Player Matchup

Hou Yi
Hou Yi
Asuramaru
Hou Yi
Level 125
God Stats
3W - 1L
1,506 SR
Queue Stats
132W - 131L
1,431 Elo+
Solo
Anubis
Anubis
DeadlyBunnies
Anubis
Level 86
God Stats
12W - 6L
1,218 SR
Queue Stats
637W - 700L
1,468 Elo+
Solo
Da Ji
Da Ji
Econ347
Da Ji
Level 83
God Stats
6W - 8L
1,458 SR
Queue Stats
371W - 382L
1,481 Elo+
Solo
Horus
Horus
EmperorJakeus
Horus
Level 116
God Stats
25W - 22L
1,467 SR
Queue Stats
443W - 441L
1,473 Elo+
Solo
Artio
Artio
Flickel
Artio
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,561 Elo+
Solo
Team Averages
Level 107
1,430 SR
1,483 Elo+

VS

Team Averages
Level 93
1,470 SR
1,530 Elo+
Chronos
Chronos
DiGarCa
Chronos
Level 109
God Stats
2W - 2L
1,497 SR
Queue Stats
144W - 157L
1,551 Elo+
Solo
King Arthur
King Arthur
Sniperchilleer
King Arthur
Level 116
God Stats
2W - 4L
1,611 SR
Queue Stats
75W - 70L
1,544 Elo+
Solo
Sylvanus
Sylvanus
T41K
Sylvanus
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 264L
1,501 Elo+
Solo
Ne Zha
Ne Zha
impsnhoes
Ne Zha
Level 78
God Stats
1W - 3L
1,283 SR
Queue Stats
32W - 23L
1,594 Elo+
Solo
Skadi
Skadi
丶Linda
Skadi
Level 58
God Stats
2W - 5L
1,456 SR
Queue Stats
51W - 57L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Asuramaru
Hou Yi
20
8 / 5 / 9
17,083
610
23,016
27,169
11,989
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 4 / 18
19,353
691
42,067
26,782
16,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Econ347
Da Ji
20
14 / 6 / 8
17,087
610
23,686
25,470
12,533
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 14
17,814
636
20,214
26,171
28,329
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Flickel
Artio
20
4 / 3 / 21
15,264
545
9,392
26,518
35,656
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DiGarCa
Chronos
20
3 / 10 / 3
14,422
515
17,167
30,191
6,872
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Sniperchilleer
King Arthur
20
2 / 9 / 0
13,312
475
15,807
32,936
22,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Sylvanus
T41K
Sylvanus
18
4 / 9 / 5
12,167
435
15,560
30,342
25,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
impsnhoes
Ne Zha
20
6 / 11 / 8
15,835
566
14,722
26,541
11,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
丶Linda
Skadi
20
4 / 11 / 2
13,911
497
18,912
25,140
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
37
50
Kills
19
19
Deaths
50
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Asuramaru
Hou Yi
8
5
9
2.5
W
18
4
18
6.75
L
Chronos
DiGarCa
Chronos
3
10
3
0.45
W
Da Ji
Econ347
Da Ji
14
6
8
3
W
6
1
14
13
W
Artio
Flickel
Artio
4
3
21
4.83
L
King Arthur
Sniperchilleer
King Arthur
2
9
0
0.22
L
Sylvanus
T41K
Sylvanus
4
9
5
0.72
L
Ne Zha
impsnhoes
Ne Zha
6
11
8
0.91
L
Skadi
丶Linda
Skadi
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,375
Damage
82,168
132,110
Taken
145,150
104,837
Mitigated
71,727
61,504
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Asuramaru
Hou Yi
23,016
11,042
0
14,347
27,169
11,989
7,565
5,248
21,921
0
156,767
W
42,067
2,253
0
15,483
26,782
16,330
3,216
12,709
14,073
172,183
0
L
Chronos
DiGarCa
Chronos
17,167
7,143
0
7,003
30,191
6,872
5,448
13,101
16,971
120,771
0
W
Da Ji
Econ347
Da Ji
23,686
5,361
0
6,324
25,470
12,533
0
5,946
18,936
0
116,610
W
20,214
6,749
2,087
14,745
26,171
28,329
1,676
2,269
23,902
10,732
94,592
W
Artio
Flickel
Artio
9,392
1,527
2,420
6,098
26,518
35,656
1,016
5,954
19,228
54,111
7,020
L
King Arthur
Sniperchilleer
King Arthur
15,807
787
0
2,188
32,936
22,912
364
9,257
22,267
3,560
92,211
L
Sylvanus
T41K
Sylvanus
15,560
3,875
1,719
4,986
30,342
25,342
0
14,516
15,672
51,930
12,463
L
Ne Zha
impsnhoes
Ne Zha
14,722
4,940
0
3,759
26,541
11,733
146
11,336
15,134
0
116,276
L
Skadi
丶Linda
Skadi
18,912
9,192
0
2,276
25,140
4,868
0
5,199
19,656
0
88,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,601
Gold Earned
69,647
854
Minions Killed
740
0
Camps Cleared
0
2,625,824
Distance Traveled
2,199,173
43
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,083
610
225
8
0
487,200
8
W
Anubis
19,353
691
232
8
0
479,046
13
L
Chronos
14,422
515
196
7
0
474,212
1
W
Da Ji
17,087
610
134
5
0
548,793
11
W
Horus
17,814
636
202
7
0
569,416
4
W
Artio
15,264
545
61
2
0
541,369
7
L
King Arthur
13,312
475
169
6
0
421,917
4
L
Sylvanus
12,167
435
90
3
0
421,967
5
L
Ne Zha
15,835
566
155
6
0
471,992
2
L
Skadi
13,911
497
130
5
0
409,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role