Player Matchup

Kuzenbo
Kuzenbo
AngyBean
Kuzenbo
Level 14
God Stats
41W - 22L
1,353 SR
Queue Stats
196W - 145L
1,674 Elo+
Solo
Thoth
Thoth
Camsken
Thoth
Level 43
God Stats
1W - 1L
1,813 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 3
Thanatos
Thanatos
LittleChicloso
Thanatos
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 72L
1,594 Elo+
Party 2
Eset
Eset
MtnofBeef
Eset
Level 21
God Stats
2W - 6L
1,500 SR
Queue Stats
80W - 78L
1,578 Elo+
Party 2
Fenrir
Fenrir
MushroomScrub337
Fenrir
Level 135
God Stats
9W - 8L
1,316 SR
Queue Stats
132W - 141L
1,497 Elo+
Party 3
Team Averages
Level 72
1,496 SR
1,519 Elo+

VS

Team Averages
Level 40
1,533 SR
1,632 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Absoulton IV
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Medusa
Medusa
Babagamoosh
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
SillyRabbit32
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,902 Elo+
Party 1
Baron Samedi
Baron Samedi
robxbaked
Baron Samedi
Level 43
God Stats
3W - 5L
1,665 SR
Queue Stats
42W - 42L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AngyBean
Kuzenbo
14
1 / 0 / 13
8,187
819
6,587
6,581
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Camsken
Thoth
15
3 / 1 / 8
8,357
836
10,872
4,174
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
16
10 / 5 / 5
8,818
882
12,054
11,920
4,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
14
5 / 1 / 4
8,278
828
7,943
4,786
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 7
7,895
790
4,171
10,046
5,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 3 / 1
7,784
778
4,293
8,450
6,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 2
7,216
722
2,696
9,929
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
13
1 / 5 / 2
7,390
739
7,462
10,245
3,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
14
2 / 1 / 2
7,712
771
7,125
11,068
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
robxbaked
Baron Samedi
13
1 / 6 / 1
7,168
717
4,824
8,053
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
21
Kills
8
8
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
3
1
1.17
L
1
6
2
0.33
W
Kuzenbo
AngyBean
Kuzenbo
1
0
13
7.5
L
Medusa
1
5
2
0.4
W
Thoth
Camsken
Thoth
3
1
8
7
W
Thanatos
10
5
5
2.5
W
Eset
5
1
4
7
W
2
1
7
5.5
L
Cthulhu
2
1
2
3
L
Baron Samedi
robxbaked
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,627
Damage
26,400
37,507
Taken
47,745
21,755
Mitigated
22,020
14,477
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,293
1,395
0
1,668
8,450
6,003
486
2,216
6,129
10,937
0
L
2,696
27
1,644
1,897
9,929
3,914
0
5,695
3,934
6,913
0
W
Kuzenbo
AngyBean
Kuzenbo
6,587
2,567
0
2,595
6,581
7,877
417
3,798
2,544
14,139
0
L
Medusa
7,462
3,426
74
1,293
10,245
3,451
114
4,480
5,611
0
26,299
W
Thoth
Camsken
Thoth
10,872
87
0
534
4,174
1,560
677
2,027
2,088
36,085
0
W
Thanatos
12,054
2,882
0
7,083
11,920
4,618
83
5,194
6,694
0
29,358
W
Eset
7,943
557
816
980
4,786
1,771
651
2,615
2,007
20,579
0
W
4,171
766
0
2,469
10,046
5,929
0
4,624
5,236
0
24,221
L
Cthulhu
7,125
286
460
1,791
11,068
5,725
0
6,719
3,970
16,992
0
L
Baron Samedi
robxbaked
Baron Samedi
4,824
168
1,450
837
8,053
2,927
0
5,079
2,699
24,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
37,270
197
Minions Killed
137
0
Camps Cleared
0
1,108,430
Distance Traveled
953,104
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,784
778
17
2
0
165,682
1
L
Hel
7,216
722
8
1
0
187,526
0
W
Kuzenbo
8,187
819
11
1
0
251,505
4
L
Medusa
7,390
739
38
4
0
196,680
2
W
Thoth
8,357
836
72
7
0
204,689
0
W
Thanatos
8,818
882
29
3
0
216,716
0
W
Eset
8,278
828
43
4
0
222,901
0
W
Fenrir
7,895
790
42
4
0
212,619
7
L
Cthulhu
7,712
771
23
2
0
222,035
1
L
Baron Samedi
7,168
717
51
5
0
181,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role