Player Matchup

Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rus_kiwi1516
Cu Chulainn
Level 49
God Stats
2W - 1L
1,730 SR
Queue Stats
60W - 85L
1,429 Elo+
Solo
Zeus
Zeus
SinisterSlayerSS
Zeus
Level 60
God Stats
5W - 6L
1,700 SR
Queue Stats
175W - 189L
1,355 Elo+
Solo
Aphrodite
Aphrodite
karsten557
Aphrodite
Level 127
God Stats
39W - 38L
1,527 SR
Queue Stats
42W - 50L
1,442 Elo+
Solo
Bakasura
Bakasura
nesta95420
Bakasura
Level 88
God Stats
76W - 74L
1,481 SR
Queue Stats
114W - 114L
1,319 Elo+
Solo
Team Averages
Level 89
1,588 SR
1,409 Elo+

VS

Team Averages
Level 47
1,418 SR
1,306 Elo+
Cerberus
Cerberus
Benji010zuid
Cerberus
Level 42
God Stats
4W - 11L
1,204 SR
Queue Stats
4W - 11L
1,245 Elo+
Solo
Chang'e
Chang'e
Besanka
Chang'e
Level 61
God Stats
27W - 42L
1,433 SR
Queue Stats
115W - 160L
1,349 Elo+
Solo
Arachne
Arachne
IllliRubenIllllI
Arachne
Level 61
God Stats
10W - 2L
1,838 SR
Queue Stats
27W - 35L
1,394 Elo+
Solo
Bellona
Bellona
hmm_kp
Bellona
Level 63
God Stats
2W - 1L
1,466 SR
Queue Stats
7W - 18L
1,282 Elo+
Party 1
Neith
Neith
mfglegolas
Neith
Level 8
God Stats
18W - 23L
1,148 SR
Queue Stats
147W - 168L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
5 / 5 / 3
9,449
450
10,162
13,489
4,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Rus_kiwi1516
Cu Chulainn
5
0 / 1 / 0
6,317
301
993
3,105
809
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 6 / 3
10,452
498
18,231
13,608
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
karsten557
Aphrodite
16
3 / 2 / 5
10,461
498
5,640
11,210
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
nesta95420
Bakasura
16
4 / 5 / 2
9,929
473
9,392
17,949
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Benji010zuid
Cerberus
15
2 / 4 / 5
9,280
442
5,020
14,120
4,142
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Besanka
Chang'e
16
2 / 4 / 6
10,025
477
3,590
16,217
4,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 1 / 4
11,833
563
7,888
14,076
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
hmm_kp
Bellona
20
5 / 0 / 6
12,394
590
14,049
10,038
11,432
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
14
3 / 6 / 4
9,480
451
6,679
11,477
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
14
Kills
19
19
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
5
3
1.3
W
Cerberus
Benji010zuid
Cerberus
2
4
5
1.13
W
Chang'e
Besanka
Chang'e
2
4
6
1.25
W
7
1
4
9
L
Cu Chulainn
Rus_kiwi1516
Cu Chulainn
0
1
0
0
L
2
6
3
0.58
W
Bellona
hmm_kp
Bellona
5
0
6
8
L
Aphrodite
karsten557
Aphrodite
3
2
5
2.75
W
Neith
3
6
4
0.83
L
Bakasura
nesta95420
Bakasura
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,418
Damage
37,226
59,361
Taken
65,928
25,765
Mitigated
28,705
22,774
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,162
5,838
41
503
13,489
4,097
516
2,064
10,996
0
55,879
W
Cerberus
Benji010zuid
Cerberus
5,020
0
271
3,068
14,120
4,142
2,041
4,290
8,883
35,127
2,430
W
Chang'e
Besanka
Chang'e
3,590
751
1,755
7,268
16,217
4,575
1,755
8,640
6,716
51,812
0
W
7,888
5,933
48
5,833
14,076
5,013
60
6,413
7,191
0
89,169
L
Cu Chulainn
Rus_kiwi1516
Cu Chulainn
993
226
27
1,116
3,105
809
72
0
3,105
0
10,440
L
18,231
2,666
0
2,974
13,608
4,569
0
3,069
10,539
69,348
0
W
Bellona
hmm_kp
Bellona
14,049
4,749
0
1,698
10,038
11,432
3,026
2,265
7,333
121
90,167
L
Aphrodite
karsten557
Aphrodite
5,640
384
6,393
6,984
11,210
7,525
82
1,649
9,267
41,723
0
W
Neith
6,679
2,503
0
2,363
11,477
3,543
489
1,140
9,823
0
44,792
L
Bakasura
nesta95420
Bakasura
9,392
6,390
0
4,736
17,949
8,765
1,335
1,655
16,294
0
60,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
53,012
462
Minions Killed
558
0
Camps Cleared
0
1,523,852
Distance Traveled
2,103,903
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,449
450
110
5
0
348,270
2
W
Cerberus
9,280
442
77
4
0
418,123
9
W
Chang'e
10,025
477
99
5
0
372,324
9
W
Arachne
11,833
563
134
6
0
518,537
0
L
Cu Chulainn
6,317
301
19
1
0
74,734
2
L
Zeus
10,452
498
128
6
0
344,252
2
W
Bellona
12,394
590
175
8
0
458,030
1
L
Aphrodite
10,461
498
83
4
0
385,967
1
W
Neith
9,480
451
73
3
0
336,889
4
L
Bakasura
9,929
473
122
6
0
370,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role