Player Matchup

Izanami
Izanami
Callumpoo
Izanami
Level 42
God Stats
1W - 0L
1,674 SR
Queue Stats
29W - 33L
1,355 Elo+
Solo
Set
Set
FreeK103
Set
Level 57
God Stats
14W - 9L
1,587 SR
Queue Stats
425W - 457L
1,468 Elo+
Solo
Aphrodite
Aphrodite
karsten557
Aphrodite
Level 127
God Stats
39W - 38L
1,522 SR
Queue Stats
42W - 50L
1,437 Elo+
Solo
Hera
Hera
sniper_NASSER8
Hera
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,597 Elo+
Solo
Nike
Nike
xuparacing207
Nike
Level 67
God Stats
4W - 4L
1,473 SR
Queue Stats
95W - 116L
1,506 Elo+
Solo
Team Averages
Level 73
1,551 SR
1,473 Elo+

VS

Team Averages
Level 49
1,377 SR
1,349 Elo+
Mercury
Mercury
Archeblood
Mercury
Level 86
God Stats
20W - 31L
1,443 SR
Queue Stats
160W - 171L
1,384 Elo+
Solo
Nox
Nox
Baby-Yoda_DkS
Nox
Level 31
God Stats
1W - 5L
1,280 SR
Queue Stats
137W - 173L
1,348 Elo+
Party 1
Mulan
Mulan
Davinity89
Mulan
Level 103
God Stats
1W - 7L
1,347 SR
Queue Stats
56W - 52L
1,433 Elo+
Solo
Chiron
Chiron
FundusFindi
Chiron
Level 21
God Stats
3W - 3L
1,315 SR
Queue Stats
32W - 50L
1,304 Elo+
Party 1
Ymir
Ymir
athhina
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Callumpoo
Izanami
12
3 / 0 / 8
8,112
507
9,897
10,894
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 5
8,914
557
5,134
8,387
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
karsten557
Aphrodite
11
0 / 0 / 8
7,496
469
3,045
6,748
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 5
8,804
550
14,500
10,093
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 1
9,580
599
7,817
10,464
5,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Archeblood
Mercury
9
0 / 5 / 0
6,055
378
2,781
11,157
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 2
7,045
440
4,453
10,354
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
14
3 / 4 / 1
8,785
549
10,665
13,549
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
11
2 / 3 / 0
7,649
478
10,332
7,664
2,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
athhina
Ymir
9
0 / 3 / 0
6,677
417
507
12,735
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
5
5
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Archeblood
Mercury
0
5
0
0
L
0
3
2
0.33
W
Izanami
Callumpoo
Izanami
3
0
8
7
L
Mulan
3
4
1
0.88
W
4
1
5
6.5
L
Chiron
2
3
0
0.67
L
Ymir
athhina
Ymir
0
3
0
0
W
Aphrodite
karsten557
Aphrodite
0
0
8
4
W
6
1
5
8.5
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,393
Damage
28,738
46,586
Taken
55,459
19,156
Mitigated
27,404
26,022
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Archeblood
Mercury
2,781
619
0
1,658
11,157
2,696
0
1,839
9,204
0
22,857
L
4,453
302
0
3,692
10,354
3,316
0
3,826
6,271
35,626
0
W
Izanami
Callumpoo
Izanami
9,897
5,508
377
4,592
10,894
2,890
1,589
949
9,904
0
51,211
L
Mulan
10,665
2,405
0
4,040
13,549
10,218
578
3,392
10,077
0
57,029
W
5,134
2,442
0
4,329
8,387
3,185
0
791
7,556
0
57,055
L
Chiron
10,332
1,986
2,193
2,036
7,664
2,481
1,030
3,632
3,948
0
39,221
L
Ymir
athhina
Ymir
507
36
0
1,155
12,735
8,693
196
5,791
6,643
11,623
0
W
Aphrodite
karsten557
Aphrodite
3,045
67
7,483
5,405
6,748
4,146
833
949
5,799
16,229
0
W
14,500
3,925
0
998
10,093
3,156
822
2,271
7,743
55,318
0
W
7,817
1,901
0
2,838
10,464
5,779
945
0
10,100
8,891
44,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
36,211
429
Minions Killed
299
0
Camps Cleared
0
1,587,793
Distance Traveled
1,507,412
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,055
378
39
2
0
352,651
0
L
Nox
7,045
440
63
4
0
289,108
2
W
Izanami
8,112
507
96
6
0
284,356
2
L
Mulan
8,785
549
109
7
0
294,084
2
W
Set
8,914
557
111
7
0
369,172
0
L
Chiron
7,649
478
56
4
0
281,026
0
L
Ymir
6,677
417
32
2
0
290,543
0
W
Aphrodite
7,496
469
25
2
0
303,384
0
W
Hera
8,804
550
90
6
0
315,255
4
W
Nike
9,580
599
107
7
0
315,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role