Player Matchup

Anhur
Anhur
CaRLeSGo
Anhur
Level 120
God Stats
3W - 8L
1,273 SR
Queue Stats
201W - 214L
1,544 Elo+
Solo
Khepri
Khepri
IBROXI
Khepri
Level 135
God Stats
1W - 2L
1,539 SR
Queue Stats
6W - 7L
1,452 Elo+
Solo
Eset
Eset
Persimphon3
Eset
Level 67
God Stats
4W - 7L
1,086 SR
Queue Stats
65W - 51L
1,570 Elo+
Solo
Da Ji
Da Ji
juter
Da Ji
Level 106
God Stats
6W - 5L
1,589 SR
Queue Stats
129W - 135L
1,613 Elo+
Solo
Zeus
Zeus
朝歌暮酒
Zeus
Level 157
God Stats
10W - 6L
1,508 SR
Queue Stats
104W - 99L
1,547 Elo+
Solo
Team Averages
Level 117
1,399 SR
1,545 Elo+

VS

Team Averages
Level 129
1,607 SR
1,559 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JingsterOP
Artemis
Level 160
God Stats
4W - 0L
1,866 SR
Queue Stats
111W - 90L
1,549 Elo+
Solo
Da Ji
Da Ji
KadjitBisha
Da Ji
Level 118
God Stats
11W - 8L
1,669 SR
Queue Stats
280W - 267L
1,547 Elo+
Solo
Yemoja
Yemoja
StgSebastian
Yemoja
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 95L
1,597 Elo+
Solo
Amaterasu
Amaterasu
Zomal
Amaterasu
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 22L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CaRLeSGo
Anhur
16
0 / 5 / 4
9,035
452
6,225
16,179
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
IBROXI
Khepri
12
0 / 6 / 4
7,947
397
4,983
24,564
23,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 9 / 2
9,348
467
13,364
15,059
10,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
juter
Da Ji
15
3 / 7 / 8
9,753
488
11,002
19,114
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 7 / 3
10,499
525
17,918
12,534
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 4 / 11
12,038
602
14,890
11,631
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
JingsterOP
Artemis
20
13 / 2 / 4
14,398
720
30,663
19,245
7,339
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 9
11,207
560
7,946
15,388
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
16
1 / 2 / 17
11,672
584
7,263
17,725
19,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Zomal
Amaterasu
18
11 / 1 / 1
12,603
630
14,711
23,336
24,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
12
Kills
34
34
Deaths
12
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
4
11
2.63
L
Anhur
CaRLeSGo
Anhur
0
5
4
0.4
L
Khepri
IBROXI
Khepri
0
6
4
0.33
W
Artemis
JingsterOP
Artemis
13
2
4
7.5
W
4
3
9
2.83
L
2
9
2
0.33
W
Yemoja
1
2
17
4.75
W
Amaterasu
Zomal
Amaterasu
11
1
1
11.5
L
Da Ji
juter
Da Ji
3
7
8
1
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,492
Damage
75,473
87,450
Taken
87,325
46,106
Mitigated
60,106
15,588
Healing
44,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,890
739
338
2,232
11,631
3,716
1,028
6,572
4,555
73,752
0
L
Anhur
CaRLeSGo
Anhur
6,225
2,451
0
4,181
16,179
3,513
348
1,883
14,218
0
69,005
L
Khepri
IBROXI
Khepri
4,983
454
336
4,882
24,564
23,351
0
7,018
17,213
23,060
0
W
Artemis
JingsterOP
Artemis
30,663
17,696
0
9,294
19,245
7,339
5,686
6,196
12,861
0
141,696
W
7,946
1,885
0
7,436
15,388
5,598
2,442
5,083
9,877
0
62,049
L
13,364
1,382
443
2,134
15,059
10,010
0
4,258
10,646
49,890
0
W
Yemoja
7,263
2,607
5,605
7,288
17,725
19,289
613
10,034
6,841
28,542
0
W
Amaterasu
Zomal
Amaterasu
14,711
7,703
1
12,334
23,336
24,164
3,017
8,936
13,199
0
72,347
L
Da Ji
juter
Da Ji
11,002
2,049
0
3,243
19,114
5,386
0
3,467
14,963
0
53,352
L
17,918
1,913
0
369
12,534
3,846
0
4,429
7,697
60,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,582
Gold Earned
61,918
492
Minions Killed
596
0
Camps Cleared
0
1,776,283
Distance Traveled
1,872,826
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,038
602
139
7
0
368,375
9
L
Anhur
9,035
452
145
7
0
358,566
6
L
Khepri
7,947
397
37
2
0
379,108
12
W
Artemis
14,398
720
203
10
0
362,779
1
W
Da Ji
11,207
560
96
5
0
378,301
5
L
Eset
9,348
467
113
6
0
327,748
4
W
Yemoja
11,672
584
36
2
0
357,520
7
W
Amaterasu
12,603
630
122
6
0
405,851
3
L
Da Ji
9,753
488
77
4
0
374,317
4
L
Zeus
10,499
525
120
6
0
336,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role