgamesh
5
2
7
4.25
W
Artemis
L3gmorn
Artemis
4
2
1
2.25
L
1
9
3
0.28
W
Cu Chulainn
ballciansack
Cu Chulainn
0
7
1
0.07
W
Yemoja
shawzyshaw
Yemoja
0
1
7
3.5
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,890
Damage
29,088
46,534
Taken
52,395
22,482
Mitigated
29,338
13,868
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,905
981
0
4,460
11,375
10,314
36
1,320
10,023
0
49,299
L
Neith
 
Neith
4,195
1,438
0
4,720
9,522
2,402
0
2,055
7,433
0
42,119
L
Cabrakan
2,890
291
268
2,110
10,904
9,040
0
3,610
7,211
12,398
0
W
Scylla
10,892
1,963
0
1,483
7,024
2,168
82
2,546
4,478
56,775
0
W
Gilgamesh
Je7zhu
Gilgamesh
9,155
2,676
2
3,610
11,354
5,670
264
2,729
8,625
0
46,738
W
Artemis
L3gmorn
Artemis
9,966
4,394
0
1,055
8,956
2,768
1,314
2,892
6,064
0
55,818
L
7,189
217
0
2,393
11,450
4,637
210
4,245
7,016
33,579
0
W
Cu Chulainn
ballciansack
Cu Chulainn
3,826
919
0
2,395
12,464
5,522
0
0
12,464
0
27,315
W
Yemoja
shawzyshaw
Yemoja
4,051
1,305
3,594
1,729
6,736
6,354
150
1,912
4,824
19,486
0
L
5,909
2,637
0
2,061
9,144
2,945
0
3,267
5,769
0
35,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
34,955
359
Minions Killed
341
0
Camps Cleared
0
1,189,680
Distance Traveled
1,263,232
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,270
636
103
8
0
275,253
2
L
Neith
6,373
490
90
7
0
243,329
4
L
Cabrakan
6,284
483
18
1
0
253,294
5
W
Scylla
9,271
713
94
7
0
239,409
2
W
Gilgamesh
8,098
623
81
6
0
256,108
2
W
Artemis
7,623
586
102
8
0
226,233
2
L
Anubis
6,425
494
59
5
0
211,917
3
W
Cu Chulainn
6,406
493
47
4
0
224,463
3
W
Yemoja
7,298
561
35
3
0
243,467
6
L
Awilix
7,603
585
71
5
0
279,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role