Player Matchup

Arachne
Arachne
CoveredChief
Arachne
Level 107
God Stats
6W - 4L
1,647 SR
Queue Stats
17W - 15L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Drothus
Sun Wukong
Level 127
God Stats
10W - 6L
1,500 SR
Queue Stats
220W - 213L
1,477 Elo+
Solo
Izanami
Izanami
JaSoN_DaE_TeAm
Izanami
Level 107
God Stats
4W - 3L
1,699 SR
Queue Stats
197W - 195L
1,574 Elo+
Solo
Ymir
Ymir
MrAkiff____xx
Ymir
Level 96
God Stats
8W - 15L
1,500 SR
Queue Stats
397W - 381L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shabranickto
Morgan Le Fay
Level 103
God Stats
2W - 7L
1,368 SR
Queue Stats
255W - 262L
1,474 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,477 Elo+

VS

Team Averages
Level 102
1,538 SR
1,453 Elo+
Zeus
Zeus
GrandFromage947
Zeus
Level 86
God Stats
44W - 28L
1,632 SR
Queue Stats
278W - 290L
1,494 Elo+
Solo
Cernunnos
Cernunnos
HwKs HRZ
Cernunnos
Level 114
God Stats
10W - 8L
1,500 SR
Queue Stats
64W - 71L
1,510 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Oooooo786
Kumbhakarna
Level 129
God Stats
1W - 0L
1,742 SR
Queue Stats
69W - 66L
1,506 Elo+
Party 1
Achilles
Achilles
StevenRayJr7
Achilles
Level 66
God Stats
11W - 28L
1,356 SR
Queue Stats
327W - 394L
1,392 Elo+
Solo
Mercury
Mercury
xSk4d1x
Mercury
Level 114
God Stats
5W - 7L
1,459 SR
Queue Stats
144W - 133L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoveredChief
Arachne
20
17 / 11 / 4
17,489
583
30,665
40,397
18,852
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Drothus
Sun Wukong
20
2 / 6 / 7
14,265
476
14,730
35,692
32,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 8 / 2
15,040
501
13,686
24,308
12,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 9 / 15
14,320
477
9,058
36,895
58,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Shabranickto
Morgan Le Fay
20
5 / 10 / 12
15,811
527
26,020
23,529
10,354
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 11 / 9
19,224
641
38,716
21,615
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
HwKs HRZ
Cernunnos
20
3 / 6 / 19
16,857
562
33,803
34,223
13,375
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Oooooo786
Kumbhakarna
20
7 / 5 / 22
16,709
557
16,257
37,684
46,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
StevenRayJr7
Achilles
20
5 / 4 / 9
16,047
535
14,552
25,595
29,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
xSk4d1x
Mercury
20
11 / 4 / 12
19,254
642
28,954
25,900
12,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
115
30
Kills
44
44
Deaths
30
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Arachne
CoveredChief
Arachne
17
11
4
1.73
L
Sun Wukong
Drothus
Sun Wukong
2
6
7
0.92
W
18
11
9
2.05
W
Cernunnos
HwKs HRZ
Cernunnos
3
6
19
2.08
L
4
8
2
0.63
L
2
9
15
1.06
W
Kumbhakarna
Oooooo786
Kumbhakarna
7
5
22
3.6
L
Morgan Le Fay
Shabranickto
Morgan Le Fay
5
10
12
1.1
W
Achilles
StevenRayJr7
Achilles
5
4
9
2.38
W
Mercury
xSk4d1x
Mercury
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,159
Damage
132,282
160,821
Taken
145,017
132,608
Mitigated
109,623
41,258
Healing
36,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CoveredChief
Arachne
30,665
20,947
342
16,387
40,397
18,852
0
13,880
26,117
0
140,342
L
Sun Wukong
Drothus
Sun Wukong
14,730
3,878
0
8,680
35,692
32,835
117
15,909
19,026
612
82,908
W
38,716
4,118
0
2,584
21,615
8,231
1,113
4,544
16,905
149,395
0
W
Cernunnos
HwKs HRZ
Cernunnos
33,803
18,106
0
19,574
34,223
13,375
6,108
11,031
22,908
0
170,572
L
13,686
9,600
0
6,699
24,308
12,156
1,263
9,478
14,792
0
115,188
L
9,058
865
0
5,022
36,895
58,411
284
13,087
23,467
44,145
0
W
Kumbhakarna
Oooooo786
Kumbhakarna
16,257
1,275
2,444
4,080
37,684
46,346
146
10,084
25,132
64,586
0
L
Morgan Le Fay
Shabranickto
Morgan Le Fay
26,020
1,419
188
3,940
23,529
10,354
1,808
6,332
17,061
94,477
0
W
Achilles
StevenRayJr7
Achilles
14,552
2,825
0
3,879
25,595
29,495
442
3,949
21,418
19,016
81,657
W
Mercury
xSk4d1x
Mercury
28,954
16,962
0
4,322
25,900
12,176
2,298
5,687
20,008
0
231,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,925
Gold Earned
88,091
719
Minions Killed
898
0
Camps Cleared
0
2,596,027
Distance Traveled
2,775,381
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,489
583
155
5
0
563,604
2
L
Sun Wukong
14,265
476
156
5
0
542,833
4
W
Zeus
19,224
641
193
6
0
479,483
5
W
Cernunnos
16,857
562
229
8
0
508,185
5
L
Izanami
15,040
501
191
6
0
499,855
10
L
Ymir
14,320
477
60
2
0
496,192
2
W
Kumbhakarna
16,709
557
66
2
0
536,804
15
L
Morgan Le Fay
15,811
527
157
5
0
493,543
5
W
Achilles
16,047
535
142
5
0
552,486
0
W
Mercury
19,254
642
268
9
0
698,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role