Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Dolphin69Frijole
Artemis
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 57L
1,633 Elo+
Party 2
Charybdis
Charybdis
Nocternum
Charybdis
Level 17
God Stats
5W - 3L
1,545 SR
Queue Stats
27W - 7L
1,768 Elo+
Party 2
Atlas
Atlas
tallj828
Atlas
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,350 Elo+
Solo
Team Averages
Level 105
1,509 SR
1,550 Elo+

VS

Team Averages
Level 49
1,536 SR
1,489 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
EyesoGenie-_-
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Bellona
Bellona
Harambee0183
Bellona
Level 5
God Stats
16W - 17L
1,504 SR
Queue Stats
16W - 19L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
HelloKittyHero
Zhong Kui
Level 89
God Stats
4W - 2L
1,663 SR
Queue Stats
37W - 33L
1,549 Elo+
Party 1
Da Ji
Da Ji
llKR3ll
Da Ji
Level 52
God Stats
10W - 17L
1,512 SR
Queue Stats
343W - 378L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 2 / 4
8,036
1,339
6,802
8,307
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
 
Amaterasu
13
2 / 1 / 8
7,591
1,265
4,037
7,926
7,416
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 9
7,558
1,260
5,837
6,945
5,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Nocternum
Charybdis
14
4 / 0 / 8
8,336
1,389
8,807
5,061
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
tallj828
Atlas
13
1 / 1 / 7
7,641
1,274
3,587
7,156
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

393

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 3 / 1
7,515
1,253
10,459
8,823
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
6,041
1,007
160
1,078
438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bellona
Harambee0183
Bellona
12
0 / 5 / 4
6,864
1,144
8,133
10,702
7,711
Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
HelloKittyHero
Zhong Kui
12
2 / 3 / 2
7,559
1,260
8,171
10,594
5,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
llKR3ll
Da Ji
10
0 / 1 / 1
6,243
1,041
401
1,052
332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
13
Kills
4
4
Deaths
13
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
2
4
3.5
W
Amaterasu
 
Amaterasu
2
1
8
6
L
Danzaburou
 
Danzaburou
2
3
1
0.83
W
1
0
9
5.5
L
0
1
0
0
L
Bellona
Harambee0183
Bellona
0
5
4
0.4
L
Zhong Kui
HelloKittyHero
Zhong Kui
2
3
2
1
W
Charybdis
Nocternum
Charybdis
4
0
8
8
L
Da Ji
llKR3ll
Da Ji
0
1
1
0.5
W
Atlas
tallj828
Atlas
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
27,324
35,395
Taken
32,249
25,471
Mitigated
16,460
11,054
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,802
1,187
3,724
2,497
8,307
4,195
0
2,829
5,409
13,670
0
W
Amaterasu
 
Amaterasu
4,037
1,564
0
970
7,926
7,416
0
1,160
6,341
0
6,530
L
Danzaburou
 
Danzaburou
10,459
5,081
144
1,008
8,823
2,705
0
2,520
6,303
0
20,977
W
5,837
2,228
763
644
6,945
5,924
0
1,919
4,896
0
12,463
L
160
31
0
15
1,078
438
0
515
563
224
0
L
Bellona
Harambee0183
Bellona
8,133
2,883
0
503
10,702
7,711
0
2,423
8,279
0
11,934
L
Zhong Kui
HelloKittyHero
Zhong Kui
8,171
476
0
812
10,594
5,274
0
4,272
6,322
24,615
0
W
Charybdis
Nocternum
Charybdis
8,807
4,751
0
1,631
5,061
2,219
0
896
4,165
0
29,136
L
Da Ji
llKR3ll
Da Ji
401
0
0
0
1,052
332
0
659
393
0
1,599
W
Atlas
tallj828
Atlas
3,587
1,430
0
825
7,156
5,717
0
1,527
5,629
12,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
34,222
106
Minions Killed
85
5
Camps Cleared
3
538,684
Distance Traveled
360,370
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,036
1,339
17
3
1
88,685
0
W
Amaterasu
7,591
1,265
2
0
0
117,539
0
L
Danzaburou
7,515
1,253
29
5
2
98,926
0
W
Artemis
7,558
1,260
11
2
1
102,737
2
L
Ymir
6,041
1,007
0
0
0
30,519
1
L
Bellona
6,864
1,144
10
2
0
102,663
2
L
Zhong Kui
7,559
1,260
45
8
0
97,217
0
W
Charybdis
8,336
1,389
60
10
3
106,758
0
L
Da Ji
6,243
1,041
1
0
1
31,045
1
W
Atlas
7,641
1,274
16
3
0
122,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role