Player Matchup

Agni
Agni
Arawyek4991
Agni
Level 68
God Stats
16W - 17L
1,572 SR
Queue Stats
436W - 400L
1,487 Elo+
Solo
Anhur
Anhur
G1 FeBo
Anhur
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,081 Elo+
Party 2
Vulcan
Vulcan
M-A-S-L-ONB-TOT
Vulcan
Level 116
God Stats
17W - 13L
1,400 SR
Queue Stats
549W - 585L
1,376 Elo+
Solo
Set
Set
MiniPaDe02ItA
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,081 Elo+
Party 2
Odin
Odin
pawilon12
Odin
Level 60
God Stats
17W - 12L
1,658 SR
Queue Stats
187W - 197L
1,401 Elo+
Solo
Team Averages
Level 62
1,526 SR
1,285 Elo+

VS

Team Averages
Level 78
1,509 SR
1,500 Elo+
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DoggerBum
Kumbhakarna
Level 85
God Stats
2W - 4L
1,484 SR
Queue Stats
8W - 12L
1,444 Elo+
Solo
Atlas
Atlas
Its_DJ1594
Atlas
Level 49
God Stats
46W - 55L
1,367 SR
Queue Stats
53W - 63L
1,527 Elo+
Party 1
Anubis
Anubis
Its_Dimah
Anubis
Level 54
God Stats
53W - 48L
1,477 SR
Queue Stats
60W - 59L
1,540 Elo+
Party 1
Bastet
Bastet
xII CutleR IIx
Bastet
Level 76
God Stats
0W - 1L
1,716 SR
Queue Stats
68W - 65L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,758
610
7,826
6,081
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
G1 FeBo
Anhur
13
4 / 1 / 2
8,482
530
5,566
8,434
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 8
8,605
538
7,947
6,126
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 1
8,229
514
2,402
12,323
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
15
2 / 0 / 0
9,311
582
4,137
7,145
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 7 / 0
5,417
339
2,869
9,531
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
DoggerBum
Kumbhakarna
12
1 / 2 / 2
7,349
459
5,364
9,164
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
10
0 / 1 / 1
6,067
379
1,703
4,852
1,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Its_Dimah
Anubis
13
2 / 2 / 1
7,741
484
4,737
7,240
2,769
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 3 / 2
7,703
481
5,183
9,940
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
6
6
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
7
0
0
W
4
0
2
5
L
Kumbhakarna
DoggerBum
Kumbhakarna
1
2
2
1
W
Anhur
G1 FeBo
Anhur
4
1
2
5
L
Atlas
0
1
1
0.5
L
Anubis
Its_Dimah
Anubis
2
2
1
1.25
W
3
2
8
3.5
W
2
3
1
0.83
W
Odin
2
0
0
2
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
19,856
40,109
Taken
40,727
13,820
Mitigated
15,483
14,554
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,869
1,510
0
1,893
9,531
2,082
0
4,185
5,264
0
16,617
W
7,826
339
59
3,511
6,081
1,748
752
2,441
3,640
57,291
0
L
Kumbhakarna
DoggerBum
Kumbhakarna
5,364
467
0
2,828
9,164
6,505
100
1,644
7,520
32,995
0
W
Anhur
G1 FeBo
Anhur
5,566
1,621
0
3,187
8,434
2,854
3,776
1,519
6,843
0
43,104
L
Atlas
1,703
254
0
625
4,852
1,542
0
2,558
2,270
18,501
0
L
Anubis
Its_Dimah
Anubis
4,737
55
0
3,619
7,240
2,769
0
5,465
1,359
41,571
0
W
7,947
3,527
125
1,242
6,126
1,896
562
2,323
3,803
33,789
0
W
2,402
1,461
0
4,784
12,323
4,254
770
1,939
10,326
0
39,316
W
Odin
4,137
1,181
0
1,646
7,145
3,068
1,302
3,019
3,693
0
45,358
L
5,183
2,022
39
2,644
9,940
2,585
0
1,283
8,541
0
39,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
34,277
445
Minions Killed
278
0
Camps Cleared
0
1,524,279
Distance Traveled
1,210,844
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,417
339
30
2
0
216,786
1
W
Agni
9,758
610
119
7
0
302,842
1
L
Kumbhakarna
7,349
459
54
3
0
289,677
1
W
Anhur
8,482
530
80
5
0
283,193
3
L
Atlas
6,067
379
30
2
0
219,279
1
L
Anubis
7,741
484
96
6
0
247,548
2
W
Vulcan
8,605
538
68
4
0
322,759
2
W
Set
8,229
514
72
5
0
314,579
0
W
Odin
9,311
582
106
7
0
300,906
4
L
Bastet
7,703
481
68
4
0
237,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role