Player Matchup

Chiron
Chiron
Awakenangel
Chiron
Level 129
God Stats
26W - 14L
1,500 SR
Queue Stats
438W - 463L
1,463 Elo+
Party 1
Zeus
Zeus
BigFloppyMeat
Zeus
Level 122
God Stats
9W - 6L
1,697 SR
Queue Stats
180W - 145L
1,531 Elo+
Party 1
Kuzenbo
Kuzenbo
D1stur8e8
Kuzenbo
Level 53
God Stats
2W - 8L
1,210 SR
Queue Stats
294W - 318L
1,443 Elo+
Solo
Team Averages
Level 101
1,469 SR
1,479 Elo+

VS

Team Averages
Level 89
1,690 SR
1,577 Elo+
Danzaburou
Danzaburou
FISHSTIX909
Danzaburou
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,707 Elo+
Solo
Ares
Ares
PretendSign1254
Ares
Level 87
God Stats
15W - 10L
1,760 SR
Queue Stats
263W - 370L
1,531 Elo+
Solo
Aphrodite
Aphrodite
TheGameKiller124
Aphrodite
Level 126
God Stats
7W - 3L
1,811 SR
Queue Stats
104W - 110L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
2 / 1 / 4
11,130
618
15,323
15,869
5,946
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 2
11,610
645
28,682
11,212
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
D1stur8e8
Kuzenbo
17
2 / 3 / 5
12,219
679
14,369
24,299
23,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FISHSTIX909
Danzaburou
17
4 / 3 / 4
12,758
709
22,246
20,561
11,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 5
12,181
677
7,099
28,078
36,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
18
3 / 2 / 5
12,225
679
15,222
26,188
16,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
8
8
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
1
4
4
L
4
4
2
1.25
L
Kuzenbo
D1stur8e8
Kuzenbo
2
3
5
1.5
W
Danzaburou
FISHSTIX909
Danzaburou
4
3
4
2
W
1
3
5
1.17
W
Aphrodite
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,374
Damage
44,567
51,380
Taken
74,827
32,794
Mitigated
64,446
9,406
Healing
36,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
15,323
7,142
1,238
4,721
15,869
5,946
934
6,677
9,192
0
48,357
L
28,682
1,160
0
1,958
11,212
3,466
556
2,938
8,274
74,532
0
L
Kuzenbo
D1stur8e8
Kuzenbo
14,369
4,332
0
1,489
24,299
23,382
252
12,998
11,301
28,624
0
W
Danzaburou
FISHSTIX909
Danzaburou
22,246
5,889
478
5,286
20,561
11,105
2,762
11,219
9,094
0
71,965
W
7,099
375
0
5,776
28,078
36,960
217
15,122
12,048
23,098
0
W
Aphrodite
15,222
924
10,519
14,655
26,188
16,381
404
15,273
10,463
61,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
37,164
211
Minions Killed
241
8
Camps Cleared
6
944,818
Distance Traveled
991,106
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,130
618
69
4
1
340,629
5
L
Zeus
11,610
645
120
7
6
294,839
4
L
Kuzenbo
12,219
679
22
1
1
309,350
0
W
Danzaburou
12,758
709
85
5
1
307,711
7
W
Ares
12,181
677
24
1
0
323,872
2
W
Aphrodite
12,225
679
132
7
5
359,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role