Player Matchup

Discordia
Discordia
Hillsbrad
Discordia
Level 127
God Stats
11W - 12L
1,490 SR
Queue Stats
371W - 385L
1,519 Elo+
Solo
Awilix
Awilix
OmfgMB
Awilix
Level 123
God Stats
8W - 9L
1,267 SR
Queue Stats
612W - 596L
1,528 Elo+
Solo
Chang'e
Chang'e
Pulazhi
Chang'e
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
41W - 48L
1,492 Elo+
Party 1
Hades
Hades
Sebalaja
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
TheSnarkyBaine
Cabrakan
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 108L
1,504 Elo+
Solo
Team Averages
Level 115
1,411 SR
1,510 Elo+

VS

Team Averages
Level 123
1,564 SR
1,553 Elo+
Fenrir
Fenrir
BanjosOhnishi
Fenrir
Level 145
God Stats
3W - 2L
1,296 SR
Queue Stats
187W - 186L
1,566 Elo+
Solo
Kukulkan
Kukulkan
CHESARE 1
Kukulkan
Level 157
God Stats
21W - 10L
1,739 SR
Queue Stats
924W - 969L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
CptDingleFart
Ao Kuang
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,550 Elo+
Solo
Ra
Ra
Shlimazi
Ra
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
273W - 214L
1,606 Elo+
Solo
Atlas
Atlas
xXbigggdudeXx
Atlas
Level 128
God Stats
2W - 2L
1,787 SR
Queue Stats
95W - 105L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hillsbrad
Discordia
16
4 / 6 / 8
10,299
736
14,580
10,595
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
OmfgMB
Awilix
19
10 / 5 / 8
11,464
819
10,040
12,727
5,501
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Pulazhi
Chang'e
16
5 / 8 / 15
10,491
749
11,276
18,474
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Sebalaja
Hades
18
4 / 4 / 17
10,464
747
11,859
14,298
10,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
17
1 / 6 / 19
10,640
760
8,819
24,904
29,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 17
10,631
759
6,686
14,325
17,278
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
CHESARE 1
Kukulkan
20
9 / 5 / 12
12,882
920
21,798
13,280
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
CptDingleFart
Ao Kuang
16
6 / 6 / 12
10,385
742
11,297
16,265
7,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 3 / 16
12,574
898
17,182
7,675
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 5 / 14
10,417
744
9,147
20,339
31,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
100
24
Kills
29
29
Deaths
25
67
Assists
71
Player
Kills
Deaths
Assists
KDA
W
2
6
17
1.75
W
Kukulkan
CHESARE 1
Kukulkan
9
5
12
3
W
Ao Kuang
CptDingleFart
Ao Kuang
6
6
12
2
L
Discordia
Hillsbrad
Discordia
4
6
8
1.33
L
Awilix
OmfgMB
Awilix
10
5
8
2.8
L
Chang'e
Pulazhi
Chang'e
5
8
15
1.56
L
Hades
Sebalaja
Hades
4
4
17
3.13
W
10
3
16
6
L
Cabrakan
1
6
19
1.75
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,574
Damage
66,110
80,998
Taken
71,884
56,020
Mitigated
67,389
28,241
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,686
1,366
2,983
2,489
14,325
17,278
534
9,875
4,450
0
13,806
W
Kukulkan
CHESARE 1
Kukulkan
21,798
1,727
2,026
1,619
13,280
7,900
1,415
9,103
4,177
48,618
0
W
Ao Kuang
CptDingleFart
Ao Kuang
11,297
2,819
94
4,573
16,265
7,594
1,702
9,804
6,461
17,337
0
L
Discordia
Hillsbrad
Discordia
14,580
422
984
968
10,595
4,090
1,719
9,111
1,386
25,265
0
L
Awilix
OmfgMB
Awilix
10,040
4,426
397
1,113
12,727
5,501
1,414
7,098
5,442
0
25,369
L
Chang'e
Pulazhi
Chang'e
11,276
1,531
6,885
4,093
18,474
6,158
1,056
13,968
4,282
22,809
0
L
Hades
Sebalaja
Hades
11,859
897
1,489
3,290
14,298
10,402
1,945
11,053
3,032
22,548
0
W
17,182
2,199
3,779
1,272
7,675
3,592
1,725
6,444
1,231
43,844
0
L
Cabrakan
8,819
1,057
4,893
4,129
24,904
29,869
633
17,192
7,432
20,993
0
W
9,147
3,017
545
1,562
20,339
31,025
504
11,308
9,031
20,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
56,889
119
Minions Killed
152
0
Camps Cleared
0
1,133,198
Distance Traveled
1,207,081
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,631
759
10
1
0
251,780
0
W
Kukulkan
12,882
920
59
4
0
221,909
0
W
Ao Kuang
10,385
742
8
1
0
232,448
0
L
Discordia
10,299
736
31
2
0
230,290
1
L
Awilix
11,464
819
23
2
0
239,348
1
L
Chang'e
10,491
749
23
2
0
201,191
0
L
Hades
10,464
747
24
2
0
221,517
0
W
Ra
12,574
898
61
4
0
254,319
0
L
Cabrakan
10,640
760
18
1
0
240,852
0
W
Atlas
10,417
744
14
1
0
246,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role