Player Matchup

Geb
Geb
IAM860DA2
Geb
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,113 Elo+
Party 1
Chaac
Chaac
KAPULE808
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
He Bo
He Bo
Kae0_Kamakane
He Bo
Level 104
God Stats
3W - 0L
1,768 SR
Queue Stats
8W - 6L
1,683 Elo+
Party 1
Cabrakan
Cabrakan
SirRandom808
Cabrakan
Level 115
God Stats
1W - 3L
1,817 SR
Queue Stats
12W - 15L
1,326 Elo+
Party 1
Neith
Neith
UnSuby
Neith
Level 43
God Stats
17W - 10L
1,651 SR
Queue Stats
252W - 212L
1,662 Elo+
Solo
Team Averages
Level 74
1,647 SR
1,457 Elo+

VS

Team Averages
Level 96
1,545 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Domokan
Skadi
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 46L
1,433 Elo+
Party 2
Hel
Hel
EnDLeSsWings05
Hel
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 11L
1,582 Elo+
Solo
Thanatos
Thanatos
LeSenior
Thanatos
Level 92
God Stats
1W - 2L
1,559 SR
Queue Stats
24W - 30L
1,414 Elo+
Solo
Khepri
Khepri
Pokepuffy9000
Khepri
Level 89
God Stats
5W - 1L
1,881 SR
Queue Stats
29W - 31L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
10,085
776
10,274
10,859
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
KAPULE808
Chaac
17
2 / 2 / 11
10,330
795
7,585
10,051
5,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 8
9,738
749
6,775
4,853
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
SirRandom808
Cabrakan
19
12 / 2 / 6
11,909
916
13,338
7,006
5,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
UnSuby
Neith
17
5 / 0 / 16
11,108
854
11,677
7,568
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 5 / 2
8,943
688
6,177
13,856
4,326
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Domokan
Skadi
16
2 / 3 / 5
9,294
715
8,280
10,042
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 6 / 2
8,047
619
228
8,698
4,057
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LeSenior
Thanatos
14
2 / 8 / 4
8,441
649
5,781
16,119
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 6
9,002
692
3,527
12,454
13,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
25
Kills
9
11
Deaths
26
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
2
0.8
L
Skadi
Domokan
Skadi
2
3
5
1.5
L
0
6
2
0.17
W
4
4
9
2.13
W
Chaac
KAPULE808
Chaac
2
2
11
3.75
W
2
3
8
2
L
Thanatos
LeSenior
Thanatos
2
8
4
0.5
L
2
4
6
1.25
W
Cabrakan
SirRandom808
Cabrakan
12
2
6
7.5
W
Neith
UnSuby
Neith
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,649
Damage
23,993
40,337
Taken
61,169
26,423
Mitigated
30,857
12,166
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,177
4,114
0
4,269
13,856
4,326
0
5,556
8,127
0
18,557
L
Skadi
Domokan
Skadi
8,280
4,245
111
711
10,042
3,088
0
7,190
2,817
0
38,163
L
228
172
1,341
1,800
8,698
4,057
1,907
2,905
5,610
9,753
0
W
10,274
650
0
2,897
10,859
9,943
914
972
9,887
17,010
0
W
Chaac
KAPULE808
Chaac
7,585
1,209
0
3,431
10,051
5,894
1,178
953
9,098
0
35,422
W
6,775
211
0
480
4,853
1,805
1,707
497
4,356
28,612
0
L
Thanatos
LeSenior
Thanatos
5,781
1,739
0
4,783
16,119
5,896
0
7,481
8,303
0
18,658
L
3,527
343
14
730
12,454
13,490
0
6,314
5,904
13,570
0
W
Cabrakan
SirRandom808
Cabrakan
13,338
1,336
0
2,362
7,006
5,306
1,074
874
6,132
56,416
0
W
Neith
UnSuby
Neith
11,677
4,781
0
2,996
7,568
3,475
5,361
459
7,109
0
39,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
43,727
270
Minions Killed
167
0
Camps Cleared
0
1,379,632
Distance Traveled
1,013,332
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,943
688
39
3
0
227,690
1
L
Skadi
9,294
715
70
5
0
224,897
0
L
Hel
8,047
619
22
2
0
180,864
0
W
Geb
10,085
776
22
2
0
272,615
0
W
Chaac
10,330
795
65
5
0
285,583
1
W
He Bo
9,738
749
40
3
0
265,359
1
L
Thanatos
8,441
649
22
2
0
206,060
2
L
Khepri
9,002
692
14
1
0
173,821
0
W
Cabrakan
11,909
916
91
7
0
301,590
1
W
Neith
11,108
854
52
4
0
254,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role