Player Matchup

Baron Samedi
Baron Samedi
ATMm3
Baron Samedi
Level 37
God Stats
18W - 4L
2,041 SR
Queue Stats
355W - 193L
1,878 Elo+
Party 1
Ne Zha
Ne Zha
GingerAxel
Ne Zha
Level 116
God Stats
4W - 4L
1,921 SR
Queue Stats
318W - 151L
1,997 Elo+
Party 1
Ymir
Ymir
Guardi_man
Ymir
Level 107
God Stats
25W - 11L
1,699 SR
Queue Stats
252W - 121L
1,803 Elo+
Party 1
Atlas
Atlas
Neo_lemonade
Atlas
Level 127
God Stats
7W - 0L
2,154 SR
Queue Stats
354W - 207L
1,947 Elo+
Party 1
Ullr
Ullr
zeppelim
Ullr
Level 128
God Stats
21W - 16L
1,687 SR
Queue Stats
687W - 398L
1,742 Elo+
Party 1
Team Averages
Level 103
1,900 SR
1,873 Elo+

VS

Team Averages
Level 102
1,634 SR
1,496 Elo+
Bakasura
Bakasura
 
Bakasura
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
M5a5e
Anubis
Level 124
God Stats
39W - 41L
1,509 SR
Queue Stats
270W - 277L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
Mariquilla17
Gilgamesh
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
427W - 431L
1,383 Elo+
Solo
Medusa
Medusa
PrimordialSound
Medusa
Level 142
God Stats
17W - 10L
1,939 SR
Queue Stats
198W - 195L
1,644 Elo+
Solo
Ymir
Ymir
niupidehen
Ymir
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 5L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATMm3
Baron Samedi
16
5 / 2 / 5
9,686
538
11,349
7,677
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
GingerAxel
Ne Zha
16
2 / 1 / 5
9,493
527
4,467
7,740
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 1 / 12
9,122
507
4,363
8,508
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 2 / 1
10,813
601
9,434
12,468
8,069
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
18
8 / 1 / 5
11,275
626
13,769
9,240
2,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 3 / 0
9,010
501
2,918
12,214
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
M5a5e
Anubis
15
3 / 5 / 1
9,235
513
12,662
13,971
6,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Mariquilla17
Gilgamesh
15
0 / 5 / 1
9,025
501
3,143
12,952
7,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 1
8,581
477
7,100
11,826
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 2
7,202
400
549
14,465
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
22
Kills
7
7
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
0
1
W
Baron Samedi
ATMm3
Baron Samedi
5
2
5
3.75
W
Ne Zha
GingerAxel
Ne Zha
2
1
5
4.5
W
1
1
12
7
L
Anubis
M5a5e
Anubis
3
5
1
0.7
L
Gilgamesh
Mariquilla17
Gilgamesh
0
5
1
0.1
W
6
2
1
3.25
L
1
4
1
0.38
L
0
5
2
0.2
W
Ullr
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,382
Damage
26,372
45,633
Taken
65,428
22,848
Mitigated
33,071
16,359
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,918
1,968
0
5,230
12,214
5,424
244
2,729
9,485
0
41,684
W
Baron Samedi
ATMm3
Baron Samedi
11,349
556
1,063
2,391
7,677
3,051
0
2,806
4,871
72,539
0
W
Ne Zha
GingerAxel
Ne Zha
4,467
876
0
4,930
7,740
2,589
0
1,545
5,895
0
64,556
W
4,363
940
0
2,587
8,508
6,696
0
3,560
4,441
27,244
0
L
Anubis
M5a5e
Anubis
12,662
479
0
4,923
13,971
6,512
0
5,174
8,797
66,980
5,241
L
Gilgamesh
Mariquilla17
Gilgamesh
3,143
437
0
2,127
12,952
7,022
429
7,413
5,539
0
49,650
W
9,434
2,854
0
4,774
12,468
8,069
64
2,633
9,791
72,334
0
L
7,100
3,342
0
3,253
11,826
3,118
0
2,559
9,267
0
64,418
L
549
135
0
816
14,465
10,995
0
7,271
7,194
12,610
0
W
Ullr
13,769
6,630
0
614
9,240
2,443
0
1,738
7,502
0
83,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,389
Gold Earned
43,053
585
Minions Killed
497
0
Camps Cleared
0
1,848,179
Distance Traveled
1,710,247
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,010
501
107
6
0
377,390
0
W
Baron Samedi
9,686
538
107
6
0
369,140
12
W
Ne Zha
9,493
527
113
6
0
408,878
9
W
Ymir
9,122
507
43
2
0
369,613
4
L
Anubis
9,235
513
136
8
0
299,420
6
L
Gilgamesh
9,025
501
116
6
0
358,160
7
W
Atlas
10,813
601
156
9
0
341,137
3
L
Medusa
8,581
477
110
6
0
350,042
2
L
Ymir
7,202
400
28
2
0
325,235
1
W
Ullr
11,275
626
166
9
0
359,411
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role