Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Ddog4786
Neith
Level 58
God Stats
0W - 2L
1,707 SR
Queue Stats
57W - 93L
1,337 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DragonSlayer9669
Morgan Le Fay
Level 8
God Stats
2W - 6L
1,627 SR
Queue Stats
29W - 45L
1,337 Elo+
Party 2
Nu Wa
Nu Wa
Reality-Bytez
Nu Wa
Level 123
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 5L
1,596 Elo+
Party 3
Atlas
Atlas
WashedUpSanga
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
1,443 Elo+
Party 2
Team Averages
Level 55
1,528 SR
1,442 Elo+

VS

Team Averages
Level 60
1,669 SR
1,437 Elo+
Sun Wukong
Sun Wukong
DFS-_-SoTiMaN_HD
Sun Wukong
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 79L
1,473 Elo+
Party 1
Vamana
Vamana
Killivaan
Vamana
Level 67
God Stats
1W - 0L
1,773 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Loki
Loki
S_Valencia_24
Loki
Level 35
God Stats
4W - 0L
1,678 SR
Queue Stats
14W - 27L
1,269 Elo+
Solo
Scylla
Scylla
joorgevgl
Scylla
Level 21
God Stats
5W - 2L
1,444 SR
Queue Stats
39W - 46L
1,453 Elo+
Party 1
Rama
Rama
naitsirh391
Rama
Level 22
God Stats
4W - 0L
1,951 SR
Queue Stats
18W - 18L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 2 / 2
10,740
511
10,565
16,172
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Ddog4786
Neith
15
1 / 3 / 2
9,100
433
4,656
9,595
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
DragonSlayer9669
Morgan Le Fay
16
4 / 4 / 3
10,252
488
12,508
12,396
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 6 / 3
9,230
440
16,049
11,015
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 3
8,505
405
6,481
15,235
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DFS-_-SoTiMaN_HD
Sun Wukong
19
5 / 3 / 5
11,308
538
15,338
21,418
16,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
Killivaan
Vamana
15
1 / 1 / 1
9,430
449
4,405
8,382
8,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 4 / 2
9,415
448
2,195
16,769
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
joorgevgl
Scylla
18
3 / 3 / 5
10,706
510
7,012
11,017
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 2 / 2
11,562
551
14,885
16,925
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
13
Kills
16
16
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
2
2
3
W
Sun Wukong
DFS-_-SoTiMaN_HD
Sun Wukong
5
3
5
2.5
L
Neith
Ddog4786
Neith
1
3
2
0.67
L
Morgan Le Fay
DragonSlayer9669
Morgan Le Fay
4
4
3
1.38
W
Vamana
Killivaan
Vamana
1
1
1
1.5
L
2
6
3
0.58
W
1
4
2
0.5
L
1
1
3
2.5
W
Scylla
joorgevgl
Scylla
3
3
5
1.83
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,259
Damage
43,835
64,413
Taken
74,511
33,768
Mitigated
39,878
12,182
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,565
5,380
0
4,175
16,172
7,652
0
1,124
15,012
0
77,388
W
Sun Wukong
DFS-_-SoTiMaN_HD
Sun Wukong
15,338
4,062
20
4,910
21,418
16,365
0
11,768
9,650
0
107,028
L
Neith
Ddog4786
Neith
4,656
1,001
0
2,504
9,595
3,880
902
0
9,595
0
56,297
L
Morgan Le Fay
DragonSlayer9669
Morgan Le Fay
12,508
533
0
1,096
12,396
5,557
546
1,154
11,196
55,058
0
W
Vamana
Killivaan
Vamana
4,405
1,806
0
4,179
8,382
8,691
486
4,700
3,682
0
50,603
L
16,049
5,216
260
2,089
11,015
4,107
1,026
1,945
8,900
53,609
0
W
2,195
165
0
5,662
16,769
5,848
125
7,354
9,415
0
61,361
L
6,481
2,211
0
2,058
15,235
12,572
0
2,339
12,698
31,757
0
W
Scylla
joorgevgl
Scylla
7,012
317
0
442
11,017
3,000
0
4,751
6,266
76,682
0
W
14,885
12,059
0
9,465
16,925
5,974
4,540
6,638
10,287
0
86,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
52,421
427
Minions Killed
656
0
Camps Cleared
0
1,860,665
Distance Traveled
2,030,449
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,740
511
118
6
0
393,969
1
W
Sun Wukong
11,308
538
146
7
0
417,346
5
L
Neith
9,100
433
99
5
0
402,818
8
L
Morgan Le Fay
10,252
488
88
4
0
369,803
7
W
Vamana
9,430
449
98
5
0
411,522
5
L
Nu Wa
9,230
440
87
4
0
292,147
3
W
Loki
9,415
448
111
5
0
411,029
1
L
Atlas
8,505
405
35
2
0
401,928
3
W
Scylla
10,706
510
141
7
0
378,754
2
W
Rama
11,562
551
160
8
0
411,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role