Player Matchup

Chaac
Chaac
GuardUpSirr-
Chaac
Level 58
God Stats
2W - 0L
1,813 SR
Queue Stats
43W - 30L
1,528 Elo+
Solo
Charybdis
Charybdis
MURINAIPAPA29
Charybdis
Level 129
God Stats
1W - 2L
1,134 SR
Queue Stats
79W - 82L
1,428 Elo+
Solo
Hades
Hades
XxGhost-DubixX
Hades
Level 103
God Stats
1W - 0L
1,183 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Team Averages
Level 97
1,377 SR
1,485 Elo+

VS

Team Averages
Level 80
1,524 SR
1,498 Elo+
Neith
Neith
Beastmaker96
Neith
Level 68
God Stats
5W - 3L
1,363 SR
Queue Stats
10W - 11L
1,452 Elo+
Solo
Vamana
Vamana
II wartaken II
Vamana
Level 107
God Stats
0W - 1L
1,802 SR
Queue Stats
8W - 13L
1,576 Elo+
Solo
Ra
Ra
iKaosEU
Ra
Level 64
God Stats
11W - 14L
1,408 SR
Queue Stats
120W - 100L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
9,447
727
12,226
17,337
14,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
MURINAIPAPA29
Charybdis
15
11 / 1 / 5
10,270
790
9,855
7,679
3,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 13
10,062
774
16,000
12,460
10,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,876
683
10,363
13,269
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 3
7,551
581
7,773
16,662
8,152
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 8 / 2
8,081
622
9,555
12,562
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
3
3
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
2
1
15
9.5
L
0
6
3
0.25
W
Charybdis
MURINAIPAPA29
Charybdis
11
1
5
13.5
W
7
1
13
13.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,081
Damage
27,691
37,476
Taken
42,493
27,979
Mitigated
16,283
16,774
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,363
5,518
455
3,433
13,269
4,119
0
5,770
7,115
0
28,474
W
12,226
1,292
209
7,783
17,337
14,466
384
4,050
13,287
2,339
29,173
L
7,773
3,264
451
2,773
16,662
8,152
0
4,264
12,077
0
20,499
W
Charybdis
MURINAIPAPA29
Charybdis
9,855
5,389
0
1,640
7,679
3,086
1,080
1,535
6,144
0
40,609
W
16,000
1,210
1,089
6,053
12,460
10,427
368
4,208
8,252
39,946
0
L
9,555
1,125
1,309
2,339
12,562
4,012
0
7,136
5,361
23,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
24,508
163
Minions Killed
112
10
Camps Cleared
2
752,478
Distance Traveled
665,070
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,876
683
54
4
0
207,801
5
W
Chaac
9,447
727
43
3
2
267,154
4
L
Vamana
7,551
581
17
1
1
227,004
5
W
Charybdis
10,270
790
56
4
8
231,341
2
W
Hades
10,062
774
64
5
0
253,983
4
L
Ra
8,081
622
41
3
1
230,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role