Player Matchup

Raijin
Raijin
CabezaDeTermo
Raijin
Level 159
God Stats
5W - 8L
1,527 SR
Queue Stats
211W - 270L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
T-Invasor-OG
Erlang Shen
Level 88
God Stats
3W - 7L
1,377 SR
Queue Stats
61W - 67L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TeteuBaiano
Ah Muzen Cab
Level 157
God Stats
10W - 5L
1,500 SR
Queue Stats
262W - 229L
1,323 Elo+
Solo
Team Averages
Level 135
1,468 SR
1,452 Elo+

VS

Team Averages
Level 109
1,500 SR
1,705 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Hykuo
Hel
Level 160
God Stats
13W - 2L
1,500 SR
Queue Stats
839W - 218L
1,796 Elo+
Party 1
Guan Yu
Guan Yu
SnitTheInvyS
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,808
676
11,821
11,348
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
T-Invasor-OG
Erlang Shen
14
1 / 4 / 3
9,610
601
6,600
17,360
15,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
TeteuBaiano
Ah Muzen Cab
13
1 / 5 / 4
9,375
586
14,456
13,235
4,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 1 / 9
10,640
665
15,389
12,540
4,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
Hykuo
Hel
17
7 / 1 / 4
11,559
722
10,452
12,429
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
SnitTheInvyS
Guan Yu
16
4 / 3 / 7
10,490
656
12,833
16,789
19,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
13
13
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
9
6.5
L
3
4
2
1
W
Hel
Hykuo
Hel
7
1
4
9
W
Guan Yu
SnitTheInvyS
Guan Yu
4
3
7
2.5
L
Erlang Shen
T-Invasor-OG
Erlang Shen
1
4
3
0.63
L
Ah Muzen Cab
TeteuBaiano
Ah Muzen Cab
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
38,674
41,943
Taken
41,758
21,971
Mitigated
28,165
10,425
Healing
25,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,389
6,458
0
3,575
12,540
4,328
2,157
4,469
7,855
0
70,149
L
11,821
849
170
1,763
11,348
2,402
441
3,955
7,393
41,517
0
W
Hel
Hykuo
Hel
10,452
673
8,745
7,892
12,429
4,432
926
2,541
9,600
35,393
0
W
Guan Yu
SnitTheInvyS
Guan Yu
12,833
1,712
2,347
2,999
16,789
19,405
0
4,410
11,895
0
23,966
L
Erlang Shen
T-Invasor-OG
Erlang Shen
6,600
2,218
487
2,916
17,360
15,092
90
4,866
12,494
0
15,497
L
Ah Muzen Cab
TeteuBaiano
Ah Muzen Cab
14,456
4,400
0
5,089
13,235
4,477
76
2,045
11,190
0
47,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
32,689
172
Minions Killed
210
5
Camps Cleared
8
779,244
Distance Traveled
837,933
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,640
665
135
8
4
248,358
2
L
Raijin
10,808
676
95
6
0
246,343
0
W
Hel
11,559
722
49
3
3
290,919
0
W
Guan Yu
10,490
656
26
2
1
298,656
6
L
Erlang Shen
9,610
601
19
1
2
270,230
3
L
Ah Muzen Cab
9,375
586
58
4
3
262,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role