Player Matchup

Bakasura
Bakasura
Akarillon
Bakasura
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 1
Ra
Ra
Broedon
Ra
Level 4
God Stats
1W - 3L
1,087 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 1
Bellona
Bellona
Engrim
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 1
Merlin
Merlin
NessiDH
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 1
Terra
Terra
kafken
Terra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 1
Team Averages
Level 57
1,417 SR
1,146 Elo+

VS

Team Averages
Level 71
1,388 SR
1,304 Elo+
Izanami
Izanami
Iroell
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,116 Elo+
Party 2
Atlas
Atlas
ch4ne
Atlas
Level 101
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 3L
1,116 Elo+
Party 2
Neith
Neith
low30000
Neith
Level 86
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 3L
1,116 Elo+
Party 2
Baron Samedi
Baron Samedi
nightslayer1345
Baron Samedi
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 12L
1,443 Elo+
Solo
Poseidon
Poseidon
shaman131313
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Akarillon
Bakasura
19
13 / 2 / 7
12,503
834
14,865
14,433
8,010
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 0 / 12
12,409
827
25,018
10,010
5,610
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Engrim
Bellona
17
3 / 2 / 17
10,667
711
9,836
22,501
21,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
NessiDH
Merlin
18
2 / 4 / 12
11,099
740
15,012
12,428
6,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
kafken
Terra
17
0 / 4 / 20
11,168
745
5,005
22,120
23,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Iroell
Izanami
17
2 / 6 / 2
10,314
688
8,733
13,317
5,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
ch4ne
Atlas
17
5 / 7 / 3
11,028
735
12,504
21,838
22,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
low30000
Neith
18
2 / 7 / 6
11,175
745
13,092
12,785
4,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
nightslayer1345
Baron Samedi
18
2 / 4 / 7
10,845
723
15,670
14,311
7,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
shaman131313
Poseidon
15
1 / 6 / 3
9,381
625
9,498
15,635
5,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
29
Kills
12
12
Deaths
30
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Akarillon
Bakasura
13
2
7
8.25
W
11
0
12
17
W
Bellona
Engrim
Bellona
3
2
17
5.75
L
Izanami
Iroell
Izanami
2
6
2
0.5
W
Merlin
NessiDH
Merlin
2
4
12
2
L
Atlas
ch4ne
Atlas
5
7
3
0.93
W
Terra
kafken
Terra
0
4
20
2.5
L
Neith
low30000
Neith
2
7
6
0.71
L
Baron Samedi
nightslayer1345
Baron Samedi
2
4
7
1.38
L
Poseidon
shaman131313
Poseidon
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,736
Damage
59,497
81,492
Taken
77,886
64,859
Mitigated
45,471
27,770
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Akarillon
Bakasura
14,865
9,720
0
3,350
14,433
8,010
2,093
5,241
9,192
0
32,336
W
25,018
2,567
1,023
1,136
10,010
5,610
826
4,444
5,566
59,016
0
W
Bellona
Engrim
Bellona
9,836
1,906
0
5,864
22,501
21,269
884
9,351
13,150
0
14,511
L
Izanami
Iroell
Izanami
8,733
3,784
0
2,448
13,317
5,338
1,089
7,005
5,878
0
37,410
W
Merlin
NessiDH
Merlin
15,012
1,141
266
765
12,428
6,008
1,677
6,529
5,899
57,242
0
L
Atlas
ch4ne
Atlas
12,504
4,775
45
1,683
21,838
22,844
68
12,297
8,941
27,280
0
W
Terra
kafken
Terra
5,005
1,621
8,952
6,414
22,120
23,962
777
12,107
10,013
7,891
0
L
Neith
low30000
Neith
13,092
5,007
178
883
12,785
4,402
950
6,686
5,393
0
44,974
L
Baron Samedi
nightslayer1345
Baron Samedi
15,670
633
2,817
4,516
14,311
7,568
0
8,194
5,683
39,077
0
L
Poseidon
shaman131313
Poseidon
9,498
703
782
1,884
15,635
5,319
360
10,853
4,474
23,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,846
Gold Earned
52,743
242
Minions Killed
259
0
Camps Cleared
0
1,571,795
Distance Traveled
1,370,701
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,503
834
60
4
0
358,048
1
W
Ra
12,409
827
96
6
0
327,860
3
W
Bellona
10,667
711
6
0
0
302,543
0
L
Izanami
10,314
688
70
5
0
275,678
5
W
Merlin
11,099
740
77
5
0
278,428
1
L
Atlas
11,028
735
30
2
0
275,402
6
W
Terra
11,168
745
3
0
0
304,916
0
L
Neith
11,175
745
76
5
0
271,933
0
L
Baron Samedi
10,845
723
50
3
0
283,378
0
L
Poseidon
9,381
625
33
2
0
264,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role