Player Matchup

Izanami
Izanami
AimeMitLenkRad4
Izanami
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 2
Nu Wa
Nu Wa
grt1901
Nu Wa
Level 68
God Stats
4W - 8L
1,077 SR
Queue Stats
37W - 59L
1,393 Elo+
Solo
Ymir
Ymir
xExA-_-Henni
Ymir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,335 Elo+
Party 2
Team Averages
Level 73
1,359 SR
1,354 Elo+

VS

Team Averages
Level 88
1,363 SR
1,629 Elo+
Achilles
Achilles
BeckBeckRugsag
Achilles
Level 105
God Stats
2W - 4L
1,080 SR
Queue Stats
54W - 53L
1,657 Elo+
Party 1
Medusa
Medusa
concordia123
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,716 Elo+
Party 1
Poseidon
Poseidon
eliasthescorpion
Poseidon
Level 49
God Stats
3W - 1L
1,510 SR
Queue Stats
10W - 4L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,404
617
4,634
7,854
1,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
grt1901
Nu Wa
13
3 / 8 / 2
8,443
704
5,771
9,616
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 5 / 1
8,555
713
8,208
18,006
11,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 1 / 10
9,627
802
8,075
10,464
8,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
15
9 / 3 / 9
10,457
871
15,135
9,644
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 3 / 9
9,097
758
8,563
6,495
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
18
18
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Achilles
5
1
10
10
W
Medusa
9
3
9
4.5
W
4
3
9
2.83
L
Nu Wa
grt1901
Nu Wa
3
8
2
0.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
31,773
35,476
Taken
26,603
15,806
Mitigated
14,426
4,963
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,634
2,380
0
466
7,854
1,832
0
1,601
5,897
0
18,365
W
Achilles
8,075
1,479
559
1,513
10,464
8,709
57
4,309
6,155
0
34,030
W
Medusa
15,135
7,561
0
1,665
9,644
3,630
536
6,099
3,545
0
44,272
W
8,563
953
158
878
6,495
2,087
330
4,112
2,383
20,589
0
L
Nu Wa
grt1901
Nu Wa
5,771
1,327
0
420
9,616
2,532
0
1,363
8,001
19,809
0
L
8,208
1,530
145
3,932
18,006
11,442
0
5,087
12,289
18,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
29,181
88
Minions Killed
166
2
Camps Cleared
10
551,727
Distance Traveled
640,314
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,404
617
43
4
0
171,689
0
W
Achilles
9,627
802
67
6
5
239,079
4
W
Medusa
10,457
871
60
5
4
199,713
4
W
Poseidon
9,097
758
39
3
1
201,522
0
L
Nu Wa
8,443
704
25
2
1
182,065
1
L
Ymir
8,555
713
20
2
1
197,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role