Player Matchup

Discordia
Discordia
AshelonWar
Discordia
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,080 Elo+
Solo
Yemoja
Yemoja
Frustracia
Yemoja
Level 68
God Stats
9W - 6L
1,815 SR
Queue Stats
147W - 145L
1,362 Elo+
Solo
Neith
Neith
Lockyr
Neith
Level 88
God Stats
2W - 2L
1,469 SR
Queue Stats
3W - 2L
1,337 Elo+
Solo
Persephone
Persephone
Metafisica
Persephone
Level 45
God Stats
3W - 2L
1,470 SR
Queue Stats
118W - 150L
1,192 Elo+
Solo
Cernunnos
Cernunnos
pe4enka228
Cernunnos
Level 68
God Stats
2W - 2L
1,684 SR
Queue Stats
255W - 278L
1,391 Elo+
Solo
Team Averages
Level 66
1,587 SR
1,272 Elo+

VS

Team Averages
Level 95
1,430 SR
1,477 Elo+
Nemesis
Nemesis
Creepiest31369
Nemesis
Level 100
God Stats
4W - 11L
1,515 SR
Queue Stats
252W - 272L
1,448 Elo+
Solo
Ymir
Ymir
EmerorOWolf
Ymir
Level 18
God Stats
1W - 2L
1,241 SR
Queue Stats
22W - 18L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
UsmanAj420
Sun Wukong
Level 110
God Stats
6W - 7L
1,283 SR
Queue Stats
222W - 244L
1,514 Elo+
Party 1
Agni
Agni
iHitman_92
Agni
Level 122
God Stats
4W - 5L
1,633 SR
Queue Stats
156W - 171L
1,464 Elo+
Party 1
Izanami
Izanami
sanity_zapper1
Izanami
Level 125
God Stats
125W - 122L
1,477 SR
Queue Stats
416W - 431L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AshelonWar
Discordia
13
0 / 1 / 1
8,118
478
4,698
7,959
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Frustracia
Yemoja
14
2 / 0 / 7
9,481
558
2,935
9,788
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Lockyr
Neith
16
9 / 2 / 4
9,811
577
12,235
11,698
3,178
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Metafisica
Persephone
14
2 / 2 / 1
8,660
509
3,199
7,199
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
pe4enka228
Cernunnos
16
2 / 3 / 4
9,410
554
7,842
12,986
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,719
513
2,604
11,400
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 0 / 0
4,965
292
0
620
211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
UsmanAj420
Sun Wukong
15
4 / 2 / 1
9,565
563
12,351
18,481
15,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 3
9,334
549
12,587
10,684
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 0
7,376
434
4,924
7,425
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
7
8
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
AshelonWar
Discordia
0
1
1
0.5
L
1
4
1
0.38
L
0
0
0
0
W
Yemoja
Frustracia
Yemoja
2
0
7
5.5
W
Neith
Lockyr
Neith
9
2
4
5.5
W
Persephone
Metafisica
Persephone
2
2
1
1.25
L
Sun Wukong
UsmanAj420
Sun Wukong
4
2
1
2.25
L
1
4
3
0.63
W
Cernunnos
pe4enka228
Cernunnos
2
3
4
1.33
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
32,466
49,630
Taken
48,610
19,622
Mitigated
24,373
16,072
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AshelonWar
Discordia
4,698
304
248
574
7,959
2,354
794
1,298
6,199
37,157
0
L
2,604
707
0
3,877
11,400
3,935
2,026
607
10,777
0
59,589
L
0
0
0
0
620
211
0
0
620
627
0
W
Yemoja
Frustracia
Yemoja
2,935
1,026
2,212
2,355
9,788
8,227
568
2,889
6,773
31,846
2,476
W
Neith
Lockyr
Neith
12,235
8,494
2
2,628
11,698
3,178
908
3,160
8,418
0
61,623
W
Persephone
Metafisica
Persephone
3,199
219
0
1,810
7,199
2,084
486
2,758
4,314
42,410
0
L
Sun Wukong
UsmanAj420
Sun Wukong
12,351
1,188
0
10,025
18,481
15,254
558
6,542
11,245
0
58,521
L
12,587
494
0
3,001
10,684
3,259
0
1,143
9,479
65,881
0
W
Cernunnos
pe4enka228
Cernunnos
7,842
4,253
0
6,243
12,986
3,779
0
2,481
10,208
0
55,212
L
4,924
3,020
0
1,538
7,425
1,714
0
1,494
5,931
0
37,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,480
Gold Earned
39,959
444
Minions Killed
392
0
Camps Cleared
0
1,506,473
Distance Traveled
1,137,297
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,118
478
91
5
0
321,421
0
L
Nemesis
8,719
513
113
7
0
293,507
0
L
Ymir
4,965
292
1
0
0
30,256
0
W
Yemoja
9,481
558
54
3
0
282,630
1
W
Neith
9,811
577
102
6
0
300,243
0
W
Persephone
8,660
509
87
5
0
297,704
6
L
Sun Wukong
9,565
563
86
5
0
328,253
0
L
Agni
9,334
549
113
7
0
315,151
8
W
Cernunnos
9,410
554
110
6
0
304,475
4
L
Izanami
7,376
434
79
5
0
170,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role